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Pahricida

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Everything posted by Pahricida

  1. nope neither ignorehwgamma .... this is driving me mad.
  2. Hey Recently I've been having a problem with all tech3 based games as seen in this shot: It only seems to affect shadow gradients as they look like they're in 256 color mode. I did reset and reinstall my drivers, my card is a GeForce 9400. Has anyone encountered this before?
  3. I'm back in the game and just forgot about this... I'll give you my "report" right after I've played the Resurgence once more.
  4. All of this stuff is done and in MB2... for years http://www.moviebattles.com
  5. Whoa THIS was unexpected. I'll play it through again once I got time! But maybe you should have used Beasts DL-44 model instead of the aged MajorClod one but my guess is that you haven't even seen the MB2 DL-44 yet. Thats only a minor cosmetical thing though. ^^
  6. these forums are about dead. Singleplayer related questions are also kinda hard to answer as most people lack knowledge in that area. I'd check the filefront forums.
  7. funny thing no ones asking us for help. o.O
  8. I also first heard of this ambitious project 5 long years ago. I'm looking forward to playing this when I get home. Also I am quite sure that the assets you have produced over the past years will inspire people to make some new content. Good Luck with your future projects.
  9. I think that if you took the liberty of re-weighting the Jango model to make it talk, you can also fix the numerous modelling errors on the model itself, so it actually resembles their mandalorian armor. Otherwise pick another model.
  10. I know, awfully dead thread... But I made a reskin, yay!
  11. Pahricida

    Mace Windu

    http://jediknight2.filefront.com/file/Omeewans_Jedi_Skin_Pack_V1;59791
  12. true .. 8 months later and I'm still interested in this!
  13. Wow never expected you to make a comeback. Anyways I'd be up for the task. I've been modding the JKA engine myself since 2002 and I think I know the ins and outs of mapping and modelling for it. on a sidenote: these forums sure are dead ... usually if an opportunity like this turned up people were anxious they'd not get a spot.
  14. http://jediknight2.filefront.com/file/Siege_Endor_Mappack;52320 I think he called it done.
  15. I'd like to know what race it's supposed to resemble.
  16. They've ported much stuff for Garry's mod including Haps models and my weapons. :/
  17. Done another update on this one. The texture now is a mix between Plasmas' work and some of omees' parts. And something slightly related: Credit goes to Grievous for letting me use his barrel for the pistol.
  18. nice looking! ... plus for everyone still browsing these forums which I guess is just a handfull of modders it's good to see they're not the only ones with output.
  19. well I had kinda abandoned this since I didn't want to make the skin myself ... but Frost did that for me and we're we go again:
  20. I'd love to help you but texturing isn't one of my strengths you know .. I could help you rigging the Vornskr though.
  21. Oh yeah by the way this was released a few months ago with MB2 but it's now also available for baseJKA. ... and it's "file of the week", wee http://jediknight2.filefront.com/file/Blastech_DC15A;72979
  22. Followed all your hints. Didn't work so I ran the game through dependancy walker. I start the .exe the screen goes black for a blink and the only error it returns: GetProcAddress(0x75250000 [MSCTFIME.IME], "ImeGetImeMenuItems") called from "IMM32.DLL" at address 0x76337374 and returned NULL by thread 1. ERROR: The declared process could not be found (127). UPDATE: My copy is a localized legal redistribution released around 2000. Although many files were still dated 1997 some have been updated. The game ONLY runs, when I rename the JK.EXE into anything else.
  23. Followed all your hints. Didn't work so I ran the game through dependancy walker. I start the .exe the screen goes black for a blink and the only error it returns: GetProcAddress(0x75250000 [MSCTFIME.IME], "ImeGetImeMenuItems") called from "IMM32.DLL" at address 0x76337374 and returned NULL by thread 1. ERROR: The declared process could not be found (127). UPDATE: My copy is a localized legal redistribution released around 2000. Although many files were still dated 1997 some have been updated. The game ONLY runs, when I rename the JK.EXE into anything else.
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