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lil_dude

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Everything posted by lil_dude

  1. Long time no see. Anyone else playing the EMU?
  2. ya I saw that on the official forums, I'm going to try and stick with it for awhile, seeing how this is my first New Garbage Experience play time, not to mention I play much less then I did pre-nge or pre-cu, what usually happened was I'd play so much I'd get bored and find myself standing around rping alot or just talking in guild chat, so I quit twice, or took two "breaks" I guess it is. Hopefully they keep with a good direction to the game, it's not like it used to be, but it's getting better then when the NGE first hit. I feel so bad for quitting pre-cu now though, damn I miss those days.
  3. these are the availible professions: - Jedi - Bounty Hunter - Smuggler - Spy - Officer - Commando - Medic - Trader (Domestic Goods) - Trader (Engineering) - Trader (Munitions) - Trader (Structures) - Entertainer You can only be one of these at once, as well as one of these... - Imperial Navy Pilot - Rebel Pilot - Freelance Pilot Also everyone is a politician. There used to be 32 professions that people could be, you had 250 skill points and each box in a profession took so many up, you could mix professions and master 2-3 at once. That is all long gone though.
  4. If there are good quests to do, it's the quickest way. Killing creatures works though.
  5. Which part were you on? Who did you get your last quest from?
  6. hit shift + c That will target the closest station and communicate with them. Also if you need to find a station hit n to bring up your map, then find one on there and make a waypoint for it.
  7. As of Tuesday, the quest is working now, go talk to Commander Barrez and get the waypoint for the Valarian Haul again, you can now complete it.
  8. I wished ALL professions had inate armor of 4000 without going into expertise, would make roleplay and such much better. Then through expertise for some professions(like smuggler) that innate armor will turn into overridable armor when you equip armor. For other professions it will be cancelled out by the armor they equip.
  9. To be effective you need a Jedi Knight Robe/Cloak(robe is better) minimum, to be good you need a Jedi Master Cloak, and to be great you need an elder robe.
  10. are you high enough level to use a lightsaber yet? If not then you can't tune crystals untill then.
  11. 1. You right click on the crystal in your inventroy and select "tune", it will then prompt you if you want to do it or not. 2. Kenobi's Legacy: Elder Jedi gift only, which means you had to of grinded Jedi pre-nge to obtain it. B'nars Sacrifice: Again, elder Jedi gift only, which means you had to of grinded Jedi pre-nge to obtain it. Sunrider's Destiny: Old quest reward from the force sensitive village, since that way of obtaining Jedi was removed, it is no longer obtainible either. The only "special" crystal that I know of which any Jedi can get is Bane's Heart, which drops from NK-Necrosis on Kashyyyk.
  12. No such thing as a challenge in groups anymore, the days of 20+ people all together in the DWB are long gone. You can do everything with a smaller group now and easily do anything with a full group.
  13. They haven't decided on any of that yet, they probably won't even do it, they may leave it up to individual servers to implement jedi or not. At the current patch they are using(past publish 9 atleast), the Jedi system in place was the force village, but because of the time(or lack there of) required to unlock in this sytem they may not use it or change it. Even before they put this in, perma-death was gone and you just had skill loss. I'm pretty sure though they will scale attaining jedi to the power of them. The stronger they are, the harder it will be to obtain it. Back in the day I have seen 1 jedi strike through 10 people in Coronet before having to flee, after the village jedi became more common and weaker, it was better when it was dangerous to level but when you got there you were a true alpha-class.
  14. They haven't decided on any of that yet, they probably won't even do it, they may leave it up to individual servers to implement jedi or not. At the current patch they are using(past publish 9 atleast), the Jedi system in place was the force village, but because of the time(or lack there of) required to unlock in this sytem they may not use it or change it. Even before they put this in, perma-death was gone and you just had skill loss. I'm pretty sure though they will scale attaining jedi to the power of them. The stronger they are, the harder it will be to obtain it. Back in the day I have seen 1 jedi strike through 10 people in Coronet before having to flee, after the village jedi became more common and weaker, it was better when it was dangerous to level but when you got there you were a true alpha-class.
  15. It has never taken longer then 3 hours for me to fully patch, on a DSL connection(a horrible one at that). Must be your firewall or an anti-virus program you have running.
  16. Don't expect either to ever happen, looks like you won't be getting any MMO's anytime soon.
  17. Lately I think the devs have gotten their act together atleast somewhat, it's much better then pre-cu or even cu where they just didn't care or even look at the forums. Now pre-cu was fun but had some faults, cu was fun but had some faults as well, and NGE is ok and has some faults. I think this game would of been better if they took pre-cu and merged the positive aspects of the CU into it. No way it's coming back though, so either go play the emu or shut up and quit trolling SOE's forums, yes, THEIR forums. That's my response to any moron forums troll that was insulted by that thread. To me it didn't seem like they said anyone disagreeing was a moron, but the people that always disagree are morons, sounds reasonable to me, because there's many many forum trolls on the official forums that do nothing but post in every topic just to post and stir up ****.
  18. You can never count on soe.
  19. I'll be buying it, just because I don't have ToOW and would like another gift
  20. Just google it, there's hundreads of serevrs that use it.
  21. Publish 32(Chapter 4) • Bug Fixing – Still in first place is making sure SWG is in tip-top shape! • New Content – We will be adding additional story-driven content for characters of Combat Level 51-55. • Trader Profession Enhancements – This will integrate the new expertise system into the Trader profession. • Trader Specific Story Missions – Traders will get some new Trader specific story missions. • Trader Reverse Engineering – We will be adding a new reverse engineering system to provide even more reasons for players to visit traders and to use crafted items. • Updated Adventure Areas – We will be making a pass on Nym’s Stronghold “Themepark” to guarantee is has a fun story and is integrated into the quest journal. • New High End Content – We will be adding another adventure area for players that have reached combat levels 70-90. • Combat System Improvements – We will be working on some behind the scenes code optimization to help guarantee that combat effects are always visible when performing an attack or using a special. • Animation System Improvements – This is even more code work to improve the look of animations while engaged in combat. Improving the animation system is a pretty big effort and this work is happening now. It will be ready to be published for #32. Publish 33(chapter 5) • Bug Fixing – Let the bugs beware! • New Content – We will be adding additional story-driven content for characters of Combat Level 56-61. • Commando Profession Enhancements – This will integrate the new expertise system into the Commando profession. • Medic Profession Enhancements – This will integrate the new expertise system into the Medic profession. • Commando Specific Story Missions – Commandos will get some new Commando specific story missions. • Medic Specific Story Missions – Medics will get some new Medic specific story missions. • Battlefields – This will be phase one of bringing new battlefield areas to Star Wars Galaxies. • Space PvP Enhancements – This will allow players to take control of space zones for their faction. Publish 34(chapter 6) • Bug Fixing – Still topping the charts! • New Content – We will be adding additional story-driven content for characters of Combat Level 62-67. • Entertainer Profession Enhancements – This will integrate the new expertise system into the Entertainer profession. • Spy Profession Enhancements – This will integrate the new expertise system into the Spy profession. • Entertainer Specific Story Missions – Entertainers will get some new Entertainer specific story missions. • Spy Specific Story Missions – Spies will get some new Spy specific story missions. • Battlefields Part 2 – This will be phase two of bringing new battlefield areas to Star Wars Galaxies, including the addition of heavy weapon emplacements.
  22. Does SOE do anything "how it should be" ? Anyways it'll probly be 2-4 weeks untill it's ready to be on TC, then 2 weeks on TC before hitting live.
  23. ummm yes, it'd be like playing on a normal SOE server, only with less people probably. Now that being said there are lots of SWGEmu servers so we'll see how thin or thick the populations are, but anyone playing on one server can interact with everyone else on that server.
  24. ummm yes, it'd be like playing on a normal SOE server, only with less people probably. Now that being said there are lots of SWGEmu servers so we'll see how thin or thick the populations are, but anyone playing on one server can interact with everyone else on that server.
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