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Hunters Run

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  • Location
    the same place as gnus
  • Current Game
    Assassins creed
  • Favorite LucasArts Game
    wait-LucasArts makes games?
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    1024x768
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  1. Finally got it Cailrsene jedi knight Sentential dps lvl 24 slicing,investigation,cybertech.
  2. Try this. Important: it does not go into it but do not forget to link your jawa model to the supermodel with the animations. Under where you put your modifiers you will find a slot that reads Null. Replace with S_Female03.
  3. No, you can skip frames. Animations from one frame play until they run into the next frame. If both the frames are of the same animation the character stands still.
  4. If you check my thread(bottom of the list), you'll see that It is possible to add new animations without replacing any. Still this so far only works with dialogue and cutscenes. Combat animations are a bit trickier. While it is possible to create new combat animations, getting the game to read them is a bit of a problem. Theoretically adding new lines to combatanimations.2da will let the game read new combat animations (note: the combatanimations.2da is all numbers and I am unsure of what the numbers correspond to) . However, you'll sill need to script them.
  5. While it could be your intel processor I mixed up processors with graphics cards. If you have an intel graphics card it will cause these problems. If you have an amd or nvidia graphics card and are still experiencing these problems than it could be the processor. All I know for sure is that kotor 2 doesn't like intel.
  6. Your problem is the intel processor. Intel processors have trouble rendering shader effects (shiny) therefore making it transparent.
  7. The new insult: I've seen mud crabs with better armor than you! @beanlord56: actually mud crabs are in skyrim. they released a screenshot with a closeup.
  8. And in the latest Namco Bandai sues CDP red over xbox 360 rights. We're not greedy-were just stupid!
  9. Hmmm....I'm glad you started this up again. I was around way back and I wondered what happened to it. Unfortunately, I believe most people here visit other sections of the forums so it may be missed. If I were you I'd give a shout to others that your back and the fun has started again. On to my reaction: . I actually find it kind of sad. However, as sad as I find the situation I am amazed at the sense of....self importance some of these people have. It's like they don't care that they are....wrong?.....ignorant? But that in itself seems wrong to me. CAN SOME1 EXPLANE?!!!! PLZ REPLY .
  10. Hey, I was brainstorming new ideas,but before I go public with them I need to know if they are possible. First off, do you know what animations are hard-coded into the game?

     

    Also the Hanharr animations are done as are the mira ones (the slamming ones), but I'm trying something completely new with them (at least I think it's new) and it might be a while until I can get them to you. I'll p.m. you the details.

  11. I leave to you the best model to use for your project - I wish you the best of luck!

     

    Speaking of projects, I believe Varsity Puppet is still hoping you'll look at his request that he posted to your Visitor Message board. Might you get in touch with him as I'm sure he'd appreciate a response.

  12. I have some new ideas for which model best suits the animations. As for when it comes out the best answer I have is I don't know. I was kind of busy with RL ( codenamed The Witcher 2) but that's finished. As such I know have the time to look at it again.

  13. I have the same curious question as Sith Holocron down there. I was lurking around your WIP thread and saw that awesome backhand saber stance. Just wondering.

  14. Just out of curiosity, did you ever manage to finish that beta testing with your new saber stance/ animation mod? I recall that you needed to add some line to make your mod and Sithspecter's mod compatible so I hope that all got worked out.

  15. Alright, I have good and bad news. I found a way to switch models in the main menu. However, first off modlops cannot read the mist so that's out. Secondly, the model lacks animations. Lastly, When I switched Sions model with Revans, his armour became half shiny half black. The last should be the simplest to find a solution for, but there may be no solutions for the others.

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