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JCarter426

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Status Updates posted by JCarter426

  1. Hmm... That's the only thing I could remember... the script is in my toolbox if you want to check for yourself, but I think it's just the animation.

     

    The ones I have are at a height of 0.7 meters.

  2. Sorry for the late reply... er... anyway... :p

     

    It's a basic sit animation, the same one the Jedi do during the trial. It's only in K2, as far as I can remember. The animation number is 10424 (SIT_CHAIR). I just wrote a basic script telling the user to play the animation indefinitely and attached it to the UTC files. I'd offer you the source script but my main computer's being repaired at the moment, so I don't have access to my files, which I would have backed up if the power source hadn't decided to die four days before the new backup drive arrived... Anyway, I should warn you it doesn't look nearly as good as I've made it look. Oftentimes I'll leave them room and return to find they've vacated their seats and are sitting in midair. But that doesn't always happen; a lot of them stay in place like good little playthings. Just depends on where you place them, really - too close to a wall, or each other, and they're likely to glitch out like I described.

  3. @MMourning: Cool, feel free! Link me to it when you're done, if possible?

  4. Everything in the game was done with the Toolbox and GLIntercept, in addition to some basic cheats to make recording easier for me. I record with Fraps, compress it with x264 using VirtualDub, and edit with Adobe Premiere (CS5.5; I haven't upgraded to CS6 yet).

  5. Finally... yes, Mr Popular, don't let anyone say otherwise. :p

  6. I had to remove all kinds of logging for it to run at all. Took a while to track down everything... I could post my file when I get a chance, but that computer is indisposed for the next few days.

  7. I swear you all conspired to lure me back here. I was quite content in my bubble of social isolation - and I would have gotten away with it too, if it weren't for those meddling kids... and that dog.

  8. I think it's jc_play_object.

  9. I'm trying to think of a "patient" pun, but it's not coming to me...

  10. It's four in the bloody morning over there... go to bed. :xp:

  11. My what? I have no idea what you're talking about. :xp:

  12. Unfortunately I never really had the patience to figure it out. Well, to be more specific, the exporting of models from 3ds into a usable format.

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