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Insanity's Answer to the Kaadu


Thrawn42689

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Poly-by-poly Utahraptor WIP. If I could find a gracious good samaritan to animateandvehicleify it, that would be byootiful. What's everyone think?

 

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I know the polycount's higher than most models, but hey. Rules were made to be broken. And I'm just showering this model with lurrrve.

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Originally posted by Thrawn42689

Right now it's a little over 1000. I spent a lot of them on the face I know it's high for a potential vehicle, but I consider him a character. ;) Also, I'm gearing up for next-gen games. :p

1000 is just fine! Just try to keep the legs low, nobody looks at them anyway ;)
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Originally posted by Thrawn42689

But of course. My meshsmooth smoothes too much though. :(

It takes a certain skill to work with mesh smooth. After a while of working with it, you learn how it works. You learn when to create an edge, when to collapse vertex and stuff like that.
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Originally posted by Thrawn42689

But of course. My meshsmooth smoothes too much though. :(

It takes a certain skill to work with mesh smooth. After a while of working with it, you learn how it works. You learn when to create an edge, when to collapse vertex and stuff like that.
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