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Psyk0Sith

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  • Biography
    I've been wasting time in front of this stupid ass computer for a while now.
  • Location
    Adanac
  • Interests
    Music, Vintage Guitars, 3D Modeling, Computer Games, Women...you know...stuff
  • Occupation
    Very busy
  • Favorite LucasArts Game
    Day Of The Tentacle!
  • Resolution
    1680x1050

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  • Homepage
    http://psyko3d.50webs.com/

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  1. The only way this could be done would be to create a new skeleton and new set of animations, about 27,000 frames for all the sequences.

     

    The problem is once you introduce new bones to the skeleton, the original animation sequences are no longer valid since they dont match the number of bones contained in the main animation file.

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