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Fallen Guardian

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Status Updates posted by Fallen Guardian

  1. Damn, so, yeah...

     

    I could be do some preliminary stuff, outline a few things with you via Skype this weekend. However, Paddy's busy with stuff and he thinks it'd be better to put off the majority of our part of the work for a month or two.

     

    So yeah, I'm free whenever you are this weekend, Paddy's more busy but we can probably throw something together if need be.

  2. Ha ha.. Alright, in the famous words of

    lieutenant Grenn: "I'll be waiting."

  3. Hey Dak, I was wondering if I could get Quanon's models (AKA Niblan) off of you?

     

    Thanks.

  4. Hey, I don't know if you come on much anymore but I made a tutorial about creating static cameras and your orientation armband played a prominent role in it. I actually modified your original mod a bit, setting up an installer for KotOR 2 and adding some bits to the .NSS to add orientation fields that would give the right camera orientation every time. I credited you, but in your source readme it said you'd also like to be informed when someone changed your source scripts, so, I'm informing you.

     

    Here's the tutorial.

  5. I actually just tried it out on this playthrough of kotor, and I thought it was put together excellently. However, it caused some major issues and I uninstalled it.

    Show spoiler
    (hidden content - requires Javascript to show)
    First being Chuundar would not attack me if I was lightside, due to a script missing,
    and then, when
    Show spoiler
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    *SPOILER ALERT DO NOT CONTINUE READING IF YOU HAVE NOT BEATEN KOTOR*

     

     

     

     

    Bastila goes to attack Malak, instead of Carth saying No Bastila don't! He says the lines before you got captured by the Leviathan.

  6. I've never used a local number - I'm fairly certain they don't work properly, if at all.

     

    When using locals and stuff I only use local booleans.

  7. No, I never did figure out how to get rid of the letterbox, unfortunately. Glad my work has inspired some KotOR playing, though. :D

     

    If you really wanted to, you could try rummaging around dialog_p.gui with the K-GFF and look for things that may relate to the letterbox and modify them... though there's no guaranteeing that what you'd need would even be in dialog_p.gui.

  8. Really good, actually, thanks for asking.

     

    I haven't really had much time to check the forums, or do much modding, but how's K1R coming along?

  9. Sounds like it's going well.

     

    If you need something of me just shoot it my way, I can probably get something smallish done pretty quickly. Also, do I still owe you guys the fixed Hurka scripts?

  10. Well no, not quite. Here's how it should look:

     

    ActionPlayAnimation(43, 1.0, -1.0);

     

    (Add 1 paranethese before the semicolon at the end if you put an assign command or delay command in the front)

  11. Yeah I think I got the hang of it, but any help would be appreciated. Also, thanks!

     

    (I posted this here as well just in case you didn't happen to look at my Visitor Messages.)

  12. Yeah, bare feet and shirt. Sorry, I didn't realize I'd copied the link incorrectly.

     

    It should be here. In the screenshot it's the bottom right, model variation LJ in the files I believe.

  13. Yeah, I should be able to.

     

    Sorry I haven't been around at all - I've had a lot of stuff going on recently, and it doesn't really appear to be letting up anytime soon. I should be able to make some time though. Does Thursday at around 4 EST work?

  14. Yeah, I've been busier than I anticipated.

     

    Everything's going well - just busy.

     

    Yeah, I can upload it. A lot of it's incomplete but I can put it up there.

     

    Speaking of incomplete stuff, could you help me out with the Duan and Viglo stuff? Everything should be working correctly but it isn't, and I've just about exhausted all the options I can think of.

     

    PS: Nice work with Dark Jedi!

  15. All right sounds good.

  16. All right, hope you get it sorted out.

  17. Alright thanks! Could I actually use the Rodian and Quarren Jedi? This helps a lot btw, thank you so much.

  18. And to you as well! May you feast upon turkey!

  19. Any progress on the animation?

  20. Can't really do 7 today. How about 7ish (PM) on Saturday?

  21. Cool! Glad it worked out for you. The .MOD issue seems strange though... you left the vanilla .RIM's in there, right? Also, say you were editing kas_m24aa, you'd need all the files from both kas_m24aa.rim and kas_m24aa_s.rim in your .MOD, then you'd put in your custom files. You're using stoffe's ERF editor right, not KotOR Tool's packaged one?

  22. Crap, well I could do Friday as well possibly, though within a more limited time frame. Monday could possibly work as well, but it'd either be from noon to three your time or for just an hour or so after five your time.

  23. Dak! Where have you gone?

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