JA/JAR Mod Source... in Jedi Academy Posted January 2, 2005 Originally posted by zERoCooL2479 It wasn't my mod thats for sure. I don't give a damn about Slider, so bash him and his rehash POS mod for all I care. Nah you just ****ed up Jedi Knight 2: Jedi Outcast with your POS Vulcan's rehash. And in turn, you pretty much gave birth to the whole admin mod scene/mess in these two games. How so? Fact: most jk2/ja server admins were morons who could not (nor ever did) figure out the base quake 3 engine console/rcon commands. Doubt that? Go find me 5 server admins who know how to ban in base jk2/ja. You will be looking for years. How do you fit into this? You took the Vulcan's admin mod (I was not a big fan of this, but it was complicated enough that only 2 out of 10 star wars nerd server admins could figure it out and hence, it was not a really big grief issue for us players) and made it pretty much point and click "soccer mom on AOL" user friendly. Actually, didn't you put in something stupid like a point and click "admin gun" or something at one point? How the hell could you not see how making a mod that allowed for 900 admins (by using the sub admin system and not having to give out true rcon) and gave them the ability to slap/sleep/choke/explode/kick/ban players with simple "/kickban" commands not cause problems? Of course you saw it, but you wanted to make a name for yourself as a mod maker and did not give a **** about what you did to the community. just as long as your mod had the highest download count over there at jk2files.com right? Hence the reason why everyone who bought either of these games with the intention of actually getting to play them online, will look at you now and forever... as a dildo.