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BillyCheers last won the day on August 12

BillyCheers had the most liked content!

About BillyCheers

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  • Location
    Hamburg, Germany
  • Interests
    Movies, music (Beatles ❤️), games
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  • Favorite LucasArts Game
    Monkey Island 2
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  1. Hmmm... Interesting idea/theory. But I wouldn't like that and I don't think Ron and Dave would. They made it pretty clear, that they won't stay true to everything that happened in the other games, but also won't shit on everything that came after - if only because they don't want to hurt other fans. And as you said, it would feel pretty shitty... No, I don't think it's supposed to mean that exactly. But perhaps it's meant a nice nod to them getting back to this world.
  2. Okay, forget what I said, it works fine… Thanks, this is so great! Now it really feels like playing it back in 1997!
  3. Nice! Looking forward to test it. Can you tell when the Mac version will be available?
  4. I was going to say the same about the monkey head, although in the EGA version it looks much less “dusky” (if at all) and more just mysterious with the purple swirls in the sky: Good point with the time aspect for ReMI.
  5. I don't think this is exactly an unpopular opinion because most people probably just don't care, but.... I always thought the naming of MI2 is stupid! Not the "LeChuck's Revenge" part, but the order of the two elements: The logo on the boxart and in the game clearly says "LeChuck's Revenge: Monkey Island (2)", but everywhere else it always says "Monkey Island 2 - LeChuck's Revenge". And I have no idea why! A small detail one may say... But 1. it's inconsistent and 2. it seems more like a cheap sequel to me, when the "Monkey Island 2" is put first. I mean, we're talking about the best sequel of all times here (go home, "Last Crusade" and "Empire"!).
  6. Eep ook ack! I failed at #Mojole #149. https://funzone.mixnmojo.com/Mojole/
  7. Absolutely! And I don’t think that it would be a good idea to show an official version of either Scabb or Mêlée as it’d probably ruin the place for me in that moment. It’d take too much of the mystery. Visiting places like Booty, Monkey or one of the new islands in “Return” by night however - or have some actual change while playing - could be really cool. Just imagine, finding out something at the cannibals by day and then sneaking in the village by night to do or steal that later by night... I really liked what “Tales” did with Flotsam in Chapter 4 and 5. Of course it was kind of a good way to save money/resources, but it also made me change my opinion on the island a lot (as I didn’t really care for it in Chapter 1…).
  8. I totally agree: Those Mêlée daytime works feel kind of strange. I think to me it’s too much brown… If I’d get at it, I think I would try to paint the houses more in gray tones. Plunder is great at night, yeah. Totally forgot about the opening shots in the intro, thanks, @Thrik! I imagine most places look nice(r) at night than the other way around. Although I really like the Blood Island graveyard at daytime. It just feels much friendlier, but still interesting. I have the urge to wander around there and explore more of the island at that time (much more than with Mêlée).
  9. @Marius' wonderful thread on the MI1 alley has brought me back to a topic I wanted to post about some time ago... We only see most of the islands during day or night. Actually, only "Tales" is the exception with Flotsam Island in chapters 1, 4 and 5 (and maybe the EGA sunrise in MI1). Now, I'm sure we've all wondered what one or another place looks like at a different time of day - and luckily there's a source or two to give us a little idea here: MI1 - Parts of Mêlée Island during the day (Fanart videos, apparently even playable) MI2 - Booty Island at night (Official Concept Art) CMI - Plunder Island at night (Fanart) CMI - Blood Island during the day (Fanart) Maybe there are even more of such wonderful "what ifs" out there? If so, why not post them here, too? I find it totally exciting to see these places in a different light and mood, as it directly changes the whole scenery. Plus, it leads to certain mind games, such as: Where do the pirates go when they're not in the SCUMM Bar? What does the Voodoo Lady do when her store is closed? Does Carla also spin back and forth in front of her cabin during the day? What does Stan do in his spare time? (Same questions for all the other games of course!) Sure, there are no concrete answers to any of this (so far), but it's fun to think about. Let's see what happens!
  10. *cough* Red Dead Redemption 2 *cough* But overall, yeah… you’re right!
  11. Good point! I try to do that, too. I have things that I'd prefer in the game than others, but at the same time I try to be open to be convinced on a concept. It all comes down to how it's done. For example, I wasn't very fond of revisiting Mêlée... but now that we've seen much of it, I like what I see and I'm looking forward to it, as they clearly made lots of changes and try to make it a new experience - not only a nostalgic one.
  12. I beat #Mojole #148 and all I got was this stupid t-shirt. 4/6 https://funzone.mixnmojo.com/Mojole/
  13. “Enjoy”… What I am totally missing in this discussion is the whole aspect of realism/cartoonism. (Okay, I’m outta here…)
  14. Yes! I think I am totally with you there. I don’t even know if I’d like my “theory”. All in all it’s gonna be hard to persuade/satisfy me with the solution of the MI2 ending. What I do really love though is the word “shenanigans” – how great!
  15. I wasn't talking about time travel for the whole story. Only in case of the first part at the carnival (the escape so to say). The theory would be: LeChuck brought Guybrush back in time to his childhood using voodoo, so that Guybrush would relive his live again and again from there to the underground tunnels. After that: (maybe!) a time jump and then the new game.
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