Jump to content

Home

RyuzakiL.Lawliet

Members
  • Posts

    34
  • Joined

  • Last visited

Status Updates posted by RyuzakiL.Lawliet

  1. Hey Hockey :) Could you tell how change the weapon to correct this bug?

     

    problem-25eece5.jpg

     

    It would help me a lot.

     

    PS:Nice avatar^^

  2. Mmh...well, i tested the arf trooper helmet and i don't have any problem in game :S So i don't really understand what you mean.

     

    arf-23dc51e.jpg

     

    But i don't really know how to fox correctly the helmet to the body so could you help me? ^^

  3. Hey Hockey :) You probably don't know me. I'm XtaZe from Soc clan.

    I'm working on something new and i tried to import Battlefront meshes into UnrealED.

    It works but not like i've excepted.

    First of all, i have my original models in .wrl(3d object converter will not convert in .obj-_-) and i import it in blender. I don't really understand blender's functioning so i just click on export in .ase.

    Then, I import in UnrealED and it say that the object has no material :/. So i try to put it in a map but when i will texturate it(for an ewok for example) outside is inside and inside is outside :/.

     

    I hope you could help me :).

  4. Thank you so much man :D. I'll try it ^^

  5. I just have problem with multi textures meshes x). Because meshes won't have more than 1 texture.

     

    Just another question. How do u create new pawn with a new skeletal mesh? For exemple, mandalorian trooper or something like that?

     

    And to import skeletal mesh in animations because i tried a long time ago but it doesn't work. So i don't know if i need more than .psk file.

  6. PS:I just saw all the posts about Arc trooper mod x) that's why i know u do stuff with models x)

  7. I don't understand why but Meshtool doesn't work :/ and when i import .obj in Xsi it doesn't work too T_T. I'm so bad T_T

  8. First there is nothing in how this works.txt x) so i don't really know how it work. And when it say Msh filename i write the name of a .msh file, enter and it say press q to quit T_T.

     

    Why it never work with me xD

  9. Alleluyah :D It work. But in Xsi when i import my .obj there is nothing in the windows :S. I don't anything in the import window, i let import as objects and no hierarchy. Did i have to chance one thing?

  10. Yeah that's what i did :/ I did all what u said. I think i'm rly unlucky T_T.

  11. Ihave tried with .mesh from SwBFviewer and they all work in blender but not in xsi :/

  12. Lol i have so much .obj files :D I don't know what i could sent x).

     

    Maybe this

     

    http://www.filefront.com/17162415/ForHockey.rar

     

    There is the original .msh file, the .obj file and the textures.

  13. Well i maybe should change the file lol.

  14. Man. You're so a god :D It works :DDDDDDD I'm so happy. Thank you so much man you're the greatest with the carbonite modders.

  15. Hey man :)

     

    Last time you rly helped me but i need your help again. Could you tell me how to attach static mesh as weapons for the third AND the first person.

     

    PS:If you need some helps with skinning or mapping i can help you if you want :)

     

    Oh yeah, i forget it. If you want someone who translate your mod in french i can do it too. Voices will be in english but subtitles in french :)

  16. I have this problem with all the 'custom' static meshes' I don't know why but i'm not sure you can fix it. But if you can, you have to ask Hockey :S

  17. Cyro didn't use your skin, he used mine. He asked me before using it. And I asked Hockey if I could use it. ;) Anyways, i will credit you guys but not sure that Cyro will do it :/

  18. Cyro didn't use your skin, he used mine. He asked me before using it. And I asked you if I could use it. ;) Anyways, i will credit you guys but not sure that Cyro will do it :/

  19. mmh...the sjull looks cool too. So, with the skull please :D

  20. Well he didn't really used your skins. He used a skin I made with the HD skin I made with your original skin. If think it was the bomb trooper or something like that.

     

    Here is a screen

     

    47119145.jpg

  21. Tank you so much. To thank you i let you this link. There is many .msh if you have install the Battlefront tool mesh. And if you convert to .wrl you can import it in blender with a special addon and export it in .obj to import it in .xsi. It suppress some bugs you can have with meshtool :).

     

    Again thank you so much x)

  22. Hey Fraz :) You better know the UnrealED than me so do you know how to change the name of the different units (spec ops, sniper etc...) in the Customisation of the character for MP? And how to add more than 5 skins too ^^. It would really help me :)

×
×
  • Create New...