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simonsoup

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simonsoup last won the day on October 4

simonsoup had the most liked content!

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About simonsoup

  • Rank
    Rookie

Personal Information

  • Location
    UK
  • Favorite LucasArts Game
    Monkey Island 2: LeChuck's Revenge
  • Resolution
    1600x1200
  • Height in cm
    0

Contact Information

  • Display name
    Pilchard
  • Homepage
    http://pilchard.itch.io/
  1. If the games are on the USB drive, what's in the 5 volumes in the slipcase on the left? I wish it was possible to buy the behind-the-scenes book without the collectables. The Photoshop mangling of the box art on the Certificate of Authenticity doesn't inspire confidence in the book design, but apparently it's got a lot to it.
  2. Got my ticket! I absolutely have to know the story behind that GIF.
  3. This fan documentary premiered yesterday, and features excellent new audio interviews with Ron, Dave and Mark Ferrari. Orson Scott Card and Steve Purcell have also contributed, voiced by actors. It touches on most aspects of the production, including plenty of details that were new to me and some fun anecdotes.
  4. Anyone here got one of these on their wall? Hopefully there will be a reprint someday, as it is just spectacular. I forgot about it and then the edition had run out. If there's ever another game, I hope it takes its cue from these character designs.
  5. That's kind of you – hope we hear something back. This thread on the Telltale forums led me to believe the installers they left available (for now) to people who bought from Telltale are DRM-free. They're not, at least not the Mac versions. It's a shame as I was hoping to play through the whole saga soon (I'm reliably informed Escape can be done under Wine), and I haven't revisited Tales in a long time. Not since I had a laptop with a puny graphics card that almost melted during the prologue.
  6. Ah! This has worked. Thanks, I should have searched more generally for that error - I just assumed it was particular to this era of Telltale stuff. Unfortunately I now find I can't unlock the trial versions (login no longer recognised) but it's otherwise running fine.
  7. I've stuck with Mojave (10.14.6) partly because it's the last version of macOS that does support 32-bit applications – I still use a few. So it seems this is a separate issue...
  8. Has anyone had any luck running Tales of Monkey Island on a relatively recent Mac? None of the episodes will run once installed, with error messages like "Monkey Island 101 is damaged and can't be opened. You should move it to the Trash." It's the same issue with The Devil's Playhouse. I'm using the last .dmg files made available via my Telltale account. I see The Devil's Playhouse is still available for Mac on Steam (warning that it needs to be pre-Catalina) but Tales is now listed as Windows-only. I'm on an 2014 iMac 5K, running Mojave. Sorry for making one
  9. Today I watched and enjoyed Pixar's Onward, and in the credits I spotted Peter Chan. He's uploaded oodles of his typically wonderful concept art (possibly more than you might find in the Art Of... book) to his portfolio site, here. Some spoilery stuff, although a lot of the images are fascinating roads not taken by the film – clearly from early on in the story development. Here are three of my favourite drawings: His art just has this wonderful energy that's still exciting me almost 30 years after I first encountered it. It turns out he also worked on M
  10. Admonisher, thank-you ever so much for this tremendous effort! I am downloading now...
  11. Perversely, Rock Paper Shotgun wrote a few kind words about the SE along with some unkind words about Monkey Island 2 - here. Obviously I think it's a dumb article.
  12. Oh - I've been playing it on my laptop with a two-button keypad and it did seem unintuitive that the 'I' key was part of the core interface. It's close to a perfect full-screen interface, but when the perfect one (CoMI) was right under their nose, I agree with others that it's a little odd. Still, it's a breeze to play this SE and last time the classic mode came off far better, so well done LucasArts-of-today.
  13. The Kate Capsize & dive track was as marvellous as I'd hoped, thanks to getting to that early! Just played through the Rum's cottage bit, the music outside and inside there is great...looking forward to those tracks turning up too.
  14. I'm enjoying it very much so far! Just into Part Two now. Like others, I was quite disheartened to find that the credit sequence was cut - the whole original structure of the intro establishes the atmosphere so well, and I think it was an awful mistake to trim that. I agree it must have been a rush rather than a design decision on LucasArts' part. But after that first disappointment, it's a pleasure to play the game with all of the improvements in place and the general polish is terrific. My favourite updated art so far is Captain Dread's map, so I made it a widescreen 1600x900
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