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  • Favorite LucasArts Game
    Jedi Academy
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jasond22's Achievements


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  1. In J.A. Kyle isn't very important. Is J.A. still a J.K. game? What about JK:MotS where you play Mara? I just want good gameplay and a good story, I don't think it HAS to involve Kyle. If you ONLY want Kyle, then the series may well be dead...I'd rather have new stories/characters than to see no more JK-like games. Heck, I don't care if they call it J.K...just another JK-like game. >You people really must learn the difference between "The Jedi Knight Series" and "A Game Where You Can Use a Lightsaber." I'd be happy with a JK-like game that isn't in the JK series then. I don't care what they call it. Well, then perhaps sign here & here: http://www.petitiononline.com/jkdf4/petition.html http://forums.lucasarts.com/thread.jspa?threadID=93209&tstart=0 Probably so, but it only costs you 2 minutes and maybe a miracle will occur. Trust the Force Well then go post at the 2 places written above.
  2. They can extend canon, extend the timeline, set it back in time (I don't care if it's Kyle, just some good lightsaber fun), or interweave it with current canon (look how TFU takes place in between Eps III & IV). I don't care if it's Kyle, it doesn't even have to be Jedi (though I prefer that), just some good lightsaber fun.
  3. Don't sign here. No one will ever see it. Post here & here: http://www.petitiononline.com/jkdf4/petition.html http://forums.lucasarts.com/thread.jspa?threadID=93209&tstart=0
  4. >None of the Star Wars movies I ever saw had weapons so lame. Hmmm, well, in the films, if you put several shooters up against 1 Jedi...the Jedi won. You'd need a whole bunch of shooters from varying directions to take out a Jedi. As for out-running bolts, yeah, that's bad, but dodging isn't...look how Obi-Wan and Qui-Gon ran sideways to dodge the droideka blasts at the beginning of Episode I.
  5. There's also a pretty complete readme posted at lucasfiles along with the J.A. single player demo: http://www.lucasfiles.com/index.php?s=&action=file&id=80 (click More Info on that page)
  6. Then post here & here: http://www.petitiononline.com/jkdf4/petition.html http://forums.lucasarts.com/thread.jspa?threadID=93209&tstart=0 (I know, it will probably not amount to anything, but it's easy to try anyway) Then go post at those 2 places. It is easier. Which is why most of my gaming is on console. But if games didn't push all hardware to the brink of failure all the time, it would run more easily on a wider range of systems. An expansion pack to J.A. would do just that (or a new J.K. based on id Tech 4). >developers really need to avoid revolving door system requirements. While it's a strength of computer systems to be upgradable and faster than consoles, there's really no need for new games to not be compatible with systems built in the last few years. I think developers think if the games don't have all the latest sizzle, no one will buy them. Forgetting that gameplay makes games popular, not just eye-candy. And look at the growing market for simpler games...games with simple gameplay, or interesting gameplay but simple graphics. It's a market that could be chased after by using older engines (i.e.--id Tech 4/DOOM 3 engine). An older engine with a good story can be cheaper to develop, have a wider possible install base, and still have great gameplay and be a good game. Like an expansion pack for J.A. (if they won't make a new one).
  7. Who cares if it's Kyle? It can be another Jedi, or even a Sith. Just as long as it offers good lightsaber action & Force powers. >It's easier to buy a console for £300 pounds that will last maybe 5 years, as opposed to spending £300 pounds every year to be able to play the latest PC games. So base a game on an older engine and it will run on a wide variety of systems. They could make some $ and please some customers.
  8. I'm not saying it has to be Kyle. Just some kind of JK-like game or expansion pack where there's plenty of lightsaber action. Though I prefer Jedi, if LucasArts feels Sith is what will bring in the buyers, then make JK-like Sith game/expansion pack. Then go here & here: http://www.petitiononline.com/jkdf4/petition.html http://forums.lucasarts.com/thread.jspa?threadID=93209&tstart=0
  9. >PC games are on the way out I don't believe that. As long as computers exist, someone will make games for them. Especially since some gamers aren't interested in consoles. The new id & Unreal engines are multi-platform. Someone will always want to get that computer market. Maybe not LucasArts, maybe not huge AAA expensive titles, but some kind of computer games will exist. And maybe even decent titles from LA. >making an expansion for an obsolete game won't make them nearly as much money as making a state-of-the-art console game I disagree. An expansion is much cheaper to make then developing new tech, and if it's based on technology that runs on a wide range of computers, they have a potential large base to sell to. All they have to do is pay a writer, license someone to make the mods, and put a little QA staff on it to make sure it's done well enough. I think they could very cheaply churn out an expansion, sell it for discount ($25?), and potentially earn a decent chunk of $. I don't know why LA didn't do this long ago. DFII got Mysteries of the Sith expansion pack. Of course now they might feel such a product on an old engine wouldn't showcase enough "wow" factor, but they really should be looking too at profits, and giving customers at least a little of what they're asking for. And we want JK!
  10. >Why make an expansion pack for a 5-year-old game that admittedly wasn't very good (at all) in the first place? Plenty of people still like it even if you didn't, I'm a big fan of lightsaber action so I really enjoyed it. If they can make some $ at it, they might as well, and what's the alternative? TFU? Which isn't out yet, will have no multiplayer, will have no ability to modify, and can only be played on consoles, and will look terrible unless you're willing to shell-out for a new console. As far as I can see there's still no substitute for JK and if they won't make JK4 the least they could do is give us some more JK action in the form of an expansion pack.
  11. >LucasArts have received hundreds of those, totalling tens of thousands of signatures, to no avail. I know. That's why I wrote "chance" in quotes. I'm hoping for a miracle...maybe this will be one of those times that a company actually listens to what its customers want. >First they'd need to find someone to develop the game in the first place. Games don't grow on trees. Well, they're developing TFU for PS3 & 360, & found developers for the other platforms, I assume if they decided to to JK4 they'd either find a way to do it in-house or they'd find some developer somewhere. But I'd be happy if they just found someone to make an expansion pack for JA. That should be cheaper for them to do, and require a less skilled set of developers, since the engine would be done. All they'd need are some artists, scripters, writers, and voice actors.
  12. I think the best "chance" to reach LucasArts is to sign the petitiononline.com petition here: http://www.petitiononline.com/jkdf4/petition.html And also post to the LucasArts forum JK thread here: http://forums.lucasarts.com/thread.jspa?threadID=93209&tstart=0 Heck, I'd be happy with even just an expansion pack to Jedi Academy. Just give me some new single-player levels, story, & cut scenes and I'll pay. Come on LucasArts, milk the series!
  13. shift ~ ought to do it, if it isn't I don't have any other ideas.
  14. By JKFiles do you mean http://jediknight3.filefront.com/? I searched there for Crash on Tatooine but didn't get any hits, am I doing something wrong?
  15. Heck, I'd be happy with just new levels, new story, & an expansion pack...even if it used the exact same software as J.A. & the Quake III engine. Come on Lucasarts, milk this thing, I'll still shell out a few bucks for expansion levels.
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