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Showing content with the highest reputation on 08/28/20 in all areas

  1. Here's a really, really badly made attempt at reconstructing spiffy I did a few years ago.
    2 points
  2. During the MixNMojo visit to LucasArts (and became a featured article), didn't the mojo crew snap a picture of some MI concept art that included the "pre-cannibal village lookout area"? I think that was the major first time that screen was made general knowledge. I couldn't find that image on MixNMojo so I had to go with this poor quality image from the internet. Ignore the red arrow and someone incorrectly thinking the image was of another part of Monkey Island topography. (The image is from this other article from a few weeks ago where other people just happened upon this image for the first time, but apparently within a broadcast news segment. https://kotaku.com/1990-tv-news-report-is-for-the-monkey-island-fans-in-th-1844598533 ) I had thought about working on "finishing" up the location properly. I also wonder as to the general point of such a location. I could see it as a preparation room before going to the cannibal village, as once you enter there you have to interact with them in some capacity. It might be a bit of a reprieve room, like when you need a reprieve from dealing with LeChuck hunting you down in the final acts of the games.
    1 point
  3. Marius, could you scan the other screenshots from that German box? I've been trying to find high-quality look at them for ages.
    1 point
  4. That big font again makes it look like digital concept art to me more than something that ever saw prime time, but who knows. I Still Want To Believe. It looks sort of like the copy protection/"Meanwhile" font, but isn't quite the same.
    1 point
  5. The Spiffy close-up was added back in the Ultimate Talkie Edition fan patch.
    1 point
  6. I think I took the image from the back of the box and tried to paint out the parts that were covered up (there's a monkey and a sword over the lower part) so it would look as close to the original image file as I could get it. But I'm no @Laserschwert so it doesn't look particularly good!
    1 point
  7. They might have been bold text at the bottom of the screen like in the finale.
    1 point
  8. But the original Spiffy remains lost to time...
    1 point
  9. After I made them aware of the fact that it's my restoration of the artwork they were using on their promo material, they were VERY humble about it. In fact, they found my version on Google and assumed it was the source artwork (and Disney apparently were okay with them using whatever they couldn't deliver themselves). They even had one of their artists remove the logo from my version, so they were somewhat shocked when I linked them my logoless version. Anyway, yes, I've got compensated and am now doing more or less regular paid work for them. I've contributed artwork to their releases of "Jedi Knight", "X-Wing" and "TIE Fighter". We'll see how much artwork Disney can deliver for the Monkey Island collection, and if I can contribute to that as well. Their reaction to my complaint made clear that this is a group of fine folks, well aware of the value of fan contributions (hell, they are fans themselves, otherwise they wouldn't put effort into releasing old games). Another discovery I made was when watching a flip through of Bitmap Books' Amiga compendium on YouTube, spotting my Monkey Island and Simon the Sorcerer restorations in there. I felt a bit silly bringing it up to the author 6 years after the release of the book, but it turned out Steve Purcell himself directed him to my poster thread. Ah well, in an artwork heavy book like that I understand that those two artworks are just a drop in the bucket.
    1 point
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