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AlboAbourt

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  • Posts

    5
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Personal Information

  • Biography
    I'm a mess.
  • Location
    Catania, Italy
  • Interests
    Walking, Play guitar and reading books
  • Occupation
    Digital Marketing Consultant
  • Current Game
    Return to Monkey Island
  • Web Browser
    Chrome
  • Favorite LucasArts Game
    Monkey Island 2: Lechuck's Revenge
  • Resolution
    3840x2160
  • Height in cm
    178

Contact Information

  • Homepage
    https://albo.super.site/

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  1. Woodtick's theme is my favorite and also the one that gives me goosebumps every time I listen to it. I found it made sense to put it in the map. But I realized that a variation of the Woodtick theme, as its own progression, is present in the theme of the Melee Island Museum. I thought it was a nice way to dig up the pirate memories! I don't know if anyone had the same feeling as me listening the Museum Theme, but I talked about it with other friends and they said yes.
  2. Interesting these lasts reading keys on the Guybrush-Elaine relationship. I am building my personal canon of how to interpret the entire saga and I would have my say. My belief is that in the real world Elaine may have been a superior of Guybrush, if we want to see the theory of Flooring Inspector and see a hierarchy of employees. Who knows, maybe Guybrush met Elaine simply by working in the amusement park and fantasized a lot about her. Then succeeded years later. Maybe he was an apprentice and this explains why he needs to feel like a hero. She, however, never needs him, but rather, she is always a step forward to him and she always can get by. That's how I explain why Ron didn't want to write and build a solid relationship for them, but I LOVED that in this game she was both an essential support but also a good motivator.
  3. Indeed, this is what is being suggested. Today the secret is just this stupid shirt, not just the reward for finding the secret. But the whole amusement park, the original one, is the one ESTABLISHED by Gilbert in 1989. which could be a word pun: established in the sense of "founded in 1989" or in the sense of "decided it was THAT in 1989"?
  4. Interesting. It deserves a thorough answer and I don't know if I'm capable. I noticed that the common element of online comments goes from: absolute hatred / denial to understanding and then again to wonder. I don't know if you will get there, but I have noticed that it does not take much hold in those who were looking for concreteness. Concreteness that I did not expect even for a second. I have really welcomed the absurdity and the open quetions. However, I appreciate that yours, at least, is a constructive approach. In any case, today, a friend of mine and user of this forum pointed out to me that Ron in a old chatlog gave an important clue saying that in the firsts MI there are "jokes that are not jokes" and that are evident, quoting precisely the "Flooring Inspector" line
  5. Hi everyone, I'm new here, but not too new. I have been reading mixmnojo since the early 2000s and I was a member of the forum. I don't remember which account. I apologize in advance for my poor English. I finished the game yesterday. I was shocked and shocked and stayed that way for a while. I immediately talked with friends and the amazing thing is that the more you talk about it, the more you like the ending. I liked the ending immediately, but I METABOLISED it after hours, after slept and after having talked with other "theorists". Last night this forum was a safe place, there were few replies but I really liked those few. I found the ending to be very introspective. I summarize here what I have said and commented elsewhere: The secret is what you want it to be, almost like a "your future is whatever you make it, so make it a good one". Guybrush is a storyteller. He may have lived through those stories or not. It doens't matter. They are stories handed down and conversely told again. Each of us experiences a little bit of his mental traps, from time to time. But when the story passes from mouth to mouth it undergoes changes and it is right to vibrate the imagination. Guybrush is the flooring inspector of an amusement park where he has been working for years. Perhaps the lookout is even the person who is in charge of guarding the gates. After all, the flooring inspector joke happens in the earliest stages of mi1 play. What we pursue in life can obsess us to the point that when we reach it it can disappoint us. Fantasy allows us to recreate the worlds we want and Boybrush isn't ready for that yet. My theory is that Guybrush is still a dreamer who lives a fulfilling, but not necessarily exciting, reality. My theory is that Guybrush wanted to give a life lesson to his son, and then realized that it is not the time yet. Much better to get back to playing. In short, as I wrote almost everywhere: We are all Guybrush in our 30s, 40s, 50s and so on. We were all BoyBrush when we played the first Monkey Island in our very early years. So, I wanted to have my say, Thank you all for the interesting ideas, useful for shaping my personal theory.
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