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Everything posted by Blondebeard
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Return to Monkey Island fan art, music, etc!
Blondebeard replied to Thrik's topic in General Discussion
That’s a hurdy-gurdy! I think it’s quite popular in the Sea of Thieves world (I’m not really a player, I have only played it a few times, but I have seen a few videos where it’s used). -
Return to Monkey Island fan art, music, etc!
Blondebeard replied to Thrik's topic in General Discussion
Another fan version of LeChuck’s theme. -
Differences in the Amiga version of MI2
Blondebeard replied to ThunderPeel2001's topic in General Discussion
I also only saw it recently when someone mentioned it on one of my YouTube comments. Dialogue/singing from both SE and VGA below: The 100 bottles of beer dialogue is slightly different for the SE as you can only pick between 4, 42 or 508 while in the DOS version it seems to be completely random. They most likely did this to avoid recording all the numbers. -
Very well described! Also inline to what Bill Tiller commented: He also went on to say he loves it: Source
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https://twitter.com/TimOfLegend/status/1511010980502798339?t=JLw_gYvc7LpbcsZ5YYS6CQ&s=19
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It seems you were absolutely right! I wonder if it was the art director that managed to convince Ron not to do pixel art or if he decided it by himself. In any case, I am quite happy they decided to go in this direction and not pixel art. Can’t wait to see more!
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Thanks Lasershwert! You are absolutely right. A more obvious picture: https://www.deviantart.com/skittlefuck/art/eagleisland-background-dump-779071147
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The Monkey Island box set from Limited Run Games
Blondebeard replied to Udvarnoky's topic in General Discussion
Bill has recently been replying to some comments in my Instagram account and he said the following regarding the draw lines (or lack of it): You can find the comment on this post. -
This is awesome! For some reason I always thought it was from Bill Tiller, but now that you mention it, it does match the EMI box drawing style. Can’t wait to see the final result. The image works very nicely as a profile banner.
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Curse of Monkey Island without ScummVM
Blondebeard replied to Bennyboy's topic in General Discussion
You most likely need to run a daily build and not the official build. Same for the three turrets fix. -
Curse of Monkey Island without ScummVM
Blondebeard replied to Bennyboy's topic in General Discussion
I have not checked myself but didn’t andywinxp fixed those recently? Or at least greatly improved. https://mixnmojo.com/news/All-I-want-for-Christmas-is-CMI-with-iMUSE#comments -
Have you considered improving the background picture of The Curse of Monkey Island ad? Seems to be from a German magazine but I have never seen it with proper quality. Not sure from which magazine though.
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Try this one as it might have what you want: http://jsg.id.au/scumm/scummrev/
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You can find the high resolution version here. He actually created 2 versions. I prefer the dark one as it's more similar to the original. I kinda like it, it just takes a bit to get use to it.
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That is true, but I was I referring to proper point and click adventure games. Humongous Entertainment games were made for kids Ron also mentioned several times that if he were to make a new Monkey Island it would be a pixel art game. In addition the unannounced new game was originally intended to be a pixel art game (or so it seems based on the first job opening), hence my comment.
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Sounds like they changed their mind then. Looking at Spine examples I believe you are absolutely right as the tool would not work well for pixel art. I am quite happy Ron is now evolving his style instead of relying only on the old Pixel Art. Don’t take me wrong, I did enjoy Thimbleweed Park and I like Pixel Art but it is nice to see Ron trying something different.
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It seems they no longer mention pixel art like the first job opening but “2d illustrated”. I am curious to know if that means they are shifting art style. I would love to see cell shaded style coming out from Ron.
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Vast amounts of unobtainable wealth (Found only in Hint Book!)
Blondebeard replied to Remi's topic in General Discussion
Thanks for sharing Remi! I had never seen this as I only have the MI2 from the white label double pack. Those are the maps that will be included on the reverse side of the Monkey Island Anthology mini-posters. I was wondering where they were from, now I know. -
The Monkey Island box set from Limited Run Games
Blondebeard replied to Udvarnoky's topic in General Discussion
Maybe you saw it here: https://limitedrungames.freshdesk.com/support/solutions/articles/22000236142-international-customs-fees -
Thanks for the preview! It looks amazing. Great job as always. Looking forward to see the proper one.
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Any news on the clean (without text and thumbnails) MI2 back? How is it coming along?
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The Monkey Island box set from Limited Run Games
Blondebeard replied to Udvarnoky's topic in General Discussion
They have already updated the page to include the last version with yellow/orange logo. It also includes a logo on the top that wasn’t there before. Looks way better now that we can see a more detailed version. -
The Monkey Island box set from Limited Run Games
Blondebeard replied to Udvarnoky's topic in General Discussion
Interesting to see a completely different view That’s why when I am designing something (not that I am good at it) I tend not to ask too many people as each person will answer something different. You can’t please everyone. However, when it comes to design I would take your word over mine as you are way more experienced on this topic. When I was younger (20 years ago?) I remember I used to annoy you a lot on ICQ asking about design, but you were quite pacient. -
The Monkey Island box set from Limited Run Games
Blondebeard replied to Udvarnoky's topic in General Discussion
I also agree, I do like Laserschwert’s version better. In my opinion the yellow-orange logo doesn’t fit so well with the purple/green of the box art, but I understand why the would go for the colourful version from CMI/EMI. Anyway, overall I think this updated was a great improvement and I will be ordering once the pre-order is open.