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madmardi

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Posts posted by madmardi

  1. On 10/6/2022 at 8:01 AM, Huz said:

    Also agreed on the above! I solved that aspect of the puzzle by mistake because I had the other elements in the right position and I was spinning through all the possible dates. I had to go back and check the riddle to see why it was accepted.


    Same!

  2.  

    On 10/5/2022 at 11:55 AM, Remi said:


    Keep walking out onto it and he’ll start jumping on it. Return after falling and he’ll refuse to walk out to it. 

    Yea, I thought it was funny when he started jumping. I kept doing it while wondering if he would eventually fall, but eventually gave up. Still wonder if there was a hidden easter egg there if you keep on jumping like 50 or a 100 times....

     

    BTW, is there any CTRL W option in RtMI? I tried but couldn't get anything to work.

    • Like 1
  3. 2 hours ago, JacquesSparkyTail said:

    His favourite food is tentacles with daisy sauce. I think it might be random which ingredient you need to go and get but i’ve got tentacles from the beach in one playthrough and daisies from near the monkey head in another. 

     

    I didn't know you could pick up the daisies! Does this randomly change each time you play?!

  4. 1 hour ago, KestrelPi said:

    I don't know, I think there's a level of ambiguity about what Guybrush's world is like. He and elaine are still dressed like they are in the games, and the place ostensibly uses pieces of eight as currency, even after the layers of imagination are stripped back the food place sells things called scurvy dogs, and grog. And at the end Elaine talks about a treasure hunt for her and Guybrush to go on, and also Boybrush mentions something about wanting to watch the Galleon leaving.

     

    I sort of got the impression that the world we find them in is like the present world, but a slightly more pirate-themed version of it.

     

    Interesting. The way I took it the whole scene on the bench was still part of his carnival fantasies. The story was over so it was time to go 'wake up' and go home. Part of my interpretation of the long pause was that the adventure Elaine whispered in his ear will have to wait for another park visit.

     

    Anyone else think that Boybrush and the entire prologue was still part of the "adventures" that Guybrush was having at Stan's pirate adventure park?

    • Like 1
  5. 19 minutes ago, roots said:

     

    Technically neither. I'm referring to the games themselves. RTMI didn't feel like a Monkey Island game to me, it felt like a commentary on them above all else.

     

    Yea, I was assuming we were talking about the MI games, not the island itself! 

     

    Anyways, if the ending had been more "traditional" with some sort of LeChuck confrontation, would you have felt differently?

  6. On 9/24/2022 at 7:06 AM, Remi said:

    When you finally can use the horse armor (final scene spoiler)...

     

     

      Hide contents

     

     


    image.png
     

     

     

     

    I completely missed this! Just went back and played the ending again. Maybe I'm reading too much into this, but I was wondering if this was Ron standing firmly by his unconventional ending?

     

    Spoiler

    Screen Shot 2022-09-27 at 4.38.04 PM.png

     

     

  7. 2 hours ago, Jake said:

    Maybe from the front page of the subreddit one can get the impression that the ending is massively disliked, because “I didn’t like it” posts are choking out the rest of the discussion, but when there is an actual poll, even in that community, extremely positive to at least neutral-to-positive reactions win out. So, plenty of people enjoyed it even if they didn’t all think it was perfect. They just aren’t posting about it as much there. 

     

    I haven't been on reddit, but this is my impression as well. Definitely a few vocal people that didn't like the ending, but I definitely feel they are outweighed by those that did. There is a bunch too though that liked the game, but were underwhelmed by how it ended. Oh well, overall it seems to be well received!


     

    • Like 1
  8. 16 hours ago, BillyCheers said:

    I (as everybody I guess) love Boen’s LeChuck, but I also love Harness’ interpretation! And I think it’s much more fitting for LeChuck’s role and character design in ReMI as Boen could have been. I thought I’d miss the old voice, but no: For this game the new one is perfect to me. I enjoyed every dialogue with him

    und often went to LeChuck’s office, just to hear him shouting with rage. 

     

    I also thought Harness did a wonderful job, and it wasn't too long before I forgot about the casting change. That being said, I'm grateful for and really enjoyed Boen's LeChuck over the years!

    • Like 1
  9. 1 hour ago, LowLevel said:

     

    The aspect that confused me was that the inscription on the stone tablet says "after four extra years out at sea". I did not immediately interpret the "after four extra years" as "change the year piece four times". The center piece shows... years and I thought that "four" meant that I had to do some calculations with the years. I eventually understood it.

     

    Yea, I had the exact same issue. I ended up solving it by chance and when the door opened I ended up sitting there for a few more minutes trying to figure it out as I didn't want to go through unless I understood why it worked.

     

    Speaking of puzzles, I generally enjoyed them all but I did find it was a little easier than I expected. First MI game I managed to get through completely without using hints. And I wasn't ever stuck more than a few minutes before I found something I could progress with. Is this just because I'm getting better at adventure games?

  10. 16 minutes ago, Sadbrush said:

    Sheesh, it took a few days (and restless nights of Monkey Island dreams) for me to reach a place of quiet acceptance about this ending, but I think I'm just about there. One thing is for certain: this wouldn't bother me so much if I hadn't been thinking about this for 25 or so years. It's weird to finally put this longstanding mystery to rest after all this time. I guess I'm finally in the same place as Guybrush at the end of the game; sitting on a bench, quietly reflecting on my thoughts and a lifetime of memories playing these games.


    Definitely with you on this... I've been thinking about that ending for a few days (and nights!) now. This afternoon I was literally sitting out on the grass at the park watching my kids play, quietly reflecting on my own thoughts/memories of playing these games. Not so different from when I was a kid finishing the ending of MI2 for the umpteenth time and trying to figure out how to process it all.

     

    I feel like there's been a lot tied together for me... yet still a lot of loose ends that keep me wondering. And I'm okay with that. 

    • Like 2
  11. I just did another quick playthrough trying to pick up some more trivia cards and achievements, but it's really the ending that's still on my mind...

     

    I've now played through about 5 of the different ending options, and read the Mojo article to look at the rest, but I have to say I've been thinking about the ending to Return non-stop since I originally finished it. My goodness... I think it's going to take me a really long time to process all this!

     

    31 minutes ago, Jake said:

    I don’t think, though, that I was expecting the conversation on the bench afterwards, or the little final conversation with Elaine, or the note in the scrapbook. 

     

    Besides some of the items Jake mentioned above, for me the most emotional part was turning off the lights and leaving... First time I played it I don't think it really hit me as hard as my mind was so overrun with everything, but now the more I think about it I just start feeling really... emotional.

     

    I guess for me it's really about realizing that it's all over (for now) and it's back to reality. When Guybrush appears surprised to be back in the alley he makes the comment, "Oh no... not yet!" and the sadness in his voice.... just gets to me. And it's exactly how I feel.

     

    Personally, life's been super busy and stressful these past few years, and hearing about Return's announcement was an unexpected oasis of excitement that I didn't ever expect... and something I didn't realize I desperately needed. I've been looking forward to this game more than any game I've ever looked forward to in my life, and even though I've been swamped with both personal and work stuff these past few months, I carved out some time this week to focus on just this - escaping from reality for a few days to go on an adventure as a loveable pirate. Unfortunately, after this weekend (that's all I could allocate) it's really back to reality for me, and all those things I've been pushing off. Sure, both Guybrush and I can always return to those old adventures (and potentially even new ones?) but that has to wait until another day... as it's closing time. <Sigh>

     

    I really really loved the ending, and I think it tied together so many themes for me throughout the series, not just MI1 and MI2. If there was one reservation I had as I played Return, it was that I struggled for a while trying to piece together 'when' the story took place. And more specifically, it bothered me that there wasn't clearer references to some of the events from Escape. That being said, I loved the scrapbook and the reference to the 'cushy government jobs', and I felt they did a respectful job with Herman, and by the time I neared the end of the game I was okay with how they chose to handle past cannon. And then ending came. For me it felt like it made everything okay and wrapped all 6 chapters of the series together into one nice big bundle, allowing me to understand that these are all just separate adventures stories that are just meant to be... fun. And that's it. They allow Guybrush (and all of us) to escape from our lives as flooring inspectors, and temporarily enjoying being a pirate. And I'm okay with that. 

     

    And if this is our last adventure together... I will be okay with that too.

     

    Damn... I feel like I've been stabbed in the heartstrings!

    • Like 5
    • Chef's Kiss 3
  12. I just finished the game yesterday and I absolutely loved it! I think it's going to take me a looooong time to process that ending, but I have to say it left me feeling really, really satisfied... in a really ambiguous way!

     

    I literally could not stop laughing when I saw the t-shirt! I just starting chuckling and couldn't stop! I think this has a lot do with my low expectation of the secret all along. I knew there would no way that the secret could live up to hype. Shit, guess I was wrong! Hahaha

     

    Man.... I loved that game! Absolutely gorgeous, and I really liked how they tied in the whole series (personally, I really loved the nods to Curse, Escape and Tales). Now to go back and try to finish up some of those achievements...

     

    I don't know how else to describe it, but that game was a masterpiece!

     

    • Chef's Kiss 4
  13. Sooo.... as soon as RtMI is releasing I'm planning on going dark until I complete it. No twitter, no Facebook groups, no reviews, and no Mojo forums (even the spoiler-free ones) as I really don't want to be influenced by anyone else's opinions until I've completed it. Hopefully I have time right away, but life's pretty busy at the moment so it may be a matter of weeks (months?) rather than days if I want to complete it all on my own.

     

    Anyways, my only concern with all this is I want to know if and when any big box physical release is available and not miss out on any preordering etc. My question is - will the main mixnmojo news page be a good place to periodically check? In other words, will it remain spoiler free?

    • Chef's Kiss 1
  14. 5 hours ago, OzzieMonkey said:

    So the game starts right after Monkey Island 2 ends...and then it just gets bizarre from there.

     

    Man... I know Ron mentioned this before, but just reading that sentence sent shivers down my spine! I can't believe that we're picking up right from the ending of MI2 - I never thought we'd get a clear(er?) explanation of that ending!

    • Like 4
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