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Admiral Z

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  1. Aha, you just need to make the password and email address the same. I think what they meant is "User name" "Password" "Confirm Password" (Not email address)
  2. Any news on the debugging commands Torpid?
  3. They should follow how Battlenet works. Up to 10 players with a bit of lag and units on screen move smoothly instead of jerkily (Generals Online any1?)
  4. It happens to me sometimes as well. It's a problem with the engine itself. I'll FRAPS it and post it here just to be sure.
  5. I love fighters. I only use them to capture pads and mining facilities.
  6. Try to unplug all other devices except ur mouse and keyboard. I had this problem with King Kong too.
  7. Hi Torpid, any word yet whether we can enable the commands?
  8. Hi all, I guess I'll start it off. ) Space Skirmish Mode 2v2: Unit stuck. I hypered in Vader and Boba Fett on the same spot and Boba Fett's Slave 1 was stuck and couldn't move. And if you happen to hyper in on a spot where a turret build pad was destroyed and it respawned at the same time, the unit would get stuck too. ) Space Skirmish Mode 2v2: Ion Cannon effects on Piett's ship doesn't wear off. Everything looks ok and his ship has full shields but he still moves so slowly. Tried stopping and moving but doesn't clear his state. ) Space Skirmish Mode 2v2: AI sometimes doesn't progress/upgrade. It happened twice where the enemy AI would stop upgrading at space station level 3 but it still continues to fight with level 3 ships even though I didn't attack it's mining facilities at all. ) Space SKirmish Mode 2v2: In late-game, the game would suddenly move-freeze-move-freeze for several seconds before normal real time play continues. Happens even when there's only one enemy left on the map.
  9. Thanks Torpid, if there's a way to change some settings to squeeze every amount of performance I can get from the engine, it'll be great!
  10. Hello there sir, I noticed the ability to bring up the console. As with any other games, let me take for example, Half Life 2 and the Source engine, therein contains a whole lot of console commands to tweak the sound, memory buffer, textures and a whole lot of stuff. For example in HL2, I suffered a bit of stuttering even though Valve claimed to fix it. I managed to find a tweak that a helpful forumer posted that eliminated the stutter. So in retrospect, are there any commands that adjust these settings in EAW through the console? Regards Admiral Z
  11. Torpid has mentioned that anything beyond the base of the main game is not within the scope of the expansion. But perhaps for a sequel.
  12. Yeah, I thought that EAW was merely a "proof of concept" because it really felt like one to me. Since it took off really well, I believe that there would a remake disguised as a sequel. The remake would probably include everything that was missing in the first game. Ability to toggle between realistic/easy gameplay for those hardcore/leisure players. Ability for assistants to manage productions.
  13. Try to move only Vader onto that planet. Could be a mission trigger problem.
  14. The SSD is nothing more than a remodeled level 5 space station. Well at least that's what I think. And the other super huge Star Destroyer will probably be uncontrollable like the Death Star.
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