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Everything posted by Ascovel

  1. That's the question that I stood in the long QA line to ask at the end. Unfortunately, they only took 2 questions from the audience, so I didn't get to On the other hand - with Ron, Ken and Roberta working on new stuff, it might have been underwhelming, if she has said to have no new game plans plans at all.
  2. Will you be at PAX, Jake? Would love to meet you. I'll be at booth 650 presenting a VR game called Mixture. There will be a rollup with a Moth Knight.
  3. I'd love to get some more Insecticide in any shape or form (though adventure game is definitely the best). That said, I seem to be one of the few people that really enjoyed the action segments (the weapons, atmosphere, pacing, enemy chatter). And the dynamics of switching between the action and investigative segments. @p1r473 Part 2 was blocked by the publisher and Crackpot can't do anything to release it. A complete version exists for the DS platform and the PC quality cutscenes are available on YT.
  4. Oh, when I clicked the link, it was already in place 3. Definitely not place 1. Shame it has moved down so quickly. btw upon release Gemini Rue was on the 1st and 2nd places on Metacritic in terms of reviews. And for a pretty long time too. That made quite an impression on me.
  5. You mean they are still somewhat more popular in Germany than in the rest of the world? Especially the German ones? That's nothing new. But anyway I'm really looking forward to playing Deponia. I read it's very good.
  6. Oh yes - first very low sales, then opinion pieces reinterpreting the sales as poor quality, and now someone desecrating the good name of Insecticide with spam! Will there be no end to Insectcide bullying?
  7. Seems like McConell is doing a lot of Kinect stuff lately: http://alternativemagazineonline.co.uk/2012/01/02/interview-in-conversation-with-peter-mcconnell-video-game-music-composer/
  8. Wonderful game. It's a shame it's treated this way. Oh well, perhaps more people will play it at least.
  9. Gilbert and original IPs (from Telltale or anyone). What's DJG?
  10. Hector and Costume Quest PC! EDIT: Stacking will be in my favorites for 2012.
  11. Pretty great work so far quality wise. But I can't say I'll be interested in playing the game in widescreen.
  12. How can onions be relevant to anything in this thread? EMI brought bitter tears of extreme disappointment to my eyes and no excuses can save it, nor the Eurogamer write-up.
  13. I just wanted to add to the other voices here that I hate EMI with all my heart! Except for awesome music and good puzzles.
  14. Well, personally I like the graphics so far - an Indy game with its own visual style. Besides what really matters is the plot the gameplay and getting the game finished for us to play, right?
  15. It means that new versions of AGS are now collaborative efforts. Like this one: http://ags-ssh.blogspot.com/2011/04/late-news.html
  16. Congrats! I don't think I ever visited fangames before the downtime, but I love these kind of underground games centered sites with long and colorful history.
  17. Yeah, in those times I was eagerly waiting for FOA2 as well, but by now I lost all hope it will ever see the light of day. Back then I was also trying to make my own Indy game with IndyJAVA, but that engine didn't work too well. I think it was never full completed.
  18. Nice work! Though I think the only ones I'm interested in right now is Indiana Jones and The Fountain of Youth and Indiana Jones and The Seven Cities of Gold. If I would be making a fangame myself it would be also definitely Indiana Jones.
  19. Thanks for the notice. I know German and was curious about the game for quite a while, so the demo is definitely something for me.
  20. I've just accidentally came upon this interview I forgot about with FoA's project leader from March 2010. There are some (2) cool backgrounds from the unfinished game in it, as well as plenty of info about the man: http://ags-ssh.blogspot.com/2010/03/interview-part-9-m0ds-indiana-jones.html It's the perfect thing to compliment playing the updated demo!
  21. Maybe it's just my luck and no one ever paid attention to this thread since the game's release, or maybe people don't remember about Snakes when they have time to try something new. But I certainly keep hearing on mixnmojo about how bored people are with what's currently offered in mainstream games, and it seems traditional point&click adventure games for the PC aren't out of place in these parts. So I'm going to try one last time... I'm offering Snakes of Avalon - my freeware adventure game that tells the story of a drunk attempting to stop a murder plot. It's very much in style of classic LucasArts adventures (in-fact it has lots of LEC titles references), but it's slightly more creepy, more disturbing. You can download the full version either here or here. I've announced Snakes' release here in September in hopes of hearing a few opinions. Instead I didn't get even a single comment about it (except from Haggis, but he already played an early version of Snakes before I even started this thread). If the info I provided about the game leaves you all completely cold, then of course don't force yourselves to play it. I'd just prefer to know if I was (and still am so far) disappointed over people's absentmindedness or plain apathy.
  22. I like the demo quite a bit. Especially your clever idea for the opening "mountain shot" would fit perfectly into an Indy movie. I hope you'll add more stuff like that in the full version.
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