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Quanon

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Status Updates posted by Quanon

  1. Trouble! I smell it! :lol:

  2. No problem, mate.

    Thats what the forums are for.

  3. I only had a small part working in K1. Though not sure if I packed every file you need for that.

  4. hahaha crazy nights ey? :-p

    I'm sort of passed that stage :lol:

    It's been awhile since I went out on a long night of drinking, after work I just feel to lazy to do a damn :lol:

     

    No worries about the mod stuff, honestly I haven't done much either. Darth Stoney was to help me out on Scrapyard; but I haven't heard from him in a long while :-S

    Aqualaris, I'm not sure what I've done with all my stuff... A I wasn't finished with a lot of stuff. God... 3D sucks up lots of time. Plus Kaurora doesn't work properly either on my WIN7 64bitsss. I need to run a VM with XP to get BIN files. Hardly improving my workflow... And I am just lazy :lol:

     

    And my crazy Warhammer painting figurines hobby has blown out of proportions lately!

    Anyway, I'm still in for some crazy nights modding ^_^

    T'was always a blast to do some 3D modelling while you're online aswell, chit chatt'n and all that :-p

  5. Mmm, looks fun. I do have a few sabers lying about and even in other packages that could get used.

  6. :lol: I guess :p

     

    <3 Yargh :lol:

  7. Whut :xp:

     

    Right back at you!

    :lol:

  8. :lol:

    Thx SH!!!

     

    Merry Christmas and a happy New Year!

  9. Ooooh a B-day thread :p

  10. Hey, sorry to report that modding has been very low on my to do list. :(

    I'll try to get back in the game, but I had a ton to take care of in real life: dreadfull >_<

  11. I would say the same like Inryi. Great quality on the textures themselfs, but the combination of them together is often to "cluttered".

     

    I guess I could give it shot, like you said in your post you can easly delete those you don't like :)

  12. Oh dear :lol:

    Well, it's a good thing it ends up just being this little silly mistake.

    It happens to the best of us all the time ;)

  13. Well, 3Ds does it a bit differantly. You'll have to copy your alpha channel; paste it into a new file and just save it as a regular JPEG or any other image file type. Just keep it black&white.

     

    Then in Max, go into your Material Palette; look for Opacity (1). Click on the small squarre next to it. Same as for the regular texture, you would put in the Diffuse slot.

    123_Opac.jpg

    From there pick Bitmap. Then browse your HD to where you saved that copy of the alpha channel.

    Pick_Opac.jpg

     

    The transparent effect should be apllied instantly. You might get a black border.

    That just Max being very annoying accurate.

    The Kotor games do a sort of blur effect to avoid that. Here's a very quick example; just a redbox and I used a bl&wh rock texture.

     

    QuickyOpac.jpg

  14. Ah, good to hear! I'll try to contact some other people, ask if they can test it aswell.

  15. I already knew of the video post effect in Max ;)

    But it can't hurt to refresh my memory.

  16. Modelling Problem :p

  17. Uh, no idea... Its from a picture I found on ConceptArt.org.

    A large forums where all kinds of crazy artists post their finished works and WIPs.

     

    Some of them do work now and then for game companies; but most of the works are what they do in their free time :)

  18. Well, there a few links buried in the 3D lords social group. But I also have it here on my PC.

    Might have even uploaded it to Mediafire. I'll check it out and send ya a PM with a nice linky ;)

     

    Mind that this latest version does has a few "bugs":

     

    1) You get a new Max script to export. Though this new script only does export out Meshes with a lightmap on it.

     

    Problem is; your walkmesh can't have a lightmap.

    Solution: Hold on to your old export script. Export out the walkmesh alone.

    And export your area with lightmaps seperate.

     

    2) This new Kaurora also only handles area with walkmeshes, if it isn't included it'll just crash on loading in your ASCII file. So keep the old version around if you want to do more quick test runs.

     

    Don't freak out on the seperate stuff; you can combine any walkmesh with any area model in Kaurora it self. Though I'm certain you know your way around 3D :lol:

     

    Anyway I'll be back in touch ;)

  19. sounds like fun.

  20. :lol:

     

    What an odd message! But thanks anyway!

  21. Exporting is to be found in the AuroraBase, the green squirre thingy with the arrow pointing out.

  22. About the Sleheyron arena?

  23. hehe, sure you can SS :p

     

    Make a dancing Revan with cape :xp:

  24. Seen them! Looks really nice :p

  25. Nice stuff you got there Canderis :p

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