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Posts posted by Laserschwert
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Thanks to @Scummbuddy's beautiful scans, I've finally started work on this:
It looks like the one above was a preliminary version of the art, with further additions and changes painted by Purcell after the fact:
Eventually, I'll try to offer both versions.
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For completeness sake I should probably work on that one as well, no matter how ugly it is. So, if you can get me a proper scan, go for it!
Edit: Oof... one's worse than the other.
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18 hours ago, Scummbuddy said:
I think I can also be a help here too.
Nice! What do you have?
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Thanks, but those scans are badly filtered. That's why I was hoping for some new, unfiltered scans.
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Does anybody here have any material from Herc's Adventures they could scan for me? Somehow there's nearly zero high quality material of it to be found online.
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On 11/2/2023 at 2:37 PM, Scummbuddy said:
I totally agree and maybe what can come out of this is a respectable poster and/or a cardboard sleeve to slide over top our EMI boxes. 😛
Unfortunately for my taste, I think I prefer the more dynamic Guybrush on the magazine than what is on the poster. Also of note this poster is NOT from the same magazine in this post. It's actually of a paper size slightly bigger than this magazine and does have staple holes where it was likely inserted in the middle of some magazine. I think when I found it listed on eBay it may have been titled more to do with the Tomb Raider game on the flipside of the poster. The original owner also unfortunately used some sticky tape on the EMI side that tore the artwork away.
(Spot reserved for first page of article that I failed to take a picture of...)
I'm curious if I have picked up any of the promo/media discs around this timeframe that may also have this artwork digitally. I may not be able to look for that in my stuff for awhile though.
Only seeing this now, any chance for proper 600dpi scans of that centerfold EMI poster? Might make for a worthy addition to the poster project.
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The game scales quite nicely to different aspect ratios, so at least that would allow to use windowed mode to squeeze it as wide as possible. Obviously, this decreases resolution.
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Absolutely.
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Fixed it for you.
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I think it was in Daniel's interview with Clint Bajakian, where he mentioned that the Adlib versions were (always?) some kind of manual down-convert from the Roland tracks.
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Just contact damn support! Do I need to get any clearer than that? *wink wink*
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Here's a suggestion regarding the (missing) contents of the USB drive: contact LRG support about that. Can't say more than that, I guess.
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Bought! Mine was missing, and everything was just crashing around inside the box.
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I did NOT know that Clint paid the live orchestra recordings for his Emperor's Tomb soundtrack out of his own pockets. That's dedication!
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You're right, I didn't include the English Book of Patterns since it was already planned to be included in the LRG release in printed form. I guess it would make sense for me to add it eventually.
And yes, the German BoP did in fact ship with an English cover. I've translated it to German for the black-and-white version of the book, since I made those covers myself anyway.
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So, here are my restorations I've originally made for the inclusion in the LOOM LRG release:
https://drive.google.com/drive/folders/1lW-KGbfLVHoctL9LS_Tvr6PGvryTEqKv?usp=sharing
Granted, it was never guaranteed that these could be included, and I worked on these purely out of passion for it, thinking that IF these could be included, they should at least have the highest possible quality (that I could achieve). I've worked on these over the course of a few weeks, finishing up a few remaining ones in the last couple of days, and I'm pretty sure these represent the best preservations of these documents available. These are sourced mostly from brand-new 600dpi scans provided by several collectors (which I will credit once I've figured out who wants to get a mention and who prefers to stay anonymous), with meticulous manual clean-up done to remove dirt and damage, straightening the scans, while re-coloring some of the documents (like the color-coded hint books) and re-building some of the others (especially the Book of Patterns).
The Books of Patterns (in German, French, Spanish, Hebrew and Japanese) are, for the most part, provided as 600dpi black & white version, suitable for printing, and 300dpi versions that included the original paper color/texture. The hint books (in English, Spanish and Japanese, at 600dpi) are available as both decoded versions (with the red overlay removed) as well as the original red-coded versions (except for the French hint book, which came as a simple B&W print out without any color-coding).The manuals (in English, German, French, Spanish, Hebrew and Japanese) are provided as 600dpi black & white PDFs, with some of them including the game's reference cards (sometimes for multiple systems).
And yeah, that's it. Aside from the different game versions and the audio drama in all four languages, these were the files I was hoping could be included on the LRG release's USB drive. Sadly, it didn't turn out that way.- 5
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Haven't gotten mine yet. By the way, am I the only one who can't send private messages on this forum anymore? Always throws a 403 error.
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21 hours ago, Torbjörn Andersson said:
I read a post on Mastodon from someone who had received his copy, but it seems to indicate that only the VGA talkie version was included on the USB drive. I hope that's incorrect because even I, who didn't buy the thing, would find that pretty disappointing.
Well, that's a real shame, then. I helped out collecting pretty much every version available (including all foreign language versions), all foreign versions of the audio drama, and cleaned up tons of brand-new scans of the "Book of Patterns", the game's manual and the hint book (each one in several different languages - my guess would be, all the ones that were released).
Looks like I'll just dump all those documents (minus the game, obviously) on archive.org, or something. If Mojo wants to host them, I'll happily provide them.
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And it's done. "Sophia's Atlantis Presentation":
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On 2/2/2024 at 9:12 PM, Serge said:
Even more quickly added (hour of dev), even less tested - I considered adding an option to split each MIDI file into new tracks based on channels (which we did for HighLand), but decided I don't have the time right now. 🙂
https://github.com/Jither/iMUSE-Sequencer/releases/tag/Misty-1.1.0
New "verb" is split - it also allows remapping at the same time. You can, of course, just use the output format that is built in, which will store the output files in the same folder with the same name and tracknumber appended. There's another example of a format in the examples. Beware that if you don't include "{track}" in the format, it'll generate the same name for every file, and they'll overwrite each other - a format like "{folder}/{name}.mid" will even overwrite the original file without warning. 😉 This is all very hacky development for now.
Works great, thanks again! What seems to be missing in a lot of the files are tempo changes (or even an initial tempo), so I guess those were originally SYSEX commands interpreted by iMUSE?
Also, here's a little preview of what's coming next:- 1
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Well, that works like a charm. Thanks a lot!
However, I forgot another feature that might would be a handy addition to the tool, since iMUSE files often contain multiple pieces of music in the same file, and that would be basically outputting one file per track (not to be confused with channels). For now, I've used the tool MIDIplex for that, but it's a bit cumbersome, as it only allows deleting tracks, not save them individually.
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To be fair, I don't need to replicate all the interactivity anyway. I just pick and choose whatever sounds the best (and usually I just want to have the most complete track possible, so muting channels isn't even desired).
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Wow, this is coming along nicely, and fast! Thanks a lot for this. I didn't realize iMUSE would send instrument change commands as well. It would be great to have those properly converted to GM patch changes as well.
LucasArts Posters: The Revenge
in General Discussion
Posted
And there it is: I've added two versions of Steve Purcell's cover art for "Herc's Adventures":