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Creating a New NPC


SpootyG

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Actually I think it's mapping, isn't it?

 

Anyway, zu must give the NPC this:

KEY: NPC_target

VALUE: 1

 

KEY: targetname

VALUE: 1

 

 

KEY: delay

VALUE: *time till the NPCs respawns in seconds*

 

Then you have to create an Trigger_always and connect it to a target_relay wich is connected to the NPC.

The target_relay must be:

KEY: wait

VALUE: -1

 

;)

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