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fentongames

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fentongames last won the day on December 29 2021

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  • Favorite LucasArts Game
    Monkey Island II: LeChuck's Revenge
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  1. Honestly, I think all of the games did a great job with the visuals and the budgets that they had at the time. Monkey 1 came off the heels of Loom and was comparable, if not an improvement, visually with it's DPaint backdrops. Monkey 2 had stellar paint/marker backgrounds which were compressed/converted into pixel art. Monkey 3 had fantastic artwork which by todays' standards is limited only by it's VGA resolution. Even Escape looks good in its' own right, despite early 2000's 3D (which pretty much the entire industry adopted before it looked good) getting the better of it, it still has good background designs, visual layout and colours. Tales is moreorless of a similar vein, but is far more dynamic in its use of cinematic camerawork and custom character animations. It clearly had a budget to work with and it's definitely showing its age now, but the ambition of it compared to Telltale's earlier works was a vast improvement. (The visual design of Rise of the Pirate God in particular being easily one of the best looking games of Telltale's earlier library, in my opinion.) ReMI seems to be moreorless doing something very different. I think the most divisive issue in regards to the artwork, from what I can tell, seems to be the character models. I think the colour palette is stellar, the backgrounds have both a retro and modern feeling at the same time, and the dynamic camerawork, background animation and atmosphere all help the world to feel alive. As great as the other games are, that's something they didn't always succeed with in that department to the same degree.
  2. Guybrush and Elaine's son, Herman. Named after HT Marley! Also, man, poppa Guybrush. Wouldn't that be closure! "There were pirates when I was a boy..."
  3. I imagine there will be a physical release through LimitedRun. But to be honest, that 30th Anniversary box set had so many issues that would’ve been so easy to fix (incorrect order of the games on the box, incorrect game artwork on the CD case, no Boen version of Tales Episode 1 after announcing it, even a corrupted USB drive for some recipients) that I feel they really need to get their act together if they’re going to keep releasing these physical editions. Since ReMI would be a solo product, I’d be willing to give them another chance as I feel there’d be less risk of the issues above repeating themselves. To think, if they’d just held off on that box set for another year or two, we could’ve had ReMI included as well, and it would’ve truly felt like a complete collection. I was much more positive towards the set at the time, and there is still a lot to admire about it (the majority being displayed on my wall!) but as more time passes, that set is looking like more and more of a misfire.
  4. If the majority of the game does take place after Tales, I guess that means diving deeper into weather the Voodoo Lady really is evil or not could be possible, especially knowing that she is definitely in the game now. And yes, really like those map transitions in Tales! Hope we get something like that here too.
  5. GUYBRUSH: I found it... After 32 whole years of searching... The Secret of Monkey Island... (opens treasure chest) GUYBRUSH: Wow! It's- *credits*
  6. Oh, yes! That's been a consistent factor in all the games, so I'd imagine they'll be here too. Wonder if there will be special camerawork involved this time, given the engine it's being developed in. The atmospheric effects really help to bring the world to life this time around.
  7. I've also realised with ReMI that there really seems to be an effort to maintain the geographical consistency with the other games. Granted, this was only really an issue in Escape, where Melee and Monkey Islands were basically completely redesigned for seemingly the sake of it (even taking the puzzles in Escape into account, it seems like they could've mostly gotten away with keeping the layout of the previous games' islands consistent), plus the Tri-Island area map screen was completely reworked (Phatt/Booty were nowhere near each other, for example) but it is nice to see that with ReMI, they do want to maintain the layout of the islands from previous games, which helps maintain the illusion that, even between games, it's all the same world.
  8. I think it makes sense to end the series here. Ron's finally getting his third part made after over thirty years. The secret will be out. The majority of the cast and development team are returning while they're still with us. The opportunity is here to close a door that's been left open since Guybrush stepped into the amusement park. Creatively, I think ending the series here, providing it delivers, feels right. Plus I feel MI works best with long gaps between games. The excitement generated by ReMI's announcement was electric. I don't think that would've felt the same if it was coming off the heels of MI2SE for example, nor would a ReMI2 for that matter if it was announced within the year. If there were to be another Monkey Island game after this, I imagine it'd be further into the future and it'd moreorless be a complete reboot. (Not to mention, it would likely not have the original development team and would likely see more studio intervention from Disney.) That being said, I'd be open to Curse, Escape and Tales being remastered if we're going to strike while the iron is hot! Hell, if they can work out a deal with Telltale (or whoever owns Tales nowadays!) I'd be open to those three games being bundled together into a single release and each given a moderate remaster. (i.e. console support, increased resolution, Curse/Escape in widescreen, Alexandra Boyd as an option for Elaine in Escape, Leilani Jones-Wilmore as the Voodoo Lady in Tales, etc.)
  9. Considering that the game has been rated (T) hopefully that means it shouldn't be too far off! I think late summer could be likely. Also looking over that opening with the scrapbook. I wonder if that's how the game will actually begin, or at least be along these lines, cutting back to the scrapbook occasionally in-between acts. The game kindof being told in flashbacks with an "older" Guybrush looking back on his journey of discovering the secret could be an easy way of instituting time-skips in the game. Perhaps Act 1 takes place directly after MI2, and at the end of Act 1, narrator Guybrush says "and so, my quest to discover the secret began. The next twenty or so years were filled with a number of... interesting things... but I never veered from my path... Almost. There was a talking demonic skull at one point, a barbershop trio, chain restaurants, a giant walking statue, a fangirl mercenary, a big sponge... amongst other things... but at long last... after years of searching... I finally had a new lead on the secret..." and the game picks up in the post-Tales world. Also, man, the colour palette of the game is fantastic. Plus the motion in each of the screens really makes the world feel alive. And people are comparing it to MI1SE's art?! No way. This is ten times more cinematic, fluid, alive, visually pleasing, and... well... finished looking... than anything we got there!
  10. Anybody else think Otis could very easily slip through those bars, though?.. Otis is an unexpected return too! Guess it's possible he'll have the same voice actor as well. Man, by the time this game is out, some of these voice actors will have been voicing these same roles over a 25 year period! How many of them at the time must've thought that Curse/Escape would just be a one-off gig!
  11. The Steam page has a brief, if vague, plot summary: Return to Monkey Island is an unexpected, thrilling return of series creator Ron Gilbert that continues the story of the legendary adventure games The Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge developed in collaboration with Lucasfilm Games. It’s been many years since Guybrush Threepwood was last locked in a battle of wits with his nemesis, the zombie pirate LeChuck. His true love, Elaine Marley, has turned her focus away from governing and Guybrush himself is adrift and unfulfilled, having never found the Secret of Monkey Island. Hip, young pirate leaders led by Captain Madison have shuffled the old guard from power, Melee Island has taken a turn for the worse, and famed businessman Stan has been imprisoned for ‘marketing-related crimes’. Banter with old friends and new faces on familiar islands now under dangerous new leadership. Then, take to the high seas and explore the new and unknown as you work your way out of tough predicaments. Clever puzzles, bizarre situations, and devastating ripostes are all that stand between Guybrush and glory.
  12. And there it is! Woah, it's really looking nice!! Art and animation seems to go hand in hand really well and it's looking very cinematic with the dynamic camerawork and life in each scene. Didn't expect to see so many returning characters either! A few immediate thoughts (will update as I process them): - Carla seems to be back, and appears to be voiced by her SMISE voice actress, who also voiced the Voodoo Lady, Lelani Jones Wilmore, and since both characters appear in this trailer, I think it's safe to assume she'll be playing the Voodoo Lady again! - Man, hearing Dmnkly again after all these years... it's like no time has passed at all! - The "Tell Me About LOOM" pirate can be seen in the background of the bar! - The three pirates in the Scumm Bar appear to be new characters rather than the pirate leaders. - Everybody seems to be pretty much wearing their Monkey Island II attire. But the journal at the beginning references Tales, so it's still slightly confusing timewise as to when this game is set! - Wally appears to be back, and has a new office/island it seems! Wonder if he's voiced by Neil Ross once again. - No glimpse at LeChuck's voice yet. I guess they'll save that for the main game, if not sooner. ALSO... WEBSITE UPDATE!! LOTS ON IT!!! Return to Monkey Island | Coming 2022 STEAM WISHLIST: Return to Monkey Island on Steam (steampowered.com) NINTENDO WISHLIST: Return to Monkey Island para Nintendo Switch - Nintendo
  13. I think Alexandra recorded over Skype for the Special Editions since she was in the UK. If she had that small a role in this one, I feel like they could’ve just done the same again. But Ron’s tweet makes it sound like they did fly her in to record in person. Plus at one point, there was a consideration to make Elaine playable in ReMI, so if the story is still similar, I’d imagine she’ll at least have a fairly significant role. Also, voice recording is done and no mention of the Voodoo Lady so far. Am going to take a guess and say that she’s the character from Ron’s “character lineup” tweet that’s not returning. Maybe Tales already pretty much covered what his original plans were for her, so he’s decided to sidestep her for this game.
  14. MI is still very much a niche property for adventure gamers at the end of the day (in that it is very rarely referenced outside of the adventure game genre and the average joe in the street most likely wouldn't be able to name it), but as with most niche properties, the fans are more likely to be proportionately more loyal and devoted than if it were a mainstream property, since it feels more personal. Hell, most of the people on these forums were here 12-13 years ago for Tales and the Special Editions, if not 22-25 years ago for Curse and Escape! The community is smaller, but also more devoted. That being said, when the ReMI announcement trailer came out, it was fluctuating between the #5 and #10 trending spots on YouTube worldwide, and not just in gaming! That has to be a good sign. Granted that I doubt the release itself will garner the same level of attention, nor the second trailer most likely, but just the fact that MI was back after all this time was enough for even casual gamers to be shocked and happy with the news, if not ecstatic.
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