keshire Posted February 28, 2004 Share Posted February 28, 2004 Something OJP has been working on. And hopefully we can ge the backing of some of the popular Model makers. I added in a couple of new tags. bolt_holster_saber saber2 staff blaster & launcher Link to comment Share on other sites More sharing options...
Crow_Nest Posted February 28, 2004 Share Posted February 28, 2004 It would be cool that we could holster our sabers/guns to our belt thingys But the way the saber is holstered in that screen looks kinda weird. Link to comment Share on other sites More sharing options...
keshire Posted February 28, 2004 Author Share Posted February 28, 2004 I'm not the best at setting up and weighting. I was trying to avoid clipping issues. The theory is sound though. modview with all bolts used. Link to comment Share on other sites More sharing options...
Crow_Nest Posted February 28, 2004 Share Posted February 28, 2004 Originally posted by keshire I'm not the best at setting up and weighting. I was trying to avoid clipping issues. The theory is sound though. modview with all bolts used. Whoa those holstered weapons look so cool! Great job Especially the staff Link to comment Share on other sites More sharing options...
keshire Posted February 28, 2004 Author Share Posted February 28, 2004 Especially the staff it was the only place I could put it. We hope to have it show the weapons you have that do the most amount of damage and aren't in use. So more than likely you'll always see the sabers holstered. And the rocket launcher if you have it and aren't using it, and aren't already using a staff. At least thats what I'd like RazorAce to do. We'll see though. Link to comment Share on other sites More sharing options...
Tinny Posted February 28, 2004 Share Posted February 28, 2004 woah, thats cool. are you going to make a halo like system where you can only carry a certain amount of weapons at a time? Link to comment Share on other sites More sharing options...
Kurgan Posted February 28, 2004 Share Posted February 28, 2004 Maybe Force Pull should be able to yank weapons off your belt/outfit too? Link to comment Share on other sites More sharing options...
Lightning Posted February 28, 2004 Share Posted February 28, 2004 Originally posted by Kurgan Maybe Force Pull should be able to yank weapons off your belt/outfit too? Then every one would just me stealing weapons all the time. Link to comment Share on other sites More sharing options...
DarthMuffin Posted February 28, 2004 Share Posted February 28, 2004 Hey, that looks really nice Everything that makes a game for realistic is nice, actually. And pull is a bad idea, IMO. There would be a lot of abuse..... Link to comment Share on other sites More sharing options...
Azrael666 Posted February 29, 2004 Share Posted February 29, 2004 Would I be right in thinkin this means that in order to work all the games model.glm files need to be replaces? or can it work around that? Looks very cool, though the lightsaber should attatch to the hip a bit lower if possible. Also as a suggestion can you make it so that using two blaster pistols at once looks better? When I spawn CultistCommando one gun is held properly, the other is held at a very strange angle. It would be cool if openjedi could fix this. Link to comment Share on other sites More sharing options...
Lightning Posted February 29, 2004 Share Posted February 29, 2004 Originally posted by Darth54 Hey, that looks really nice Everything that makes a game for realistic is nice, actually. if they would make it that holding a heavy weapon makes you walk slower afther a while like in darkforces we'll see if you think the same about it. Link to comment Share on other sites More sharing options...
Kurgan Posted February 29, 2004 Share Posted February 29, 2004 Darkforces had weapons make you walk slower? I didn't know that! I always somewhat dislike the idea myself because it struck me as illogical. Why would holding a weapon make you walk slower if carrying it (in your backpack) wouldn't? Though I suppose you could say that you have to "hold it steady" or something like that to justify making you move slower. But then there's always Force Speed/Rage. ; ) The weapons on the clothes thing reminds me of the last two Indiana Jones games. In those you had the Machete on your back, gun in your holster, whip at your side, etc. The only problem was that there were still so many weapons that it didn't show them all, only the more recent ones used (example: only one gun in the holster, only one big weapon on the back, and one on each hip). Still, it was somewhat more realistic. I guess strategically that means you can't hide what weapons you're carrying, though somebody would have to get close to see exactly which ones. I imagine the "lightsaber on the hip" thing would be a boon to roleplayers, though I wonder something... Right now you have the "saber off" thing, but would the saber appear on your belt for saber off, or would it only do so when you've switch to something else (ie: gun, fists if its a mod that lets you use fists and saber together, etc)? Even if it's not used in gameplay, something like this would certainly be useful in cutscenes and stuff like that. Link to comment Share on other sites More sharing options...
[ASJN] Balboa Posted February 29, 2004 Share Posted February 29, 2004 two probs: one is that it will impead with jetpack, the tails of the twi'lek and other models with capes and the like. second it will give admins an excuse to admin lame you if you don't have one holstered. Link to comment Share on other sites More sharing options...
Crow_Nest Posted February 29, 2004 Share Posted February 29, 2004 Originally posted by [ASJN] Balboa second it will give admins an excuse to admin lame you if you don't have one holstered. Heh, then there would be a new rule made. So is it gonna be an MP mod or both a MP and SP mod? Link to comment Share on other sites More sharing options...
TK-8252 Posted February 29, 2004 Share Posted February 29, 2004 Originally posted by |GG|Crow_Nest So is it gonna be an MP mod or both a MP and SP mod? Heh, I asked this same question at another thread about this. Unless they can get the single player source code, it remains in multiplayer only. Link to comment Share on other sites More sharing options...
razorace Posted February 29, 2004 Share Posted February 29, 2004 Originally posted by [ASJN] Balboa two probs: one is that it will impead with jetpack, the tails of the twi'lek and other models with capes and the like. second it will give admins an excuse to admin lame you if you don't have one holstered. The system requires that you customize it per model (since each model is a bit different). Right now we're using new model tag surfaces to place the weapons, but are considering another possible way that would be done with an external text file. Link to comment Share on other sites More sharing options...
keshire Posted March 4, 2004 Author Share Posted March 4, 2004 It looks like we're going with the tag code after all. The code will be in and models will follow shortly, I'm the only one currently working on these OJP enhanced models so if anyone wants to volunteer please please please do so. bolt_holster_saber saber2 staff blaster launcher and golan Is what we're going with. If the tag ain't there the weapon(s) associated with it won't show up. So if the Model has a cape You may want to leave the tags located on the back out. Or move it/them somewhere else that makes sense to you. Link to comment Share on other sites More sharing options...
-=DarkZero=- Posted March 4, 2004 Share Posted March 4, 2004 I'm just complimenting on the mod, It looks frigging sweeeet. But I got nothing to say other wise. Link to comment Share on other sites More sharing options...
keshire Posted March 5, 2004 Author Share Posted March 5, 2004 Just a reminder this code will be available to all. Being OJP and all. So you coders may want to encourage the modellers to start incorporating these tags. Link to comment Share on other sites More sharing options...
LukeKatarn Posted March 6, 2004 Share Posted March 6, 2004 Originally posted by |GG|Crow_Nest It would be cool that we could holster our sabers/guns to our belt thingys But the way the saber is holstered in that screen looks kinda weird. Sorry:band: but I have to dissagree with you I think it looks cool like this smiley:bdroid2: Link to comment Share on other sites More sharing options...
-=DarkZero=- Posted March 6, 2004 Share Posted March 6, 2004 Just a question, Willl player's be able to use this on any impure server, like skins, or will it be comming out as a mod? Link to comment Share on other sites More sharing options...
keshire Posted March 6, 2004 Author Share Posted March 6, 2004 A mod. But the source is available for any to use. Then its up to model makers to support it. OJP will be releasing some of the standard models updated to include this feature. Link to comment Share on other sites More sharing options...
keshire Posted March 6, 2004 Author Share Posted March 6, 2004 MMM, next model...Perfectly weighted. Luckily I learned some tricks from an old artist friend who got me into Multimedia. The fingers aren't done and I may need to tweak the tags. But here are the pics. Link to comment Share on other sites More sharing options...
Tinny Posted March 6, 2004 Share Posted March 6, 2004 whoa, very nice man Link to comment Share on other sites More sharing options...
Master_Keralys Posted March 6, 2004 Share Posted March 6, 2004 Those look really sweet. Nicely done. I can't wait to see these in OJPE... Link to comment Share on other sites More sharing options...
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