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Everything posted by Kroms

  1. It's just a difference in interpretation. Curse never says the engagement ring was something LeChuck meant for Elaine, Return chooses to say it does.
  2. Also, from the scrapbook: The Tales art copying Ryan David Jones's style is such a nice touch. Those skulls, eh?
  3. If you're still on the fence about this game, play it. I'm so happy with it so far.
  4. Man, this game feels lively. I love how characters talk when you're just hovering by them. How characters seem to remember what you say and the dialogue adjusts accordingly. Loving it.
  5. Morning Pacific time, since people who are ~13, 14 hours ahead of Seattle at 10 am have had their release dates updated to September 20. Don't quote me on that, though.
  6. By this point, it's doubtful that GOG will have the game on its release date. I encourage you to buy it on Steam. Look, I hate DRM too, but if that's the way the wind is blowing at the moment...
  7. I wish they'd release the two games on disc on PS4/Xbox for something more reasonable than $120. I realise that price tag is also for the bells and whistles included, but I don't care about those. I'm not even sure I could justify Psychonauts 2's physical release for $70.
  8. https://www.mcsweeneys.net/articles/back-from-yet-another-globetrotting-adventure-indiana-jones-checks-his-mail-and-discovers-that-his-bid-for-tenure-has-been-denied
  9. Me watching Indiana Jones. (Seriously, though, they're impossible to sit through.)
  10. I genuinely did not read the thread. Just an educated guess.
  11. Gonna make a wild guess and say someone is overthinking something about the new #MonkeyIslandMonday video. Someone else has a nitpick. Vague, hypothetical reassurances from someone else? I'm avoiding these videos now, but thought it worth commemorating that next week's is probably the last.
  12. Just thought I'd give a little shout-out to Wadjet Eye/Dave Gilbert. They've put out gems, and the best of them can proudly stand shoulder to shoulder with collective favourites. Please play Technobabylon and Primordia if you haven't.
  13. I do agree it's a downside of today's gaming space, but I can access The Cave's Steam page and buy it.
  14. I wouldn't bet on the genre setting the sales charts on fire, no.
  15. Game looks gorgeous and I'm stoked. Pre-ordered! I hope the naysayers come around, particularly anyone trying to talk a big game about objective standards of art. But if not, hey, I'm sure I'll be loving it.
  16. Controverial-ish opinion: The Day of the Tentacle theme is probably the best one LucasArts did. Telltale's Strong Bad is underappreciated. It's been a long time and I've forgotten it, but it's a pleasant haze.
  17. Fandoms have always been obnoxious. I'm glad the general thrust on Mojo is positive, and I'd try to direct some of that at Ron Gilbert and the team.
  18. "I've been in enough scraps for a dozen scrapbooks." A nod to TMI.
  19. Only marginally related and slightly less funny now that the bird's nest-for-brains that make this standard of journalism profitable run governments around the world, but we cannot forget Grog XD.
  20. Yeah, I'll do the same. I think that despite its lack of polish, they're still promising games and Bill is a ridiculously talented artist. I can still recall the coconut grove music in Ghost Pirates. I liked the design of the vooju priest a lot. There are fun ideas!
  21. It's been years, so I forget my design issues apart from knowing I lost interest early on. I wonder if it was the writing I bounced off of. Monkey Island's humour reads like an accident of history—funny people were goofing off and the project lead decided to let it stay. Wadjet Eye's games go easy on the humour but are well-written, so they share that feeling of authenticity. Ghost Pirates in particular is an attempt at emulating a voice. I could be wrong and in dire need of replaying it, though.
  22. The background art in them is extraordinary. I think these games could, with proper writing and design, be good, but decisions like splitting each Vampyre Story game into episodes of a serialised narrative did no-one favours.
  23. The concept art Jake posted made something click for me, in regards to inspiration and aesthetic. Great stuff.
  24. Some I've thought of: I haven't played EMI in 20 years, but I like Pegnose Pete, though even then I thought the duck undermined him. Monkey Island 2's tri-island chapter was too big. I spent hours looking for a lens, bored out of my mind. (I still love Monkey Island 2.) The Telltale Sam and Max outings were mostly better than Hit the Road, though I liked it for the most part.
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