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Nano

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Everything posted by Nano

  1. Thanks a lot. Is there even a chance that this remaster will see the light of day..? Personally, I would be more curious that a new opus be developed rather than play endlessly on nostalgia. Nostalgia which invariably leads to a certain disappointment indeed...
  2. I have the feeling that everyone left the book in its wrapper paper...
  3. I'm trying to convince my publisher.. ^^
  4. Hi Mojo. Now that a few weeks have passed since the release of the anthology and, above all, of the book Monkey Island Chronicles, have you had time to read it? Are there new and unseen things? revelations? Small additional question to the owners of the book: A friend of mine, Jean-Baptiste de Clerfayt (developer of Lancelot Hangover) was interviewed more than a year ago to appear in the book, but he finally never had a news from LimitedRun and don't even know if his stake was kept ... Would you be so kind as to tell me if so?
  5. Unfortunately no ... As soon as we have the authorization, we will communicate fully on it. (As long as it gets done ... this stuff takes so long ... and covid clearly didn't speed things up)
  6. Hi Mojo. Just wanted to let you know that my book will be published in spanish in march 2022. You can already book it here : https://www.gamepress.es/tienda/misterios-monkey-island/
  7. Is the floppy disk a real one ? (Really curious to know if they put something on it)
  8. Oh no, not at all ! but as I did not have the opportunity to buy the anthology, I am more than curious to know what we will learn there. It's such a shame that the book is not sold separately
  9. That's amazing I am very eager to have your feedback on the book included in the anthology!
  10. Well.. Unfortunately and fortunately not, at the moment I cannot speak about it, because it seems that the project is still alive. I specify that it is not to remain mysterious or wathever... It is a nice project which deserves to move forward, but it is (very very) long and complicated !!
  11. The project, originally, was something quite ambitious. I think it will be possible to talk about it in a few weeks... Some things still need to be worked out.
  12. The fact that this project is cancelled make me so sad...
  13. Don't worry, I'm not going to do my own advertising So I'll just take the liberty of saying that @LucasFilmGames (on Twitter) is writing a real bible on the subject containing hundreds of interviews, visuals, and so much unreleased material that it's indecent. (On the other hand, no idea of the release date). EDIT : Oh, and I wasn't saying that to discourage anyone, on the contrary. I am in a position to say that as long as there are people writing about LucasArts / LucasFilm, and there is love for these games, it can only be positive !!
  14. Now the origin of Guybrush's design in Curse of Monkey Island seems much more obvious... I know it's not a big find, but it blew my mind.
  15. You mean from Monkey Island 2 ? (I missed the first 15 minutes... :() Oddly, I have the feeling that we already knew these closeups... right ?
  16. Stream is over now. That was really cool ! I hope the new arts, rooms and scenes will be shared with everybody
  17. I suppose you would have to ask Marius, but I doubt that this background comes from anything to Aric Wilmunder.
  18. Unused (partial) background from Secret of Monkey Island !!!! There will be more if we believe this link (and if you've got Ten $) : https://www.eventbrite.com/e/the-secrets-of-monkey-island-30th-anniversary-livestream-tickets-124486302883
  19. When Poster is an Art. Many many thanks Laserschwertz !
  20. Ron Gilbert put some old unseen docs on his website. The TimeFly may have been written between Maniac Mansion and The Secret of Monkey Island. https://grumpygamer.com/time_fly Reading this, I think I've already seen that kind of idea somewhere...
  21. From Noah Falstein Facebook. Terryl Whitlatch's drawings of the intelligent alien race in Falstein's version of the Dig (circa 1990). Whitlatch will later design Sebulba or Jar Jar Binks for Geoge Lucas in SW Episode 1.
  22. According to Noah Falstein (and plenty others LucasFilm Games alumni), mostly everyone was fond of Star Trek at that time in the studio. And concerning Star Wars, there was some various proposal for an adventure games but none has been validated. I remember that Mark Ferrari put some SW Adventure Games art on his website. But when I asked where it came from, he answered me that it was just a proposal from an outside company that wanted to pitch a SW game. The project was never really considered...
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