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milkshape or gmax?


Mercenary

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I want to make an md3 and I would like to know from experienced modellers if it's easier to create in gmax or milkshape. Texture mapping in gmax looks like it might be a pain in the ass, it lacks some 3ds max features from what I read. Building the model isn't a problem but applying textures to a model seems tricky, unlike mapping. Any comments or suggestions (I'm a n00b so go easy).

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  • 9 months later...

No, actually I didnt, but I was on a posting role so I just posted anyway. Glad things worked out for you:D

 

HEY! Maybe you can help me! I need a desann body with a reborn head and a cape, could you do this for me?:quesbrn:

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