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jojobob

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    A wampa's stomach...

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  1. don't worry about the mod anymore. i got a link on the massassi.net forums. it's on http://3ddownloads.com/jedinights/jediknight/levels/TC the newer one is obviously fragpack 2.0. it seems to crash my game a lot since i installed TDiR. i get confused about how to uninstall it.
  2. lol, i'd love to explain but i'm bad at that
  3. oh, didn't know that, have you tried JK patch commander? it's easy enough to use.
  4. if any of you don't know which mod i'm talking about, it mods all kinds of things to do really wierd stuff. like fists, they turn you into the object in front of you (ex. a bed) and you can walk around as a bed and disguise yourself from other players. the bryar pistol deleted any object you shoot (ex. a bed, now you see it, FIRE, now you don't). all the weapons had rapid fire. the rail gun shot copies of you, or kyle clones. has anybody used this mod?
  5. Help! I'm looking for a really old JK 1 mod called Fragpack. Or maybe spelled Fragpak. It was one of the coolest JK mods ever. I can't find it on Kazaa, the internet, massassi.net, or some old backup discs of my computer. Does anyone have this mod or know where to get it?
  6. jojobob

    Sfx2

    ok, that's wierd, i tried it myself, doesn't work, what's your email address TK-8252?
  7. jojobob

    Sfx2

    ok, try downloading again if you can't get it, give me your e-mail address and i'll give it to you
  8. jojobob

    Sfx2

    that's wierd, i'll try uploading again
  9. jojobob

    Sfx2

    hmm, could you somehow encourage FM3 to use SFX? that would make the ultimate JA mod.
  10. jojobob

    Sfx2

    did you try save target as?
  11. jojobob

    Sfx2

    well there's no official link so i uploaded on geocities. it's 1.25MB since there's no new models or maps. it basically enhances the effects for multiplayer, but for some reason, has a big impact on me, hehe. now bare in mind that it's for Jedi Outcast MP, not JA. http://www.geocities.com/jeraldsl/SFX2.zip
  12. jojobob

    Sfx2

    I recently watched a couple of the old star wars movies to test my new TV w/ built in VCR & DVD . I noticed that the lasers in those old movies (ANH, ESB, RoTJ) went a lot faster than they do in academy. They're also not pink. They were a dark red without whites in the middle. I was thinking of a game i had that has "star wars realistic" lasers and gameplay. So i remembered an old JK2 MP mod: SFX2. I played it and found that the lasers went really fast, were pretty inaccurate if you shoot fast, make cool spark effects, and looked good. They also did lots of damage. Has anyone played this mod? If it were incorporated into ForceMod III, then FM3 would be the best, most "star wars realistic" mod ever. Is this at all possible? I also heard that SFX3 was being made but stopped because of some saber coding. It was gonna be for JA. I'd also like to know who the creator was and if he/she would give permission to FM3 team to use it, if they want to, and if it could be incorporated into JA/JO SP.
  13. i was playing with some stormtroopers on my side on a level (as a team of stormtroopers for fun) and it seemed stupid because the blasters were goint 2mph. i can't figure out how to make them go faster in SP. does anyone know?
  14. i couldn't take the pic because when i pasted after print screen, it looked all screwed up
  15. well, i guess the code for what the classes do for the npc is in the .exe or nobody found it yet... i'll make a pic of the stormtrooper, later though
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