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Luke Flyswatter

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    Andover,NH,USA
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    Music,games,star wars,pets.
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  1. Yes! TR: Anniversary was a great game and I prefer it over the original. Shame on me, though, as I never completed it...I got stuck near the end in some annoying timed jumping puzzle and I kept dying. At least I have TR: Underworld to look forward to.... Another remake I've heard is good and fresh is Resident Evil when it was remade for the GameCube.
  2. Good idea. We should organize a large group of people and work on something we all can work on. My only fear is that the editors will make a room-by-room recreation of the entire game, rather than one's own interpretation of how the levels and areas should look. The best part of the DF mod is that the final 4 levels are so unique, you practically can't tell it's a recreation. Fest was a hellfest for me, and Fest is one of my fave levels in the original game! And it won't look good if we have the first 6 levels being unique in their own way, and have the final 8 levels being carbon copies with JA graphics. It was genius how we had to actually rescue Crix Madine, and it would rock to do the same kind of thing on Jabba's ship with Jan, maybe even using stealth elements like that part of JO. I wonder if it'd even be possible to make levels that weren't in the original game, just to add more to the story. Hmm, I even have a plan in my head that Boba Fett constantly stalks you and has minifights with you throughout the Coruscant level.
  3. I'm just wondering, will this mod be just a room-by-room recreation using JA graphics? Because the thing I like most about the now-stagnate (for now) DF mod is that it plays like a totally new game because it has a lot of new rooms and areas and background ships and effects and whatnot and it's not just a blatant recreations, and I was hoping that the DF2 mod is done like that. Oh, and couldn't you just use the crossbow that comes with JA?
  4. I would like to help! The catch? I know nothing about editing, and all that's in my head are ideas. I am extremely disappointed, though, that after playing through 6 levels that roughly look and play nothing alike to the original (apart from Secbase), the 4 unfinished maps present in the game are like carbon copies using JA graphics.
  5. I would love to help finish this. The only problem is that I know nothing about coding, scripting, cutscene making, skinning, modeling, or even a lot of the level editing, and I don't know anybody who'd bother teaching me - I just about gave up on online tutorials. A shame, because there were some nifty ideas I had thought up to add some "new" material.
  6. Now that you mention it, I seem to remember that the smuggler ship level's music was used in a different track. And I liked the choir too.
  7. Hate to tell you, but this soundtrack is not the one being used in the mod. Hey, Lundquist, I can't wait to hear your other soundtrack remakes. You gonna make a version 3 of Dark Forces, adding some more to it? I noticed you left out levels 7, 8, and 9, and most likely other various musical stuff.
  8. It won't download for me When I got a few MB of it, it stopped and opened the zip right away, and now I can't re-download it! Any help?
  9. I need modellers, coggers, 3do makers, level makers, website helpers, voice actors, matters, cutscene artists, help on script. This is NOT related to the GoldenEye mod, but is in fact an original story made by me. It's mainly singleplayer, but I may make it multi too. Post here or send me an email at rofenloch@hotmail.com with the subject line TC application for applying. We currently have about 5 or 6 members, but always need more! The voice of Bond is taken, so don't ask for that.
  10. I need modellers, coggers, 3do makers, level makers, website helpers, voice actors, matters, cutscene artists, help on script. This is NOT related to the GoldenEye mod, but is in fact an original story made by me. It's mainly singleplayer, but I may make it multi too. Post here or send me an email at rofenloch@hotmail.com with the subject line TC application for applying. We currently have about 5 or 6 members, but always need more! The voice of Bond is taken, so don't ask for that.
  11. Why is the website down!? lol. I'm going to the usually darkforces.jediknightii.net website and it never works. Neither does one of JKII.net's other hosted sites. EDIT: My profile sucks lol.........I must have been high. Anyway, I got another thing to ask you. Will you be making additions to some of the best levels (like my fave, the Executor), and making some new cutscenes and levels? The story isn't really explained in cutscenes and I don't like to read all these briefings lol. I hope you expand on the Nar Shadda level, maybe even make a second one! Thanks! lol. Are you gonna convert some of the best DF addon levels to the JKII DF TC as well? That would be elite. Another edit: Nevermind about the first question bout the website. I just found the hacker post. I'm real sorry about that! I hope it gets fixed soon!
  12. Are you going to make the sewage in the levels and the water in the levels walk in only like the original game, or will you be able to swim? Also, could you add new parts onto each level? ESPECIALLY the Coruscant Imperial Palace level. That level is so boring without new stuff added, especially since it takes forever to figure out the stupid combination to the vault. I would really love new areas onto the Executor and Arc Hammer levels. Those two are my fave levels. The Ice Base level also could use a few new areas. I can't wait for your demo! Will you edit Boba Fett to fight more like Jango Fett did in Episode II? I really hope this TC gets completed. After this is completed, maybe you'll like to do a JK TC for JKII, with new areas and scenes like you did for TC. I always wanted to play JK with better graphics, lol. Is there a chance you could make new levels entirely for this DF TC? Maybe explaining more of the plot? Thank you for your time. I'm just a usual fan of TCs like this. I hope my input helps.
  13. I need help on my Urban Strike TC for JKII. I need weapon modelers/makers, skins, levels, coders, 3dos, cogs, etc. I need Weapon modelers/makers ESPECIALLY. To contact me, my AIM is littlebobbie2 my email is rofenloch@hotmail.com I also have MSN, if you have that too. I'm usually on every day. I also need someone to help work on a website, that will support everything we want, like pages on stuff, and downloads. Thank you
  14. If so, I can show you my 1337 MP playin' skills . I won so far in every game. But one thing: How do you change it so it doesn't say "Light Only" in Force Powers. I move my mouse over on the name of it, and it won't change. I don't think I looked hard enough, heh.
  15. You can't do SP Demos as of yet. I found that out. Only MP demos.
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