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Amidala from Chop Shop

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I played on your ffa server and liked your server rules. I have been burned out on enforcing laming rules, bowing etc. . Would the chop shop be interested in another server running power duel. I have increased saber damage and other saber tweaks enabled. I would like very much to be a part of the chop shop team. I am a moderately experienced admin and would have no problem allowing you rcon access. I have a 12 player server and reserve 2 slots. the size is Ideal for Power Duel. Let me know if you are interested. I also have web space available if you need it at http://www.planethaven.net. I hardly use any of the webspace or the 1000 pop email accounts and would like to see it put to use.

Darth_Nemesis admin DarkMatter server 66.98.177.213

troy7870@comcast.net

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xMod 2.1 has been released, with many new cvars. The names of some of the cvars from 2.0 have changed, so it is best to start with a new xmod.cfg file. Download xMod 2.1 here:

 

http://www.cat5camp.com/xmod2/download.html

 

nix is for Linux, win32 is for Windows.

 

Here is a new template xmod.cfg file. REVIEW ALL THE SETTINGS AND SET THEM AS YOU WISH. You will probably want different settings from what I used in the template. Put this file in your server's xmod folder, and add the line

exec xmod.cfg near the end of your server.cfg file.

 

// ========== xMod v2.1.0 settings ==========

 

// Miscellaneous cvars

 

// New centerscreen MOTD cvar (\n moves to the next line,

// can use colors with ^1, ^2, etc.)

seta x_newmotd "^2Your MOTD here\n^3This shows use of colors\n^5and line breaks"

 

// Time (in seconds to display this motd, take 3 seconds to fade)

seta x_newmotd_time "5"

 

// Enable the use of black in a name, 0 - disables,

// 1 - Enables use of the color Black (^0) in names

seta x_blacknames "1"

 

// Sets Authorization password

seta x_authcode "yourpasswordhere"

 

// Sets Subadmin password

seta x_subadmincode "subadminpasswordhere"

 

// Use of duel taunts\emotes in other gametypes, 1 - allows multiple taunts (bow, etc)

// used outside of duel

seta x_tauntanytime "1"

 

// ==========================================

 

//Gameplay cvars

 

// Enable front flipkick, 0 - Disables, 1 - Enables Flipkick

seta x_flipkick "1"

 

// Pullthrow - 0 - Use of pull/push throw enabled,

// 1 - doesn't allow push/pull while saber throwing

// 2 - makes the saber return

seta x_nopullthrow "0"

 

// 0 - Disables the use of Protect and Absorb at the same time

// 1 - Enables the use of Protect and Absorb at the same time

seta x_comboforce "1"

 

// 0 - The use of Mindtrick Level 3 only affects those in your area

// 1 - Corrects Mind Trick Level 3 to mind trick everyone in the level

seta x_mindtrickfix "1"

 

// 0 - Disables the use of Push and Pull on knocked over players

// 1 - Enables the use of Push and Pull on knocked over players

seta x_pushfallen "1"

 

// 0 - Gives the player no force when using Absorb to counter Grip

// 1 - Gives the player 50 force (ala Jedi Outcast)

seta x_absorbfix "1"

 

// 0 - Player's saber shuts off while being gripped

// 1 - Player's saber stays on while being gripped

seta x_gripsaber "1"

 

// 0 - Player's using Protect receive full velocity from kicks

// 1 - Player's receive less amount of velocity from kicks when using Protect

seta x_kick_protect "1"

 

// 0 - Player's cannot hold a Grip when enemy is out of their line of sight

// 1 - Player's can hold a Grip when enemy is out of their LOS

seta x_gripfix "1"

 

// ===========================================

 

// Pickup\Powerup Management cvars, 0 - Enables during gameplay

// 1 - Disables pickup or powerup

 

// Disable health items

seta x_health_disable "0"

 

// Disable shield items

seta x_shield_disable "0"

 

// Disable medpac items

seta x_medpac_disable "0"

 

// Disable powerups

seta x_powerup_disable "0"

 

// ===========================================

 

// Global Management cvars

 

// Lock the red team, 0 - Players are allowed to join the Red team

// 1 - Players cannot access the Red team

seta x_lockred "0"

 

// Lock the blue team, 0 - Players are allowed to join the Blue team

// 1 - Players cannot access the Blue team

seta x_lockblue "0"

 

// Suicide- 0 - Suicide (use of the /kill command) is enabled

// 1 - Suicide is disabled, 2 - Smart Kill Award System

seta x_suicidefix "0"

 

// Amount of time it takes to fall to death in milliseconds, 3000 is default

seta x_fallfadetime "1000"

 

// 1 - Replaces #health, #armor, #force with your Health, Shield, and Force

seta x_chatreplace "1"

 

// 0 - Enables public chat sent to those engaged in a duel

// 1 - Disabled public chat being sent to those engaged in a duel

seta x_quietduel "0"

 

// 0 - Disables the use of /gc bind, /gc gate

// 1 - Enables the use of /gc bind, /gc gate

seta x_allowbind "0"

 

// 0 - Disables the use of resetting your force, health, and shield (/gc reset)

// 1 - Enables /gc reset

seta x_allowreset "0"

 

// Configures subadmin powers using a bit value.

// See http://xmod.cat5camp.com/help_sc.html for details

seta x_subadmincmd "2"

 

// 0 - do not check speech for profanity, 1 - !@#! out profanity in speech

// 2 - clip out profanity in speech, 3 - warn player X amount of times and then kick

seta x_profanity_check "0"

 

// # - player will be warned X amount of times for profanity, then kick

seta x_profanity_warning "2"

 

// Replace profanity with characters desired (ie ****)

seta x_profanity_string "ima loser"

 

// 0 - don't check names for profanity,

// 1 - if a name contains profanity change it to 'Padawan'

seta x_profanity_name "1"

 

// # - sets the # of duels that can be simultaneously engaged in

seta x_duel_max "1"

 

// ===========================================

 

// Bug\Erroneous cvars

 

// Jawa- 0 - disables the use of the jawa model

seta x_jawa_model "1"

 

// Menu- 0 - disables the use of the kyle & luke /menu models

seta x_menu_model "0"

 

// Wookie- 0 - disables the use of the wookie model

seta x_wookie_model "1"

 

// 0 - Disables level fixes, 1 - Enables level fixes to correct map exploits

seta x_level_fix "1"

 

writeconfig jampserver.cfg

wait

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What should be the name and location of the file to save words for the profanity filter? I get an error when I start my server that it is not loaded or something along those lines. I need to do more testing, but I didn't have much luck in the limited time I spent on it. Unless I am misunderstanding how the filter functions, and there is something else that I need to do.

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Read this thread. It's for 1.2.0 but I think 2.1.0 works the same way: http://x.fragism.com/forum/viewtopic.php?t=243

 

Basically, you make banned.lst, profanity.lst, and muted.lst text files and put them in the xmod directory. You can list the "profane" words in profanity.lst, although I suspect if you use the /rcon x_addprof <badword> command, it will create the profanity.lst file if it isn't already there.

 

Yes, I just tested on my server. I didn't make a profanity.lst file, but when I used /rcon x_addprof "lamer" it created a profanity.lst file and put lamer in there.

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  • 2 weeks later...

This is a template you can copy and paste to make a xmod.cfg file. PLEASE REVIEW THE CVAR VALUES AND CHANGE THEM AS NEEDED. I USED MOSTLY DEFAULT VALUES, YOU WILL PROBABLY WANT DIFFERENT VALUES THAN THE ONES ON THE TEMPLATE.

 

//Place this file in the server's xmod folder. Add the line

//exec xmod.cfg

//near the end of your server.cfg file.

 

// ========== xMod v2.2.0 settings ==========

 

// Miscellaneous cvars

 

// New centerscreen MOTD cvar (\n moves to the next line, can use colors with ^1, ^2, etc.)

seta x_newmotd "^2Your MOTD here\n^3This shows use of colors\n^5and line breaks"

 

// Time (in seconds to display this motd, take 3 seconds to fade)

seta x_newmotd_time "5"

 

// Enable the use of black in a name,

// 1 - Enables use of the color Black (^0) in names

seta x_blacknames "1"

 

// Sets Authorization password

seta x_authcode "yourpasswordhere"

 

// Sets Subadmin password

seta x_subadmincode "subadminpasswordhere"

 

// Use of duel taunts\emotes in other gametypes,

// 1 - allows multiple taunts (bow, etc) used outside of duel

seta x_tauntanytime "1"

 

// ==========================================

 

// Force requirements for kicks\specials\katas cvars

 

// 0 - Force is required as normal (default)

// 1 - Force is NOT required for all moves

seta x_noforcerequired "0"

 

// ## - Force required for flipkick (default 0)

seta x_all_fkick_forcer "25"

// ## - Force drained when you flipkick (default 0)

seta x_all_fkick_forced "25"

 

// ## - Force required for a single saber red DFA (default 25)

seta x_ssr_dfa_forcer "0"

// ## - Force drained when you perform a single saber red DFA (default 25)

seta x_ssr_dfa_forced "0"

 

// ## - Force required for a single saber yellow DFA (default 25)

seta x_ssy_dfa_forcer "0"

// ## - Force drained when you perform a single saber yellow DFA (default 25)

seta x_ssy_dfa_forced "0"

 

// ## - Force required for a single saber blue lunge (default 25)

seta x_ssb_lunge_forcer "0"

// ## - Force drained when you perform a single saber blue lunge (default 25)

seta x_ssb_lunge_forced "0"

 

// ## - Force required for a staff butterfly (default 25)

seta x_sty_bfly_forcer "25"

// ## - Force drained when you perform a staff butterfly (default 25)

seta x_sty_bfly_forced "25"

 

// ## - Force required for a dual saber butterfly (default 25)

seta x_duy_bfly_forcer "25"

// ## - Force drained when you perform a dual saber butterfly (default 25)

seta x_duy_bfly_forced "25"

 

// ## - Force required for a single saber blue pullstab (default 25)

seta x_ssb_stab_forcer "0"

// ## - Force drained when you perform a single saber blue pullstab (default 25)

seta x_ssb_stab_forced "0"

 

// ## - Force required for a cartwheel (default 25)

seta x_all_cart_forcer "25"

// ## - Force drained when you perform a cartwheel (default 25)

seta x_all_cart_forced "25"

 

// ## - Force required to roll stab (default 25)

seta x_all_rstab_forcer "0"

// ## - Force drained when you perform a roll stab (default 25)

seta x_all_rstab_forced "0"

 

// ## - Force required to perform any kata (default 50)

seta x_all_kata_forcer "50"

// ## - Force drained when you perform any kata (default 50)

seta x_all_kata_forced "50"

 

// ==========================================

 

// Freeze tag cvars - Requires g_gametype to be 8 (ctf) (requires map restart)

 

// 0 - Freeze tag gametype is disabled (default)

// 1 - Freeze tag gametype is enabled

seta x_freezetag "0"

 

// ## - Time in seconds it takes to thaw when you are frozen (default 10)

seta x_freezetag_thaw "10"

 

// ## - Time in seconds a freshly unfrozen character can not be refrozen (default 5)

seta x_freezetag_safe "5"

 

// ==========================================

 

// Honor Code cvars

 

// 0 - Honor code is not enforced on servers (default)

// 1 - Players standing still for X seconds are protected from sabers

// 2 - Players standing still for X seconds are protected from sabers and force

seta x_honor "0"

 

// 0 - Saber will not drop when honor code is broken (default)

// 1 - Saber will be dropped for X seconds if the honor code is broken

seta x_honor_drop "0"

 

// ## - Seconds a player must remain idle with saber down

// to be protected by the honor code (default 10)

seta x_honor_idle "10"

 

// ## - Seconds added to saber drop time each time honor code is violated (default 5)

seta x_honor_time "5"

 

// 0 - Force can be used normally when you saber is down (default)

// 1 - All attack force can not be used when your saber is down

// 2 - No force can be used when your saber is down

seta x_honor_noforce "0"

 

// ==========================================

 

// Duel cvars

 

// 0 - Sabers will not ignite at the start of a duel

// 1 - Sabers will ignite at the start of a duel (default)

seta x_duel_saberignite "0"

 

// ## - Starting health for dueling players (default 100)

seta x_duel_starthealth "100"

 

// ## - Starting shields for dueling players (default 25)

seta x_duel_startshield "25"

 

// ## - Ending health for duel winner (default 100)

seta x_duel_endhealth "100"

 

// ## - Ending shields for duel winner (default 25)

seta x_duel_endshield "25"

 

// # - sets the # of duels that can be simultaneously engaged in

seta x_duel_max "0"

 

// ==========================================

 

// Gameplay cvars

 

// Enable front flipkick, 0 - Disables, 1 - Enables Flipkick

seta x_flipkick "1"

 

// Pullthrow - 0 - Use of pull/push throw enabled,

// 1 - doesn't allow push/pull while saber throwing

// 2 - makes the saber return

seta x_nopullthrow "0"

 

// 0 - Disables the use of Protect and Absorb at the same time

// 1 - Enables the use of Protect and Absorb at the same time

seta x_comboforce "1"

 

// 0 - The use of Mindtrick Level 3 only affects those in your area

// 1 - Corrects Mind Trick Level 3 to mind trick everyone in the level

seta x_mindtrickfix "1"

 

// 0 - Disables the use of Push and Pull on knocked over players

// 1 - Enables the use of Push and Pull on knocked over players

seta x_pushfallen "1"

 

// 0 - Gives the player no force when using Absorb to counter Grip

// 1 - Gives the player 50 force (ala Jedi Outcast)

seta x_absorbfix "1"

 

// 0 - Player's saber shuts off while being gripped

// 1 - Player's saber stays on while being gripped

seta x_gripsaber "1"

 

// 0 - Player's using Protect receive full velocity from kicks

// 1 - Player's receive less amount of velocity from kicks when using Protect

seta x_kick_protect "1"

 

// 0 - Player's cannot hold a Grip when enemy is out of their line of sight

// 1 - Player's can hold a Grip when enemy is out of their LOS

seta x_gripfix "1"

 

// 0 - Players will still slide off other's heads

// 1 - Players will no longer slide of other's heads

seta x_playerfriction "1"

 

// 0 - Yellow DFA functions normally (default)

// 1 - There is no more forced turn during a yellow DFA

seta x_unlockyellowdfa "1"

 

// 0 - Rolling functions the default ja way (default)

// 1 - Rolling speed and distance is enhanced

seta x_enhanceroll "1"

 

// 0 - Speed and Rage speed increase do not stack (default)

// 1 - Speed and Rage speed stacks with each other

seta x_speedragefix "1"

 

// 0 - Single Player pull stab is disabled (default)

// 1 - Single Player pull stab is enabled

seta x_pullstab "1"

 

// 0 - You may perform a ground attack on fallen characters (default)

// 1 - Ground special attacks are turned off

seta x_nostabdown "0"

 

// ===========================================

 

// Pickup\Powerup Management cvars, 0 - Enables during gameplay

// 1 - Disables pickup or powerup

 

// Disable health items

seta x_health_disable "0"

 

// Disable shield items

seta x_shield_disable "0"

 

// Disable medpac items

seta x_medpac_disable "0"

 

// Disable powerups

seta x_powerup_disable "0"

 

// ===========================================

 

// Global Management cvars

 

// 0 - Public chat is enabled for everyone (default)

// 1 - Public chat is only available for Auth'd and Subadmins

// 2 - Public chat is only available for Subadmins

seta x_mutepublic "0"

 

// Lock the red team, 0 - Players are allowed to join the Red team

// 1 - Players cannot access the Red team

seta x_lockred "0"

 

// Lock the blue team, 0 - Players are allowed to join the Blue team

// 1 - Players cannot access the Blue team

seta x_lockblue "0"

 

// Suicide- 0 - Suicide (use of the /kill command) is enabled

// 1 - Suicide is disabled, 2 - Smart Kill Award System

seta x_suicidefix "0"

 

// Amount of time it takes to fall to death in milliseconds, 3000 is default

seta x_fallfadetime "1000"

 

// 1 - Replaces #health, #armor, #force with your Health, Shield, and Force

seta x_chatreplace "1"

 

// 0 - Enables public chat sent to those engaged in a duel

// 1 - Disabled public chat being sent to those engaged in a duel

seta x_quietduel "0"

 

// 0 - Disables the use of /gc bind, /gc gate

// 1 - Enables the use of /gc bind, /gc gate

seta x_allowbind "0"

 

// 0 - Disables the use of resetting your force, health, and shield (/gc reset)

// 1 - Enables /gc reset

seta x_allowreset "0"

 

// Configures subadmin powers using a bit value.

// See http://xmod.cat5camp.com/help_sc.html

seta x_subadmincmd "2"

 

// 0 - do not check speech for profanity, 1 - !@#! out profanity in speech

// 2 - clip out profanity in speech, 3 - warn player X amount of times and then kick

seta x_profanity_check "0"

 

// # - player will be warned X amount of times for profanity, then kick

seta x_profanity_warning "2"

 

// Replace profanity with characters desired (ie ****)

seta x_profanity_string "!@#$&*"

 

// 0 - don't check names for profanity,

// 1 - if a name contains profanity change it to 'Padawan'

seta x_profanity_name "1"

 

// Enable emotes using a bit value. See http://xmod2.cat5camp.com/help_em.html

seta x_emotes "510"

 

// ===========================================

 

// Bug\Erroneous cvars

 

// Jawa- 0 - disables the use of the jawa model

seta x_jawa_model "1"

 

// Menu- 0 - disables the use of the kyle & luke /menu models

seta x_menu_model "0"

 

// Wookie- 0 - disables the use of the wookie model

seta x_wookie_model "1"

 

// 0 - Disables level fixes, 1 - Enables level fixes to correct map exploits

seta x_level_fix "1"

 

writeconfig jampserver.cfg

wait

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  • 3 weeks later...

This is a template you can copy and paste to make a xmod.cfg file. PLEASE REVIEW THE CVAR VALUES AND CHANGE THEM AS NEEDED. I USED MOSTLY DEFAULT VALUES, YOU WILL PROBABLY WANT DIFFERENT VALUES THAN THE ONES ON THE TEMPLATE.

 

//Place this file in the server's xmod folder. Add the line

//exec xmod.cfg

//near the end of your server.cfg file.

 

// ========== xMod v2.3.0 settings ==========

 

// Script Protection CVars

 

// 0 - Client mod is not required to play on the server (default)

// 1 - Client mod is required to play on the server (note: turn off sv_floodprotect)

seta x_client_required "0"

 

// 0 - Client will be kicked if they are scripting (default)

// 1 - Clients will not be kicked if they are found scripting

seta x_client_allowscript "0"

 

// ## - Amount of time before kicking a client who violates script protection (default 15)

seta x_client_kicktime "15"

 

// ==========================================

// Miscellaneous cvars

 

// New centerscreen MOTD cvar

// (\n moves to the next line, can use colors with ^1, ^2, etc.)

seta x_newmotd "^2Your MOTD here\n^3This shows use of colors\n^5and line breaks"

 

// Time (in seconds to display this motd, take 3 seconds to fade)

seta x_newmotd_time "5"

 

// Enable the use of black in a name,

// 1 - Enables use of the color Black (^0) in names

seta x_blacknames "1"

 

// Sets Authorization password

seta x_authcode "yourpasswordhere"

 

// Sets Subadmin password

seta x_subadmincode "subadminpasswordhere"

 

// Use of duel taunts\emotes in other gametypes,

// 1 - allows multiple taunts (bow, etc) used outside of duel

seta x_tauntanytime "1"

 

// ==========================================

 

// Force requirements for kicks\specials\katas cvars

 

// 0 - Force is required as normal (default)

// 1 - Force is NOT required for all moves

seta x_noforcerequired "0"

 

// ## - Force required for flipkick (default 0)

seta x_all_fkick_forcer "25"

// ## - Force drained when you flipkick (default 0)

seta x_all_fkick_forced "25"

 

// ## - Force required for a single saber red DFA (default 25)

seta x_ssr_dfa_forcer "0"

// ## - Force drained when you perform a single saber red DFA (default 25)

seta x_ssr_dfa_forced "0"

 

// ## - Force required for a single saber yellow DFA (default 25)

seta x_ssy_dfa_forcer "0"

// ## - Force drained when you perform a single saber yellow DFA (default 25)

seta x_ssy_dfa_forced "0"

 

// ## - Force required for a single saber blue lunge (default 25)

seta x_ssb_lunge_forcer "0"

// ## - Force drained when you perform a single saber blue lunge (default 25)

seta x_ssb_lunge_forced "0"

 

// ## - Force required for a staff butterfly (default 25)

seta x_sty_bfly_forcer "25"

// ## - Force drained when you perform a staff butterfly (default 25)

seta x_sty_bfly_forced "25"

 

// ## - Force required for a dual saber butterfly (default 25)

seta x_duy_bfly_forcer "25"

// ## - Force drained when you perform a dual saber butterfly (default 25)

seta x_duy_bfly_forced "25"

 

// ## - Force required for a single saber blue pullstab (default 25)

seta x_ssb_stab_forcer "0"

// ## - Force drained when you perform a single saber blue pullstab (default 25)

seta x_ssb_stab_forced "0"

 

// ## - Force required for a cartwheel (default 25)

seta x_all_cart_forcer "25"

// ## - Force drained when you perform a cartwheel (default 25)

seta x_all_cart_forced "25"

 

// ## - Force required to roll stab (default 25)

seta x_all_rstab_forcer "0"

// ## - Force drained when you perform a roll stab (default 25)

seta x_all_rstab_forced "0"

 

// ## - Force required to perform any kata (default 50)

seta x_all_kata_forcer "50"

// ## - Force drained when you perform any kata (default 50)

seta x_all_kata_forced "50"

 

// ==========================================

 

// Freeze tag cvars - Requires g_gametype to be 8 (ctf) (requires map restart)

 

// 0 - Freeze tag gametype is disabled (default)

// 1 - Freeze tag gametype is enabled

seta x_freezetag "0"

 

// ## - Time in seconds it takes to thaw when you are frozen (default 10)

seta x_freezetag_thaw "10"

 

// ## - Time in seconds a freshly unfrozen character can not be refrozen (default 5)

seta x_freezetag_safe "5"

 

// ==========================================

 

// Honor Code cvars

 

// 0 - Honor code is not enforced on servers (default)

// 1 - Players standing still for X seconds are protected from sabers

// 2 - Players standing still for X seconds are protected from sabers and force

seta x_honor "0"

 

// 0 - Saber will not drop when honor code is broken (default)

// 1 - Saber will be dropped for X seconds if the honor code is broken

seta x_honor_drop "0"

 

// ## - Seconds a player must remain idle with saber down

// to be protected by the honor code (default 10)

seta x_honor_idle "10"

 

// ## - Seconds added to saber drop time each time honor code is violated (default 5)

seta x_honor_time "5"

 

// 0 - Force can be used normally when you saber is down (default)

// 1 - All attack force can not be used when your saber is down

// 2 - No force can be used when your saber is down

seta x_honor_noforce "0"

 

// ==========================================

 

// Duel cvars

 

// 0 - Sabers will not ignite at the start of a duel

// 1 - Sabers will ignite at the start of a duel (default)

seta x_duel_saberignite "0"

 

// ## - Starting health for dueling players (default 100)

seta x_duel_starthealth "100"

 

// ## - Starting shields for dueling players (default 25)

seta x_duel_startshield "25"

 

// ## - Ending health for duel winner (default 100)

seta x_duel_endhealth "100"

 

// ## - Ending shields for duel winner (default 25)

seta x_duel_endshield "25"

 

// # - sets the # of duels that can be simultaneously engaged in

seta x_duel_max "0"

 

// 0 - All duel messages are off

// 1 - Duel winner will be announced via centerprint only (default)

// 2 - Duel winner will be announced via print only (shows health)

// 3 - Duel winner will be announced in centerprint and print

seta x_duel_message "1"

 

// ==========================================

 

// Gameplay cvars

 

// Enable front flipkick, 0 - Disables, 1 - Enables Flipkick

seta x_flipkick "1"

 

// Pullthrow - 0 - Use of pull/push throw enabled,

// 1 - doesn't allow push/pull while saber throwing

// 2 - makes the saber return

seta x_nopullthrow "0"

 

// 0 - Disables the use of Protect and Absorb at the same time

// 1 - Enables the use of Protect and Absorb at the same time

seta x_comboforce "1"

 

// 0 - The use of Mindtrick Level 3 only affects those in your area

// 1 - Corrects Mind Trick Level 3 to mind trick everyone in the level

seta x_mindtrickfix "1"

 

// 0 - Disables the use of Push and Pull on knocked over players

// 1 - Enables the use of Push and Pull on knocked over players

seta x_pushfallen "1"

 

// 0 - Gives the player no force when using Absorb to counter Grip

// 1 - Gives the player 50 force (ala Jedi Outcast)

seta x_absorbfix "1"

 

// 0 - Player's saber shuts off while being gripped

// 1 - Player's saber stays on while being gripped

seta x_gripsaber "1"

 

// 0 - Player's using Protect receive full velocity from kicks

// 1 - Player's receive less amount of velocity from kicks when using Protect

seta x_kick_protect "1"

 

// 0 - Player's cannot hold a Grip when enemy is out of their line of sight

// 1 - Player's can hold a Grip when enemy is out of their LOS

seta x_gripfix "1"

 

// 0 - Players will still slide off other's heads

// 1 - Players will no longer slide of other's heads

seta x_playerfriction "1"

 

// 0 - Yellow DFA functions normally (default)

// 1 - There is no more forced turn during a yellow DFA

seta x_unlockyellowdfa "1"

 

// 0 - Rolling functions the default ja way (default)

// 1 - Rolling speed and distance is enhanced

seta x_roll_speedfix "1"

 

// 0 - You must tap duck in order to roll (default)

// 1 - You may hold duck to keep rolling

seta x_roll_loopkey "1"

 

// 0 - DFA can only be done the default way (default)

// 1 - DFA may be done the old jedi outcast way

seta x_dfa_altkey "1"

 

// 0 - Speed and Rage speed increase do not stack (default)

// 1 - Speed and Rage speed stacks with each other

seta x_speedragefix "1"

 

// 0 - Single Player pull stab is disabled (default)

// 1 - Single Player pull stab is enabled

seta x_pullstab "1"

 

// 0 - You may perform a ground attack on fallen characters (default)

// 1 - Ground special attacks are turned off

seta x_nostabdown "0"

 

// ===========================================

 

// Pickup\Powerup Management cvars, 0 - Enables during gameplay

// 1 - Disables pickup or powerup

 

// Disable health items

seta x_health_disable "0"

 

// Disable shield items

seta x_shield_disable "0"

 

// Disable medpac items

seta x_medpac_disable "0"

 

// Disable powerups

seta x_powerup_disable "0"

 

// ===========================================

 

// Global Management cvars

 

// 0 - Public chat is enabled for everyone (default)

// 1 - Public chat is only available for Auth'd and Subadmins

// 2 - Public chat is only available for Subadmins

seta x_mutepublic "0"

 

// Lock the red team, 0 - Players are allowed to join the Red team

// 1 - Players cannot access the Red team

seta x_lockred "0"

 

// Lock the blue team, 0 - Players are allowed to join the Blue team

// 1 - Players cannot access the Blue team

seta x_lockblue "0"

 

// Suicide- 0 - Suicide (use of the /kill command) is enabled

// 1 - Suicide is disabled, 2 - Smart Kill Award System

seta x_suicidefix "0"

 

// Amount of time it takes to fall to death in milliseconds, 3000 is default

seta x_fallfadetime "1000"

 

// 1 - Replaces #health, #armor, #force with your Health, Shield, and Force

seta x_chatreplace "1"

 

// 0 - Enables public chat sent to those engaged in a duel

// 1 - Disabled public chat being sent to those engaged in a duel

seta x_quietduel "0"

 

// 0 - Disables the use of /gc bind, /gc gate

// 1 - Enables the use of /gc bind, /gc gate

seta x_cmdbind "0"

 

// 0 - Disables the use of resetting your force, health, and shield (/gc reset)

// 1 - Enables /gc reset

seta x_cmdreset "0"

 

// Configures subadmin powers using a bit value.

// See http://xmod.cat5camp.com/help_sc.html

seta x_subadmincmd "2"

 

// 0 - do not check speech for profanity, 1 - !@#! out profanity in speech

// 2 - clip out profanity in speech, 3 - warn player X amount of times and then kick

seta x_profanity_check "0"

 

// # - player will be warned X amount of times for profanity, then kick

seta x_profanity_warning "2"

 

// Replace profanity with characters desired (ie ****)

seta x_profanity_string "!@#$&*"

 

// 0 - don't check names for profanity,

// 1 - if a name contains profanity change it to 'Padawan'

seta x_profanity_name "1"

 

// Enable emotes using a bit value. See http://xmod2.cat5camp.com/help_em.html

seta x_emotes "510"

 

// ===========================================

 

// Bug\Erroneous cvars

 

// Jawa- 0 - disables the use of the jawa model

seta x_jawa_model "1"

 

// Menu- 0 - disables the use of the kyle & luke /menu models

seta x_menu_model "0"

 

// Wookie- 0 - disables the use of the wookie model

seta x_wookie_model "1"

 

// 0 - Disables level fixes, 1 - Enables level fixes to correct map exploits

seta x_level_fix "1"

 

writeconfig jampserver.cfg

wait

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