Well, I am a player who's returning from a very long break. I actually only played the game for a weak last year when they released the 14 day trial, but I agree with you 100%.
It's just amazing how many of the classes and skills they took away, and for what? To make it more "fun"? I remember on my first day playing when I opened up the skills page in the game and how amazed I was at all the different things there was to learn and to choose from. And I remember how motivated I was to keep gaining xp so I could learn the higher classes like Riffleman and Creature Handeler.
What's so great about leveling up now? So we can get a new skill every 3 levels?
Sure, the new system might be more newbie friendly.But I think it's more fun to constantly be learning things about a game then to understand everything 10 minutes and realize there's not much there.