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The Padawannabe

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Everything posted by The Padawannabe

  1. EDIT: I should point out that I'm talking about TIE Fighter. I install the game, click play, then it tells me to install DirectX 5.2, now I have DirectX on my comp, but I decided to go with it. It gives me the option to Reinstall DirectX, then when I press it a pop up immediately says that DirectX is sucessfully reinstalled, but then when I go to play it tells me to reinstall DirectX. What do I do?
  2. Edit: I'm sorry, but I'm just not good enough to do it.
  3. You can do it in the dialog.tlk file. there should a column for it, sorry for taking so long in getting back to you.

  4. I've got a mod request: What are some ideas for Mods that aren't too complicated, and not too simple? I'm bad at thinking up mods.
  5. Most of your requests are simple, and wouldn't take too much to learn how to do yourself.
  6. Yeah, Republic Commando and KoToR are completely different games.
  7. Wow, you're thinking ahead of me. So far they're attained just by entering the planet and talking to the Docking Offical. Those are excellent ideas, but it will take longer, and I was hoping to be done shortly after Hanharr is done with the armor. BUT- you gave me a great idea on how you do get it.
  8. Dialog is pretty tough, but as it seems I may have some extra time to do it. However, I have a problem with this. What is the deal with the "wrist-eject blade" when did this happen? If that even is possible that's way beyond my skills. So, I think some clearing up is in order, this is what the Mod will bring: New Class names for starter and Jedi Classes. Changed Dialog. New Armor: Warrior Armor Mercenary Armor Strategist Armor Republic Armor And armors based on planets.
  9. What I was refvering to was famous Mandalorians that we've seen without helmets. Like Jango. Though we've decided against it.
  10. I've been thinking about that. Though I am no modeler, so I don't know how to make them. If anybody knows hoe, send me a PM.
  11. Why don't YOU do it. You could make one for TSL.
  12. I found the mistake, too small of a thing to re-upload. I'll just have to wait untill I'm done with the rest of the mod.
  13. It is in the making, I'm just waiting for skins. If you want, you can help me with the scripting. I'm trying to figure out two things: 1. How to change the name of the class. and 2. How to make a Feat. Help me out with that, and you'll speed up the process. Another possibility is to skin some new heads and make them look Mandalorian.
  14. I still don't know how to rename a class, does anybody else know how?
  15. here Hey, can you also do a piece of armor for every planet? But just do Tatooine, Manaan and Kashyykk The Republic one you can get from Carth on Taris. The sith one should be given when you enter the Sith Academy.
  16. Dude, those are Awesome! Good job. When you're done send them to my email, I'll pm it to you.
  17. Dude, listen, thank YOU. I never would have had a good idea like this. I'm still awaitng Hanharr's skins, if he's still up to do them. In the Meantime, I've completed a beta version. I'm uploading it now.
  18. If anybody wants to do skins, please so them then send them to me and I'll give you credit for them. Seriously, it would be awesome for people to make skins. The more skins that are made, the more i'll put into the Mod. Sorry for double posting again. I edited Carth's Dialog as well. I've decided that it's ready for a 1.0 release. Hopefully I'll be able to improve later. Where should I upload it?
  19. Well it depends. It is right now playable. You get the armor as an effect of talking to Trask. However there are no special class names (haven't figured that out). And I don't know how to make feats yet. Also, I still haven't done any more than Warrior Armor, Strategist Armor and mercenary Armor, which have no special look, but od have special traits.
  20. Alright. Here's what we'll do. I'm doing the .2da editing now, and trying to get it to work. Once I do I'll then make a new type of clothes that the player gets in the locker. These clothes will feature the normal ones. I'll then make it possible to get the new ones when you reach Taris. If that proves too hard, I'll make then obtainable in an easier way.
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