
H-street
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but the EAX upgrade also is suppose to provide EAX2.0 enhancements ( for SBLive) .. says it at creatives site, that is why i was so excited. I was hoping they fixed it for the SBLive users.. Guess not.
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Did anyone else read that news post on theforce.net? i thought that creative actually made an EAX patch for JK2, hope they fixed it.. i currently drop ~ 30% of my framerate with EAX enabled on JK2.. so i read the news post today and goto creatives website just to find out it is the v1.03 patch.. bah.. theforce.net http://www.soundblaster.com/goodies/gaming/jedioutcast/
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Swordchild Definately come in and Try some CTF: as long as you realize CTF isn't FFA you are already ahead of 90% of hte people that play. Play Defence until you get the hang of it.
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Glad to hear they "fixed" ( not nerfed) the blue backstab. It should take a minmum of 3 anything blue to kill. Other wise there is no difference between blue and red.. if anything a red backstab should be the same damage as teh blue backstab is now.
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Did no one read teh latest plan file from the JK2 team? if you like 1.02 sabre blocking you can turn it on with a simple cvar in your server setup. Wow everyone complains about 1.03's sabre blocking but there is a variable to turn it off.. hehehe does no one read anymore so if you are b1tching and running a server, turn it off.. if you are b1tching and not running a server.. well either run your own server or stop bi1tching. personally i enjoy the 1.03 sabre more, backstabbing and all ( i guess i'm just a little more easy going than the average joe).
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You can turn off the "Bullet Time" in SP speed, there is a setting somewhere.. sorry not sure since itbs been a while since i've played single. but it can be disabled.
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Make sure you have the maxfps set higher than 80.. that looks like what is happening.. you should set it to something like 200.. then run it again.
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i haven't i've had mine up all night ( 10 hours now) running on a Debian / Woody server after the 10 hours its using the same amount as when i went to sleep 4.7% of 512M i'm actually suprised at how little of the CPU it uses too.. granted i'm only running a 6 client duel server but it is only using 10% of the CPU most at any one time.
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Anyone know how to setup the logging to a file option for the linux dedicated server? also what are some other console commands besides status exit i must admit i am new to the Q3 ( UT person) and just getting a duel server setup ... any other commands would be useful too thanks
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What exactly is meant by a duel win / loss does that mean 4 kills per dueling round or what? i sat on a dueling server for a few minutes and watched them kill each other but neither of their W/L changed.. wtf is up with that? when exactly does it change people
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LOL i guess i should read the readme file Auto Download: Setting this option to “yes” will allow connecting clients/players to download new data and code from your server. This is mostly used if you’re running a mod (map, skin, etc).
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i hve to say that part was one of the hardest parts.. because when i killed the admiral i only had 6health left.. and the elevator part (right after the flames) killed me every time
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i assume you are talkinga bout adminral fyarr.. he has the shield around him.. what i did was sabre his shield down ( 3 or 4 swings i think) then i would go in with some sabre swings strafing him.. stay away from his front when you go in.. he will throw you and kill you.. hehehe if i remember right i had to take his shield down 5 times and then hit him with the medium sabre stance a bunch of times.. like i said.. sabre his shield, don't get too close if you touch the shield you get buzzed ( don't need to be that close tohit it with the sabre).. then try and sabre him from behind or the side ( just not the front). just so you know i'm mostly a sabre user so not sure, but it can probably be done with the guns too.
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Just wondering if JKII supports the client downloading the mods the server is running.. IE.. new map running on server.. client connects , needs map, downloads map from server, connects and plays.. UT had this and it was by far the best thing for a mod community. No worry about making sure you have the same mods installed on your computer because UT's client automatically matched itself with the server. for some reason i want to say JKII does since there is an Allow Downloads option in the setup... anyone know for sure?