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Kroms

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Posts posted by Kroms

  1. On 8/24/2023 at 10:56 AM, Lagomorph01 said:

    The loading times (at least on Switch) are way too long for such a graphically simple game, and every time you load all your dialogue choices are reset. Even worse, every time you reset the game, the cursor speed goes back to default (read: way too slow). This wouldn't be a problem on Switch if it didn't start having frame hiccups after you put your console in sleep mode

    That's too bad. On PC, you get that (amusing) loading screens for a few seconds, and I don't remember the rest of it. But I'm glad you enjoyed the game.

    • Like 1
  2. Has anyone played these games?

     

    They're point and click adventure games. Pretty goofy. Actually quite funny. There's no malice to them, just a lot of happiness hormones. The original was balm for my soul; the sequel's been great on the afternoons I play it when I'm down. You play as a detective of the paranormal in Twin Lakes City. The cases are called things like "Malice in Wonderland".

     

    ss_af9078ac2e5b545e72cd02e485da4575c9e01

     

    I think everyone here would like them. They've got the LucasArts+ approach of no dead-ends and no dying.

    • Like 3
  3. Since finishing that article, I've read Bảo Ninh's The Sorrow of War. I think the old-fashioned, gauche title has different connotations in the original Vietnamese, and, worse, does not hint this book will be leaving you with nightmares; at least, I had a few. I say that as a huge compliment. It's a clearly autobiographical story about a Vietnamese veteran who goes through life in a haze, desperately trying to put the ten years of war and the very real price he paid in that war behind him, but experiences the war with clarity. The storytelling structure is interesting and efficacious, and I'd need to reread it to understand how it works.

     

    All the chest-beating of American narratives on the war contrast with this one's depiction of the US forces as an inescapable, unbeatable, bloodthirsty, invasive force driving a merciless civil war; Vietnamese shoot, strangle, and execute other Vietnamese, often as a response to their own savagery. It's a patchwork of stories a film like Platoon (or, laughably, Rambo) wouldn't dream up, channelled through the experiences of one veteran who would like, very much, to write about life instead, but has demons to work through. From what I understand about Ninh's other books, he seems to have succeeded. I want to read them.

     

    Highly recommended.

    The Sorrow of War by Bao Ninh · OverDrive: ebooks, audiobooks, and more for  libraries and schools

  4. 3 hours ago, BaronGrackle said:

    way it presents Elaine's statue curse as an act of LeChuck in two separate voiced comments. It was even to the level of irony, when Guybrush remarked that LeChuck must only see Elaine as furniture - dude, he was vaporized before you transformed her! YOU DID THAT TO HER! THAT'S WHY SHE PUNCHED YOU! 🤪 

    It's just a difference in interpretation. Curse never says the engagement ring was something LeChuck meant for Elaine, Return chooses to say it does. 

  5. 2 hours ago, Vainamoinen said:

    While I am in panic waiting for the GOG announcement

    By this point, it's doubtful that GOG will have the game on its release date. I encourage you to buy it on Steam. Look, I hate DRM too, but if that's the way the wind is blowing at the moment...

    • Sad 1
  6. I wish they'd release the two games on disc on PS4/Xbox for something more reasonable than $120. I realise that price tag is also for the bells and whistles included, but I don't care about those. I'm not even sure I could justify Psychonauts 2's physical release for $70.

  7. Gonna make a wild guess and say someone is overthinking something about the new #MonkeyIslandMonday video. Someone else has a nitpick. Vague, hypothetical reassurances from someone else?

     

    I'm avoiding these videos now, but thought it worth commemorating that next week's is probably the last.

    • Haha 1
  8. 18 minutes ago, Laserschwert said:

    Also, $25 feels incredibly low for what I expect to be a massive game, at least for adventure game standards (which has been developed for over 2 years). I guess it's too niche to ask for more after all?

    I wouldn't bet on the genre setting the sales charts on fire, no. 

  9. Controverial-ish opinion: The Day of the Tentacle theme is probably the best one LucasArts did.

     

    Telltale's Strong Bad is underappreciated. It's been a long time and I've forgotten it, but it's a pleasant haze. 

    • Like 1
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