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I will create an Admin Tool for SWBF


Brandon Davids

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I will write a program to admin this great game, but I need to know some technical spec's.

 

If anyone can get me a contact with Pandemic, I can get the ball rolling.

 

I have already done a server manager for BF1942 and BFV and my software has been distributed on the BFV CD. I am rolling out my v2.0 software next week.

 

http://www.bfcommandcontrol.org/

 

Here's a link to some screens of the new version:

http://www.bfcommandcontrol.org/BFVCC_2.0_Peak.htm

 

Here's a link to my PunkBuster screenshot integration:

http://www.bfcommandcontrol.org/PB_Screenshot_Demo_1.htm

 

peace....

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Well this is great news.

 

Brandon...you may want to make this same post in the TWL SWBF Forum. There is a dialog going there with a Pandemic Developer name 'Jens'. The TWL people are in direct contact with Pandemic and can probably help you out.

 

 

If this game needs anything it needs a server manager and remote manager. I am curious however if the current standalone dedicated server would work with a seperate server manager, you may have to wait (unless they give you access to the next version of the manager)

 

 

...good luck.

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I believe that I Just pasted this post into the thread you are talking about?

 

http://www.teamwarfare.com/forums/showthread.asp?forumid=237&perpage=20&threadid=171178&page=3

 

Is this the thread you were referring to? The person's name is Spytle.

 

I also looked up a number for Pandemic Media in Los Angeles and called and left a message. Heck, that might not be the studio... it's probably some porn distributor or something.

 

Anyway... if I can get an R-Con spec (if they have one) I could crank out a tool in a few days. I could make a complete client server in about a week or two. It's a good game with a lot of potential, but if admins can't control their server, they won't run the dedicated server.

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Originally posted by Firemann816

THANK YOU :)

Pandemic owes ya

 

Get in there and show them how its done.

 

Linux support?

(Are you familiar comfy with linux so that if they pump out linux binaries ((my preference)) I can still enjoy your new tool?)

 

Good Luck & GodSpeed

 

That just depends on what I want to do and how much time I can devote. The client will be a windows only client, since it will have a GUI. If i use .NET and write a console app for the server manager, it will be able to run on linux using the Mono rpms.

 

I have to see what's involved and how much time I can commit before making any promises though.

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Brandon, if I may be so bold, I do think that if you do a tool for SWBF you may want to take a somewhat different approach than you did with BFV.

 

I think simplicity (in both features and GUI design) will be important at least for the first version. The more bells and whistles the more things that can go wrong.

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Originally posted by [RNGD]Tyrant

Brandon, if I may be so bold, I do think that if you do a tool for SWBF you may want to take a somewhat different approach than you did with BFV.

 

I think simplicity (in both features and GUI design) will be important at least for the first version. The more bells and whistles the more things that can go wrong.

 

I whole heartedly agree with you and that is my plan. I'm not sure if you know, but I started teaching myself how to code in order to create the tools for 1942 and BFV. It's been over a year now and I've learned tons. I'm much more proficient and efficient and I'm still learning new things on a daily basis. I would do things completely differently knowing what I know now.

 

If I can get some info and get started, I will probably write up my development plans with a mockup GUI and post that on a website somewhere for ppl to critique and comment on. Once the design and featureset is aggreed upon, I will crank it out.

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Originally posted by Brandon Davids

The client will be a windows only client, since it will have a GUI.

 

I understand wanting to see whats involved before making the commitment

FWIW

I admin my Linux boxes from Windows now

I just use a windows based SSH client (SecureCRT) to pull it off, and run screen sessions so I can 'detach' and keep it running to stdout

but still get a normal shell when needed.

 

So Windows only client side is (at least in my book) going to be handy.

 

I wish you the best!!!

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  • 3 weeks later...

Once we get that rcon spec here at Battlearenas it will be written in to our remote admin tool Multi-G which already supports both COD and MOHAA games. I keep meaning to support all the other games available, but it would make the tool far to bulky, so i just do it for the ones I play, which right now would be Battlefront! :D

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