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Tesla's Achievements


Newbie (1/14)



  1. I'm having a promlem with the Merchant editor, im trying to open the Inventory up but it keeps coming up with an Unhandled exeception and says it can't find Coloum 0 ? See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IndexOutOfRangeException: Cannot find column 0. at System.Data.DataColumnCollection.get_Item(Int32 index) at System.Data.DataRow.set_Item(Int32 columnIndex, Object value) at kotor_tool.frmInventoryEditor.InsertToGridOrIncrement(String Name, String ResRef, Int32 Qty, Boolean Dropable) at kotor_tool.frmInventoryEditor.AddPackItem(String ResRef, Boolean Dropable) at kotor_tool.frmUTM_Editor.btnInventory_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
  2. Were can i find lightsabers for my other Jedi party members, i had Bao-Dor build me mine on Onderaen, after helping Mandolore's Doctor buddy, well his contact. Can't you find them on corpses like in K1 ? Those Sith Assasins seem to be wielding those wooden staff things Or is it a case of building more sabers for the Jedi, Kreia & Visas Mar have vibroblades at the moment, im still pretty early in the game but when visas joined i recieved a green short saber, which i equiped to my PC, cause im a two weapon fighter. =)
  3. Tesla

    Master Chief

    Enough, no more flaming please. I'm not bothered about it being disabled anymore, so could an Admin lock this thread please.
  4. Tesla

    Master Chief

    You could be right. The thing is the Master Chief model was ported to UT2004 and Microsoft & Bungie have done nothing about it as far as i know, no one bitched about it being a port or anything. And here he is And it has Grunts, Elites, Marines, and the Flood.
  5. Tesla

    Master Chief

    I was going to ask you if we could include your color update, guess i have your permission to include them. Sounds would be great, can't wait to hear em.
  6. Tesla

    Master Chief

    Oops, my fault. I thought you were finished with it. graves could you send me the adjusted model.
  7. Tesla

    Master Chief

    Current Total Polycount :- 2016 Vertices :- 1863 Needs, tags,off surfaces and the skeleton fitted to it, if anyone wants to give it a go mail me Here and i can send you him in .glm , .MD3 or .3DS Credit to Bungie for the model, i expored it out of Halo's game assets and converted to other formats. So maybe it could be made as a player model like the AVP predator model ?
  8. I'd like to point out something about the Hitman model port, and that is Io Interactive (the devs of the hitman games) actually put the Hitman model in .max format on the Hitman 2 CD. I have no idea why they did that, and if you don't believe me get yourself Hitman 2 for PC and look on the disc and under extras theres a folder with 2 .max files of the Hitman model and its respective skin.
  9. Doubt it changes anything, though PlayerTeam free does make you free from all your alliances. It's probarly hard-coded in the games SP source code, and since that hasn't been made avaliable, no one can check. You could ask that programmer at Raven how the game changes and makes it the Dark Side ending, ChangKhan his name was wasn't it ?
  10. Ah heck. I wish i'd seen this thread earlier, i really wanted to help out in some way. Oh nevermind, seems like you've all done a great job with the walkthrough.
  11. model cultist/brown <- Skin used in SP for some of the cultists model imperial/commander <- Black Commander skin, is used in SP There's whole lists of these in the Customization thread thats stickied above, read through it.
  12. xgitesla Add me anytime and maybe we can play a game of BattleFront sometime eh!
  13. Odd... it works all the time for me. Here's some screenshots just showing what it does to the saber blades... Comparison Yellow Blade Blue Blade Green Blade Also, r_dynamicGlowDelta which is defaulted to 0.8f can be changed to any value, but the higher you go the less glow you get, a value of 0.1 removes the edges of the glow and leaves you with a smooth blade, so to speak. [EDIT] - I can't guarentee that thes commands will work on your machine, i guess Dynamic Glow is best on 128 & up cards. Or maybe not all cards support the glow shaders. Experiment & see which Resoultion,Glow settings, and other things in the console which can change how things affect the visual experience & your FPS. Experiment people. [EDIT #2] - I'd seriously avoid using Volumetric Shadows, because the engine will draw all those draining shadows for every player, and on 32 player server you'd have a bad FPS. I personally prefer cg_shadows 3 , which are projected and are like the Simple shadows but you get a full body shadow like the Volumetric ones, but with out the engine drawing them on your whole body.
  14. I can asure you he's using Volumetric Shadows, it doesn't look like it because of the poor quality of the jpeg. He must have saved it in Paint or used really low settings in PSP or PS. But be warned in using cg_shadows 2 (Volumetric), it drains a hell of a lot of system resources, plus if you use Dynamic Glow, expect framerates to dip... alot. Other settings/commands to improve visual experiance are :- r_dynamicglowsoft set to 0, default is 1 and its Cheat Protected for some strange reason, so enter helpusobi 1 before you use it. I've played through the game with it on and it didn't affect FPS, because it un-sofens the default glow, so expect to see some nice glow effects on your sabers, and the enviroment. Set Texture detail to very high, be warned it can drain system resources, as its a sort of "JKA Ultra Quality". Anisotropic Filtering maxed out to 8 will really smooth out the game and make it look alot better for screenshots/wallpapers etc. If you want to risk turning on Anti Aliasing on in your GFX control panel, then by all means go ahead, but when i tried i got FPS of about 19 and it was playable... sort of. Lagged a bit when numerous NPC Jedi where on screen. r_drawfog set to 1, default 2, can make the fog look thicker somewhat, try it and see what results turn up, it could cause FPS drops, but im not sure. Try them and see what happens for you.
  15. Wow, this model looks great ! I suggest, but im keeping in mind that this does look better than the base New Tavion by Raven, you shouldn't replace the tavion_new model, and rather have a seperate dir. But you may have already thought of that.
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