I've played Galactic Conquest a couple of times now multiplayer with a friend and ran into some irritating issues.
First off, I really think the Devs should consider removing the ability to run over infantry from the game, at least with TIE Maulers. The maps are rather small, there's very little room to maneuver, and even when they are not under cover infantry simply do not move fast enough to escape this instanteous death. Why bother to shoot anything with the maulers? Just run it all over. And at the great speed they move you can have someone do this to you at multiple locations and not have a chance of defending your infantry.
If you want AT-AT's to retain the ability fine, or add a disperse command at the very least. The Speeder bikes are a perfect example of balanced. They're weak, but if the drop their thermals in groups they can do just as much damage as the Maulers to infantry, but have a fair shot of surviving and doing damage back. Rebels depend on infantry heavily, I honestly think in my lowly opinion this should be looked at. Especially since the Rebels have no vehicle that compares in speed to Maulers or AT-STs that can completely decimate ranks of stormtroopers by simply moving over top of them.
Bombing runs. This has to be the lamest thing in the game. Yes, I realize that air units can engage them, and you can build AA guns on the maps, but that's a huge trade off from healing spots, or anti-infantry and vehicle to having as much AA as you can to keep from losing most of your army in one run. The aoe of a bombing run is enormous, it guarantees death to most units and actually comes back for use again? I realize the attackers need a boost to kill defenders but bombers are rediculous, especially since they can be used against armies far away from AA emplacements, and since the maps are small, your units are usually close together causing total loses.
Bombers are also a rather big advantage for the Empire, since during a space battle they simply need to have a ship that is capable of spawning them to survive, they are more or less guaranteed this since 2/3 of their larger ships do. With the Rebellion, we have to make sure our Y-Wings survive a fight, which we know even if we try our hardest is very tough since they are slow, and everything that can kill them is fast.
And I'm not completely sure, but during the last bombing run I witnessed Vader was in the middle of it and he didn't seem to take any damage. I realize he's a strong hero unit, but I'm curious to know if bombing runs do in fact damage the armies who have sent them? If not, then this should DEFINITELY be looked at, 'cause that's just lame.