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Darth DeadMan

Members
  • Posts

    124
  • Joined

  • Last visited

Personal Information

  • Location
    Russia
  • Interests
    Modding, music
  • Occupation
    Databases
  • Current Game
    StarCraft II
  • Web Browser
    Chrome
  • Favorite LucasArts Game
    SW: KotOR II: The Sith Lords
  • Resolution
    1920x1200
  • Height in cm
    183

Darth DeadMan's Achievements

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  1. I was thinking about such thing myself, but never tried attaching hood on/off animations to other model.

    My hooded model is almost done (still need to tweak size and some minor details), but I won't be at home till the end of week, and I've just got my copy of ME3, so I don't know when I'll continue my work on it.

  2. Deadman-

     

    Stoney and I at one point were working on a hooded model which, using the Handmaiden hoodon/hoodoff animation, you could raise and lower at will. I don't know where the last version was standing though...

  3. Just saw your threads on the TUCE...real nice worrk there. Congrats!

  4. I'm planning to continue my work on hooded models after I finish some other projects I'm currently working on. Don't know when it happen, new job takes almost all my time.

  5. Willing to suggest that you continue your work on hooded robes in-game, even slow progress is better than what we're currently working with. I am willing to create textures for you should you reach a point where you feel comfortable with a working in-game model

  6. Ok,..cool. just checking.

  7. Never noticed the sound glitch, but I never made a full-scale test.

    Anakin head... well, I've been working on it recently, but so far no luck - flexmeshed getting screwed when I convert it to binary. But I still have some ideas, just not enough free time to test them all. And I'm a bit tired of him ;)

  8. Oh btw, wondering if you were planning to do any more work on that Anakin head of yours?

  9. Hey! I uploaded TOR pack to DS but it's not up yet..I took out that elstaff_hum sound because it kept glitching out and being really annoying. Are you hearing that too?

    Was just about to link to it...

  10. Hey Deadman..I sent you another email..i tweaked the height of original training saber.

    It was just too short, don't you think?

  11. Oh, no I didn't. Let me go get it right now!

    Thanks man!

  12. Did you received my e-mail?

  13. Sure, send me the scene when it's finished.

    My e-mail: deadman86@list.ru

  14. Ok, the reason I said we would have to replace existing ones is because I tried to make it a new model, and it didn't work..

    but maybe I was the stupid one and just wasn't thinking right that day...I'll try it again.

    I gave up after a short while and just had it replace the long sword model..

     

    I can't decide if it should be a "training saber", or a "stun sword"..:)

    I'll figure it out.

     

    and I'll send you my gmax scene, is that ok?

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