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Tido

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  1. Grr. Must be a windows issue. I'll keep thinking. Other things to try: set r_texturebits "32" set r_colorbits "32" /(also try 0) set r_depthbits "32" set r_vertexLight "1" set r_simpleMipMaps "0" set r_primitives "0" set r_ext_texture_env_add "1" set r_ext_compiled_vertex_array "1" set r_ext_multitexture "1" set r_ext_gamma_control "1" set r_ext_compress_textures "1" /vid_restart
  2. try doing /cvar_restart and then /vid_restart and see if that works.
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