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Everything posted by mjpb3

  1. As the mother of a 9 year old son who DOES have to wear a uniform to school everyday when school is in session, I can honestly say that I hate them... BUT! I can also totally understand why uniforms are a regulation in the school system where my son goes to school. Some of these kids around where we live would look even worse than they do if allowed to wear their own clothing. Uniforms are ugly, uninspired and don't let my son "be himself" fashion-wise, but I'd much rather him have to wear them like the other kids just for the simple fact that I would hate to see how the kids around here would dress if left to their own devices. I'd much rather my son be able to wear bluejeans and a tee-shirt to school, but not everyone would have their child dressed as well as mine is (or would be), so even though I can't stand uniforms, I can understand why they are a school system rule around here... And as to the myth that "uniforms let the children dress alike so that noone is seen differently"... well, as I wrote, it's a myth. *shrug* Even having to wear uniforms the kids around here make "fashion statements" by wearing "mall clothes" as opposed to uniforms sold at Wal-Mart or other stores. Plus, what the kids around here can't "get away with" by wearing uniforms, they more than make up for by having their parents by them outrageously expensive (and ugly) school accessories: like backpacks, purses, wallets, bookbags, hair accessories, notebooks, folders, etc... so even wearing uniforms, some kids are still singled out as "being different" so what's the point? Eh, I guess I am just ambivalent towards uniforms so I voted DON'T CARE *shrug*
  2. QFE! Yeah, another smoker here, adding my two cents... So, I smoke. Am I proud of it? No, absolutely not. I wish I could stop anytime I wanted to, but I've tried and it is a very hard habit to break, believe me! I can only wish that I had never started in the first place, and try my best to keep my habit to under a pack a day, when possible. Do I mind a smoking ban? Yes, in a way I do. But, if it is the law then I will smoke my cigarettes outside if I can't smoke wherever I am. Fortunately, this is England we're speaking of here. And also, here in the state I live (Alabama) there hasn't been a statewide smoking ban introduced (yet) as there has been in the surrounding states (Florida and Louisiana) but I doubt it will remain that way for long. Like I wrote, though--if it's the law, I'll smoke in whatever designated area I am forced to because this is, after all, MY habit, noone else's, and I wouldn't dare dream of smoking around our son or in any non-smoker's face. But--with all due respect to non-smokers--it is very easy to pass judgement on smokers if you, in fact, don't smoke yourself. You don't know what it's like, wanting to quit a habit that you know is bad for you, but is so hard to give up. But, the fact remains that I don't like being told by anyone, especially the government, that smoking is bad for me. I know that, thank you very much. But, forcing me to smoke in a designated area, or not smoke in a public place at all is NOT going to make me quit my habit. If I could quit that easily I would have done so a long time ago. I completely understand a smoking ban from a non-smoker's POV. I didn't always smoke and I can remember when my dad smoked and the smoke went into my face, so I know what it is like and I would never do that to someone else intentionally. So I can understand a smoking ban from a non-smoker's POV. BUT! When the government starts regulating something like smoking for citizens, then where does it ever end? Now it's smoking, but what's next? Eh, as long as I can still smoke in my own home (away from our son), on my own property, and in my own car, then everything is okay, but what if the government takes that away as well? So, I'll ask again... what's next?
  3. I absolutely and wholeheartedly agree with this. I've debated, ranted, discussed and argued this topic until I am sickened by the whole thing, really. The honest truth is that no matter what reason someone else gives me for their own personal choice, and no reason that any Lucas employee can give me, or whatever else is written, said, or otherwise, Revan and Exile will always be LSF for me, and there's nothing whatsoever at all that will change my mind. That's not to say that anyone else is wrong in their personal gender choice for Revan or Exile, just that my choice is, was, and always will be LSF for both. There's no argument at all for me. That's just the way I perceive both Revan and Exile, and as long as I am able to character create the both of them, that is how they will always be for me. No matter what the so called "canon" of Revan or Exile is, as long as the game(s) have a character creation then it is entirely your choice, and mine, as to whether Revan or Exile are male/female/LS/DS/gizka or otherwise, so this whole argument is more for arguments sake than anything really because no one person here is ever going to agree with me on how precisely I perceive either Revan or Exile. And truthfully, I don't want anyone to agree with me! They're my characters, so my perception of them is mine alone. But, I do reserve the right to perceive Revan and exile anyway I see fit. No one should ever tell me (or anyone) why my choice is wrong. My choice is no more wrong than anyone else's because it is MY choice, just as your choice is YOURS.
  4. Quite true, but it should be known that an XBox and XBox 360 can play DVDs, store music, play your stored music during certain games, and can be used to surf the internet. So I wouldn't exactly say that all you can do with consoles is play games, when in fact you can do more with them. Don't get me wrong, I love my PC! But I have never been, nor will I ever be (or even consider myself) a PC Gamer like some of you do because I like console gaming more. It's just a personal choice.
  5. You know, I've seen others on the different forums I visit say pretty much this exact same phrase when asked why they don't console game, and it makes me curious... Why exactly do some people feel that a console is such an exorbitant purchase, price-wise, when a PC costs just as much, if not more than a console does? Is it because a console is smaller, therefore you don't feel as if you've spent the money wisely, or what? Considering that with every new year, and every new game that comes out for the PC within a given year, a PC gamer will more than likely have to do a system upgrade at some point just to be a able to run some games with higher system specs--and also considering that a console game is not going to require anything new added to it (you just pop a game in and play), then how can anyone complain that a console is too much to pay for? For instance: in 2003 we bought our XBox right after they came out on the market. We paid close to $350 for it and two games, one of which was KotOR. We still have this same XBox and our original KotOR XBox game, which are still in fine shape (because we take care of our major purchases, but that's a whole other subject). Anyway, we played KotOR on our XBox for close to 7 months with no problems whatsoever before we (hubby and I) finally did as I'm sure everyone does: we got bored with the game and put it away. Then, KotOR II came out and we got that for our XBox. Now, I won't lie and say that we had as much fun playing KotOR II as we did KotOR, but we still played that game to death. But, due to the fact that KotOR II's ending really annoyed us, I got on the Obsidian and Bioware boards to see if we had maybe missed something somewhere and the ending we were getting was wrong (later learned that the game was supposed to end like that, but let's not get into that subject, m'kay? ) Anyway, one day, I followed a link on Obsidian's boards here to Lucas Forums, and saw that---OMG! You guys were modding KotOR and KotOR II! Needless to say, but I just had to get both games for the PC to mod! Only problem was, the PC we had at the time didn't near about meet the required or recommended specs for either game and I was left with two PC games I couldn't even run. But then our old PC finally died a horrendous death and we had to get a brand new one--not for the games, mind you, but because our old PC went caput. So, there I was with a brand new PC, and you know what? I still couldn't even run the games! Our graphics card, which came with our new computer, wasn't compatible. We had to go out and buy a new graphics card, plus a memory stick to up our physical memory so that my character wasn't continuously "skiing" everywhere in the game (I still have problems with Revan and Exile going "skiing" everywhere, but it still isn't as bad as it was!) My point with this long rambling post is that while we were playing KotOR and KotOR II on our XBox, we enjoyed the games and had no trouble running either. It wasn't until I wanted to mod the games on the PC versions that I had to fork over extra money. So, in the long run, I think our XBox purchase, while expensive at the time, was well worth the money we invested in it (and that is really how you should look at a console purchase. It's an investment--or at least it is to me), so I still can't see why anyone would complain that a console costs too much when it was the PC that actually cost more for us to be able to run the games. (Yes, yes, I know... the graphics are way better on the PC, blah blah blah, etc... etc... etc... BUT! I still have trouble running both games on the PC as they were meant to be run. I had to spend extra money to upgrade our PC just so that it would run the games as well as it does now, which still isn't wonderful...)
  6. Well, since I own consoles and play console games, it wouldn't take too much to sway me because I am one of the rare few who actually enjoys console gaming better than PC gaming. (Yeah, you heard me! ) I play console games to play the game. I play PC games to play around with the game. Get the difference? When I play a game on the PC, I am too busy trying to figure out how to mod something, or what not. When I play on our XBox or XBox 360, I play the game and nothing else. And more times than not, I will actually play a game more or even finish a game more times if I play on a console since I am not trying to figure out how to change things, like I do on our PC. So, in summary, while I do enjoy games on the PC, I actually prefer gaming on our XBox (360) more... but I am sure I am in the minority (wouldn't be the first time )
  7. Believe me, I would if I could. I may be the only one who has tried redoing Disciple at all (AFAIK). Try my new Disciple mod. He isn't quite the same as you're asking for but he is better than the original.
  8. See, this is where I disagree with pretty much everything that has been said in this thread. The person I played, albeit from my own perspective, is a totally different person. The Revan I play, from my own POV, is more like the Revan that was, before she fell to the darkside, but also a merged sort of person with who the Jedi programmed her to be as well. So, by my interpretation, the Revan I play is a completely new person. And I can't blame her for what she did as Darth Revan because that was a totally different person altogether. Yes, she finally got her memories of Darth Revan back (K2), but she also retains her memories of who she is as a new persona, who is a lightsider, so in essence, my Revan is a whole new person. She's old Revan, but she is also new Revan, with new Revan's memories of what she became after the Jedi reprogrammed her--stopping the Star Forge, Malak and the Sith... She can't claim to be Darth Revan anymore, nor can she claim to be new Revan either. She's someone completely different than either of them. She's more than she was as Darth Revan, or as <FullName>, so in my eyes, she is someone completely new, who can not be held accountable for something that someone else did. It wasn't her. She feels remorse for her "other" self doing all of those things, but she shouldn't be executed for them because it really was someone else that did that.
  9. But, would the old personality of Revan even be the same as it once was due to having a new personality programmed in? Once Revan was attacked by Malak, then in turn given a new personality by the Jedi, the "old" Revan is not even the same anymore. The new personality would have to have some influence on the old Revan buried in the psyche somewhere. It's like merging two totally unique people and expecting one personality to still be the dominate mind of the new person you'd get from the merging. I doubt new Revan could even ever be the same person that old Revan was anyway... Also, you're just assuming that new Revan would simply pick up where old Revan left off. New Revan is a whole new person by all accounts, so to assume that new Revan and old Revan are still one in the same is a big misconception. Old Revan is still in new Revan somewhere, yes, but new Revan is a whole new personality who would have some say so about his/her actions, whether old Revan is ever remembered entirely or not. That's why I completely disagree with any form of execution. You'd be killing a completely different person than the one you'd want executed in the first place. Revan, to me, is like a person who suffers from multiple personalities--in this case two different personalities: Revan 1 (old Revan) and Revan 2 (new Revan). Let's say, for simplicity's sake, Revan 1 commits murder for whatever reasons. Should Revan 2 be held responsible and be sentenced to death for the murder Revan 1 committed?
  10. Oh, okay... So when I see someone on NWVault b*tching about a mod putting something into their Override folder, this is why... I was thinking they were being very critical, but now I get it. Actually, I want to change my PCs head texture and can't for the life of me figure out how to do it. I am using one of the basic game heads, but on the head her eyes appear very dark, almost black, and I wanted to change that, maybe give her eyes that can actually be seen--as something other than black eyes, I mean. I've followed at least three tutorials on how to do this--customize a head--but nothing I've tried has worked at all. I make a new game and there's no new head, changed head, or anything... Okay. I just didn't want to be wasting space for a game no one else seems to be interested in.
  11. Wow! I would have figured with all of the seasoned modders here that surely someone would know how to mod NWN... Oh well... Could a mod shut this thread down since I seem to be the only one interested? Thanks!
  12. The one I was working on was Scholar Ling's body texture (her outfit). The image I converted has some dithering around the colored parts, but I actually now suspect that it isn't your converter that's causing it because a few of the images I converted from the ones that already come in the Override folder have dithering too. I think it may just be because the game is using graphic files that were used on the XBox first. *shrug* Yes, I am using Paint Shop Pro for these (plus everything else I do ) I tried scaling them up from 256x256 to 512x512, but because of the dithering it looked worse. I think I can fix it though, using my retouch tool. Anyway, thanks for the converter!
  13. stoffe, just a couple questions/comments about your TXB2TGA converter... Not that it doesn't work properly or anything--and I can use it just as it is--but, I was curious as to why I get so much dithering when converting the TXBs to TGAs. Also, is there any way for the converter to increase the output file size from 256x256 to the more commonly used 512x512? It just seems as if the smaller file size could be causing the dithering, but I could be completely wrong about that and the dithering is caused by something else entirely. Anyway, thank you so much for this converter! Whether or not you can do anything else with it, it still works fine just as it is and I am enjoying using it a lot!
  14. And if he is using a paraphrased version of that quote as his sig, then I don't think I am being too remiss in assuming that his sig reflects his opinion. I could very well be wrong, but that is neither here nor there. The point is that I still find his sig quote to be offensive. And that is your opinion, as well. We could go round and round with this...
  15. I am probably going to get flamed for this, but... @ The Architect: I find your sig highly offensive. I realize that this is your opinion and you are more than entitled to it, but to just assume that people who didn't like the plot of K2 are too stupid to grasp the plot of K2 is very offensive--if to no one else, then just to me. I found the plot and writing in K2 to be bad, and that is my opinion--and no, you won't change my opinion by rehashing everything that has been stated in this thread. I made up my mind about K2 long ago while I was still playing K2 on the XBox, and there's nothing anyone could say to change my opinion. I found the game to be sub-par to KotOR 1. That's my opinion. No matter what was intended for K2, the fact remains that the game that was released was abysmal in comparison to KotOR 1. Everyone can say that K1 was too much like the movies to enjoy, or whatever else it is that has been stated ad nauseam in this thread, but no one seems to grasp the fact that K1 was supposed to be reminiscent to the movies. That was the whole point of KotOR 1. Those of us who did not like K2 are perfectly entitiled to our opinion, and frankly, statements about our intelligence are downright insulting. I am perfectly aware what the plot of K2 was about. It still doesn't mean that I have to like the game. I don't. I don't hate it, but in comparison to K1, in my opinion, K2 falls short of what I wanted and expected a sequel to K1 to be. This whole thread has turned into one giant debate where it's the K2 fans against the K1 fans, and it seems to me that since the K2 fans can't sway the opinions of the K1 fans then they've decided to attack the "intelligence" of the K1 fans for not liking the different aspects of K2... Anyway, that's my two cents, and now, I shall bow out because I have stated my opinion...
  16. Yes yes yes!!!! Thank you stoffe and tk102! It works! I was able to convert Scholar Ling's outfit and head texture. Just want I needed! :bow:
  17. Oops! I read that completely wrong didn't I? Nah, it's the tail.
  18. Actually, I found Carth to be very similar to Valen, but I wouldn't call Carth a carbon copy of Valen. IMHO Carth has way more depth to his character than Valen does. And for the record, I still like Carth best Well, yes, um, you know it is still the Star Wars universe and some things are practically expected to be present in the Star Wars universe, or else we'd be playing Final Fantasy, right? But, see, that is the beauty of KotOR. You can either be Revan or you can continue to be the mind-wiped version of Revan--which is still your PC, with everything you created about her still there. Just because she's Revan didn't change that for me. Actually, finding out my PC was Revan very much enhanced her story for me. I liked Revan far more than Exile because I got to know about Revan. With Exile, it's like you got dropped in on the middle of her story without anyone filling you in on the details. Don't get me wrong, I like Exile far more now than I used to because the gameplay of K2 was so horrendous for me, but now that I've spent a little more time walking in Exile's shoes, I like her more than I did. Though I still like Revan and her story better and always will. ----- Oh, and as far as everyone saying Malak was cheesy--yeah, he may have been cheesy, but he was still one tough hombre to beat. And at least with Malak what you dreaded, expected, feared--him being a tough fight--was delivered. In K2, I expected the villain battles to be tough, but boy, was I wrong!
  19. Whatever you can come up with would be excellent for me. That's the main thing I ever wanted to mod in Jade Empire--the textures. Thanks for anything you can accomplish.
  20. Kind of on topic here, but if someone could find a way to open the PC & NPC textures (they're in txb form) I would be ever so grateful. (If this doesn't fit in here, please excuse me. )
  21. Are there any NWN (the original NWN game) modders here who could maybe help me out? I recently began playing NWN for the first time and I have been trying to understand how NWN is modded. Could someone PLEASE help a girl out and explain exactly what a few things are, how they work, and why hardly anything goes into the Override folder like I am used to doing with KotOR I and II? I sort of grasp the concept of hakpacks, modules, and the like, but I am still confused about a lot of things. The number one thing I want to know is: how can I change my character's appearance and have it show up in the game without having to jump through a gazillion hoops to so... Thanks for any help.
  22. Sorry to disagree, but I think I meant what I wrote. To me, it is a bad game. Not horrid, just bad (mind you, I've played worse, but not by much). But then again, I was spoiled, I did play KotOR first. Cool. I've never been an official smarta$$--well, except in my own family. Exactly. Once again, everything I've written is my own opinion, which I am entitled to, just as everyone else is entitled to their own opinion. I think Obsidian did good with the overall "concept" of K2, but the execution failed and the game suffers for it. Who to blame is a matter of opinion as well. Anyway,I would love to see Bioware finish the KotOR storyline, but it ain't gonna happen, so I guess we will get Obsidian to finish the story. The whole point of my posts is to state that I just hope that they (Obsidian) don't screw up on K3 (if it's even made) like they did with K2...
  23. I never said it wasn't a good idea. It was! But it does not work no matter what you do to tweak it (and believe me, I have tried! ) I still would have preferred a better storyline to being able to make beaucoup underlays or overlays. EXACTLY! Once you get to the masters on Dantooine the game goes from "Okay, this is sorta good" to "What the heck just happened? Did I do something wrong!? Did I miss something somewhere!?" Seeing as how the plot depends on the playablity of the game, IMO, then I would still say the game suffers because the plot is screwed up in too many places to be able to truly defend it and say that K2 is a good game. It's not. Granted, there were some outstanding ideas and game mechanics implemented in the game, but to me, it is still a far cry away from the solidity of KotOR. Yes, those employees are whom I am referring to when I stated "lords of Lucas Arts", as in dark overlords, as in I was being a complete smart a$$ Totally your opinion, of course. Personally I thought the influence system was very flawed--and yes---sucked big time. Precisely why I say the influence system sucked. It was absolutely the first big major flaw I found in the game as a whole, and it has always bugged me that there are certain dialogs that you do not get as a player if the influence check fails--i.e. some of Disciple's dialog, and being taught Force Sight by Visas, etc... That is why I say the influence system sucks. The idea of it was wonderful, and if it actually did work as advertised, then I would be the first to say I am wrong, but on this, I don't think I am... I have absolutely no reason to disbelieve my online friend, and considering that she is as big of a fan of KotOR as me, I will still trust her judgement... thanks. Precisely my point. I know K2 has fans, and believe it or not, in some ways I am one of them... to an extent. The overall IDEA of KotOR: TSL was outstanding, and if they (Obsidian) had pulled it off, I would be singing their praises from the rooftops and still playing the game right now. But, IMO, they didn't pull it off. The game is bad--not horrid, just bad. My whole point is that I didn't plop down 50 bucks on the XBox version of the game and 50 bucks on the PC version to play a great IDEA. I paid that money to play a good game, on both systems, and as far as I am concerned, I got cheated out of 100 bucks in all because both versions of the game are very flawed. Granted, they did patch a few fixes from the XBox version for the PC version, but not enough for me to say they FIXED the game because it is still so very very broken. Good for them. I was speaking more from a fan of the company POV... as in would I buy another game from them after seeing what they have done so far... Well, obviously I am a glutton for punishment because I did buy NWN II--but hey! That was because of Bioware too. But would I buy a strictly OBSIDIAN title? Err, probably not... If Obsidian does make K3--if K3 is even made--yes, I will get it, just to see how it ends, but it will be with the old saying in mind (as I take the game to the register), "Hope for the best, but expect the worst"...
  24. I don't think cutting a planet would have made a difference. What Obsidian should have cut to were some game elements that just flat out don't work properly. The whole influence system for example. Sorry, but the influence system sucked, IMO. It simply does not work no matter what you tweak. And for Obsidian to base the basic dialog with NPCs against the influence system was stupid, also IMO. The way Bioware based game dialog against the Star Maps and experience points worked just fine for me, why wasn't that continued? (BTW, I have NWN II but it won't run on our system, but an online friend has played and swears that the influence system in NWN II is just as, if not worse than, KotOR II. Geez, Obsidian, give it rest already! The whole influence concept isn't working. Move on to something new already... ) And while I did/do like the ability to make soooooo much stuff at the workbench, it wouldn't have absolutely killed them (Obsidian) to cut that aspect, or at least to tone it down a bit--you know, to pay more attention to something more important, like say the actual storyline, now would it? Yes, but to release, what in my opinion, is a far inferior product to the first game (storyline-wise and simple playability) is not something to be all that proud of. Seriously, once I completed KotOR II, I sat on my sofa (played this on the XBox first) and thought, "WTF!? Did I--did I do something wrong somewhere? What the hell was that all about?" Then, after two more playthroughs, I finally had to get on the Bioware and Obsidian boards to actually realize that that was how the game was supposed to end. Uh...okay... I think what it all boils down to is that Obsidian had absolutely fabulous ideas for KotOR II, ideas that IMHO would have made for one d@mn fine gaming experience that I would probably still be playing right now, but that they overreached themselves on the whole game concept and it turned around and bit them in the a$$ when the former lords of Lucas Arts wanted the finished product earlier than anticipated. You can blame Obsidian for their own hubris, or you can blame the former lords of Lucas Arts. But either way, the game is still bad, IMO, no matter who is truly at fault. To me, and this is still my own opinion, KotOR still is the better of the two games, even though, yes, Obsidian introduced newer game mechanics, etc... KotOR still shines brighter on the gaming frontier for me because it is a more cohesive and out-and-out better game than KotOR II is, as it was released. So they released the game in 13 months. *shrug* It still isn't a finished product, as is, to me... And another thing, for a company to almost completely rely on outsiders (i.e. amateur game devs and fans/modders) to have to tweak--and in all truthfulness, FIX--their product isn't the most reliable way to build one's name in the gaming industry.
  25. I was on the Gamestop site again tonight and I now see a shipping date of 6-19-07. Well, pooh! I wish someone would make their mind(s) up...
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