what is the music like in the game? (typical starwars game, anything really intersting about it?)
- typical sw music, not much more. really great sound effects though. I may upload some from my iPod (i had it recording most of the time.)
how were the sound effects, was there anything noticebly different in the sound effects for vehicles, blasters, characters?
- answered one above, but you can tell that they were all new effects. The AT-ST's sounded right out of the movies, and the droids did as well.
Did you have a chance to switch from 3rd to 1st person views, if so was one better then the other, do they both have advantages?
- I rather play and pilot vehicles in 3rd person, so I didn't do much switching... but it's very easy to do both. You simply hit "q" at any time, and it will switch for you. It doesn't matter if you're in the middle of a fight, vehicle, or sniping. That feature made a lot of people testing the game pretty happy.
How does the scope of the game feel, with a small number of people playing does it still seem as though you are in the thick of a huge battle?
- Obviously, I think the more people playing... the better. I wouldn't want to play a level like Endor without 10 people, but Geonosis and Kamino would have both been fun with small numbers.
one last question, when you were playing the game for the endor level how did it capture the feel of the actual movie battle, did it feel like you were right in it, did it look and feel different at times?
- Endor was by far the best level they had showing. You can tell that they've polished it up because it is so detailed. If you haven't already seen the "flythrough" on their planet page... do so. You'll hear some of the sound effects, and also see one of two open trees (logs) that you can fly your swoop through. There's plenty of places to hide on Endor.