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Two questions


alexx860

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OK my problem is now slved, but I've two question :

 

-Ive already have this work, but how make a weapon dismember the target when it die (it already dismember, but the part I want, like the head, ..., but I want dismember the arm, if I hit the arm, ...)

 

-How to remove black marks when hit a wall (in cgame I think)

 

Thx for your answers

alexx

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If you're just trying to remove black marks, and not sparks or explosions from the weapon impacting the wall, you're just dealing with .EFX files.

 

Dig around in the weapons wall imact or explosion .EFX files in one of the assetts pk3's for each weapon and find the BURNMARK shaders in the EFX file. They should be labeled as a DECAL. remove em from the file.

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