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Jedi Academy Runner


TheAphextwin

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I don't have time for testing, but this app is exactly what I think JA should have been like in the first place: user friendly.

 

No weird console commands á la "\set_g_sabertracesaberfirstvariable_c_123344" but something intuitive that everyone can easily learn how to operate.

 

This is what I like to see the community doing. Not "Cool flashy 2 triple bladed sabers wielding amidala new roxxoring skin"-mods.

 

:thumbsup:

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Originally posted by Luc Solar

I don't have time for testing, but this app is exactly what I think JA should have been like in the first place: user friendly.

 

No weird console commands á la "\set_g_sabertracesaberfirstvariable_c_123344" but something intuitive that everyone can easily learn how to operate.

 

This is what I like to see the community doing. Not "Cool flashy 2 triple bladed sabers wielding amidala new roxxoring skin"-mods.

 

:thumbsup:

Couldn't have said it better. I will definitely be using this when it comes out for my server...
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I am fine with using cfg files, but this is definately very helpful!

 

I hope you put saberlockingprobabilities, warmup time variables (not just on or off, but the amount of warmup time in seconds), saberdamagescale, sabertracesabefirst toggle, etc.

 

There are probably more console commands than can be put into a program like this, but you seem to have nailed the main ones which will help a lot of people (especially new hosts) configure their settings to their liking!

 

 

Great job.... can't wait to try it.

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Below is a server cfg created with JA Runner. If you see any mistakes or omissions please let me know and I make the applicable changes. The map cycle was created with JA Runner's map wizard.

 

// JA Server Configuration File
///////////////////////////////////////////////////////////////
// File Created by: Jedi Academy Runner ver: 1.0.0 October 01 2003
// File Created On: Saturday, October 11, 2003 at 11:56:05 PM
// [email]Aphextwin@gamerunners.com[/email]
///////////////////////////////////////////////////////////////

// This file is automatically executed by jamp.exe


set gamename "basejk"
sets ".Configured By" "Jedi Academy Runner: 1.0.0 October 01 2003"
sets ".Online Since" "10/11/2003 11:56:05 PM"

seta g_motd "Frag the weak, hurdle the dead..."
sets "Config File" "Kyle"
seta sv_hostname "GAMERUNNERS"
sets "Admin" "Aphextwin"
sets "URL" "www.gamerunners.com"
sets "Hours" "Now and Then"
sets "IRC" "#jediknight on irc.gamesnet.net"
//seta net_port "28070"
seta sv_privatePassword ""
seta rconPassword ""
seta g_needpass "0"
seta g_password ""
//seta net_ip "192.168.1.100"
seta sv_maxclients "12"
seta sv_privateClients "0"
seta sv_maxPing "0"
seta g_inactivity "360"
seta com_HunkMegs "32"
seta sv_minclients "0"
seta sv_maxRate "5000"
seta sv_minPing "0"
seta g_forcerespawn "3"
seta sv_fps "50"
seta com_zoneMegs "16"
seta com_SoundMegs "16"
seta sv_reconnectlimit "3"
seta g_warmup "20"
seta sv_zombietime "30"
seta g_maxGameClients "0"
seta g_minGameClients "0"
//Advanced Saber Begin//
seta g_saberboxtracesize "2"
seta g_saberdmgvelocityscale "0"
seta g_saberdmgdelay_idle "350"
seta g_saberdmgdelay_wound "0"
seta g_saberDamageScale "0"
seta g_saberLockFactor "2"
seta g_saberghoul2collision "1"
seta g_sabertracesaberfirst "1"
seta _saberalwaysboxtrace "1"
//Advanced Saber End//
seta g_gravity "800"
seta g_speed "250"
seta g_timeouttospec "70"
seta g_maxForceRank "0"
seta g_ForceRegenTime "200"
seta sv_timeout "300"
seta g_maxHolocronCarry "3"
seta g_weaponrespawn "5"
seta g_redteam "Empire"
seta g_blueteam "Rebellion"
seta g_allowvote "0"
seta sv_allowDownload "0"
seta sv_allowAnonymous "0"
seta g_doWarmup "0"
seta sv_floodProtect "1"
seta g_friendlyfire "0"
seta g_teamForceBalance "0"
seta g_forceBasedTeams "0"
seta sv_pure "1"
seta g_synchronousclients "0"
seta g_teamAutoJoin "0"
seta g_privateDuel "0"
seta g_adaptrespawn "0"
seta g_smoothClients "0"
seta sv_padPackets "0"
seta g_saberLocking "0"
seta g_friendlySaber "0"
seta g_forcePowerDisable "0"
seta g_jediVmerc "0"
seta g_forcebasedteams "0"
seta g_slowmodduelmode "0"
seta g_allowduelsuicide "0"
seta g_locationbasedDamage "1"
seta g_noSpecMove "0"
seta g_debugMelee "0"
seta g_weaponDisable "65531" // Weapons Disabled
seta g_forcePowerDisable "229376" // Force Power Disabled
seta dmflags "16"
// ------------------- Additional Master Server List -------------------
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 "master0.gamespy.com"
seta sv_master2 "clanservers.net"
seta sv_master1 "masterjk3.ravensoft.com"
// --------------------------------------------------------------------

seta logfile "3"
seta g_log "jagames.log"
seta g_statLog "1"
seta g_statLogFile "stats.log"

seta fraglimit "0"
seta timelimit "20"
seta capturelimit "0"
seta duel_fraglimit "1"

// ZoneMegs = 16
// HunkMegs = 32
// SoundMegs = 16
// IP = 192.168.1.100
// Port = 28070

//----------------
//#### THE FOLLOWING KICKS THE SERVER INTO GEAR ####
//----------------

g_autoMapCycle "0"
exec "jediMaps.cfg"
//
writeconfig jampconfig.cfg
wait
//EOF

 

Map cycle:

set m1 "set g_gametype 8;map mp/ctf1;set g_gravity 800; exec 1wizard.cfg; set nextmap vstr m2"
set m2 "set g_gametype 8;map mp/ctf2;set g_gravity 800; exec 2wizard.cfg; set nextmap vstr m3"
set m3 "set g_gametype 8; map mp/ctf3;set g_gravity 800; exec 3wizard.cfg; set nextmap vstr m1"

vstr m1
// ***    DO NOT DELETE MAP NAME ***
// ***        REQ BY JA RUNNER   ***
//mp/ctf1

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1. I think com_HunkMegs must now be set from the command line. There have been posts in the forums quoting sources from Raven that this has been changed from jk2.

 

2. Default value for sv_fps is 20 for JA

 

3. Lots of new sabers and saber dynamics in JA, some g_saber cvars have been changed to d_saber cvars such as:

 

d_saberBoxTraceSize "0"

d_saberAlwaysBoxTrace "0"

d_saberGhoul2Collision "1"

 

and they are flagged as cheat-protected. Additional saber cvars:

 

g_saberWallDamageScale "0.4"

g_saberBladeFaces "1"

 

4. g_maxForcerank set as 0 (no Force), should be 6 or 7 default (I like 7 Jedi Master)

 

5. Holocron FFA gametype deleted (unfortunately) so g_maxHolocronCarry superfluous

 

6. Add g_weaponTeamRespawn cvar to g_weaponRespawn so that weapon respawning during CTF, TFFA, etc. can be varied

 

7. Additional dueling cvars:

g_powerDuelStartHealth "150"

g_powerDuelEndHealth "90"

g_duelWeaponDisable "1"

g_allowHighPingDuelist "1"

g_showDuelHealths "0"

g_slowmoDuelEnd "0"

 

8. Raven changed some gametype numbers from JK2, which you probably have but I want to make sure:

g_gametype:

0=Free For All

3=Duel

4=Power Duel

6=Team Free For All

7=Siege

8=Capture the Flag

 

Server admins, if you have been configuring your servers by editing the .cfg file, you are going to love Jedi Academy Runner.

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Very nice, TheAphextwin. It's good to see some useful mods being made that can assist people and improve their experience of the game. :thumbsup:

 

I probably won't run a server myself, but I can already see how useful this utility will be.

 

What I would like to see is a client-side server-browser with more detail, so you know exactly what you are getting into when joining a server. I wonder if it's possible to modify the format you have there, and use it from the client's side...

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Originally posted by StormHammer

What I would like to see is a client-side server-browser with more detail, so you know exactly what you are getting into when joining a server. I wonder if it's possible to modify the format you have there, and use it from the client's side...

 

It would be great if all server-operators would register their servers at http://www.jk3servers.com. It lists all registered servers and gives a very nice summary screen if you click on the server's IP address. You can see my servers here:

 

http://www.jk3servers.com/status.php?ip=66.98.176.193&port=29070&sec=30

 

and here:

 

http://www.jk3servers.com/status.php?ip=66.98.177.150&port=29070&sec=30

 

The All Seeing Eye and Qtracker (after it's been updated to handle JA) are also superior to the ingame browser (and actually list servers! Thanks Raven!)

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Originally posted by Amidala from Chop Shop

The All Seeing Eye and Qtracker (after it's been updated to handle JA) are also superior to the ingame browser (and actually list servers! Thanks Raven!)

 

Yes, I already use All Seeing Eye, and it's been a boon for playing MP until the in-game server browser is fixed (if it ever is).

 

Anyway, ASE still doesn't have enough information. I'd prefer to see a lot more information, including the rules of the server, the MOTD, NF/FF, SO, Mods, settings for Saber damage, speed, etc. Basically anything that alters the way the game is played on that server, so I can make a more informed choice.

 

I agree that it would be nice if all servers registered at the end of that link, but it's unlikely to happen. It would also be nice if the dev/publisher had come up with an 'official' site for this kind of server registration, which might appeal to a wider range of people, and encourage a more global representation. Most of the servers registered there are in the US.

 

I don't know how viable it is to scan servers for the level of details I'm talking about. It would probably be counter-productive, and take too much time to get the server info, especially for a large number of servers.

 

Still, I can dream... ;)

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Amidala from Chop Shop,

 

Thanks for the valuable information, I'll jump on this today. Oh and I still have not forgotten about Jedi Chat, just been real busy with EF2 Runner, Breakthrough Runner and of course JA Runner

:D

 

FYI, hunkmegs, soundmegs and zonemegs are set on the command line.

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okok i got this all wrong i thought jk3runner was a program that shows all servers and players and a hosting program but its used for only creating a game...well thats one thing to make better :D would be cool to make a jk3 server listning thats better then ASE

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I'm definetly gonna try this.

 

I've been meaning to host a small lil duel/power duel server.

This will definetly help me.

 

I'll DL it tonight and give it a test run.

 

By the way... is there any documentation that comes with the Runner? Some of those commands i'm not too familiarized with.

 

Oh and a bit of topic, but what's the sugested max players for a 512/128 cable connection?

 

Cheers.

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Originally posted by BloodRiot

 

Oh and a bit of topic, but what's the sugested max players for a 512/128 cable connection?

 

Cheers.

 

Your upload speed determines how many clients you can serve.

128,000bits/sec upload \8bits/byte = 16,000bytes/sec

 

If you set sv_maxrate = 4000 so you can host the maximum number of players but still have acceptable gameplay,

 

16,000 \ 4000 = 4 players over the Internet, plus additional players if they don't connect to your server using your cable connection (i.e. they connect to the server with a LAN)

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