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Ideas for a sequel? *might be spoilers*


Commando_Iblis

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Originally posted by The Hidden One

You should be able to use lightsabers.

:lsduel:

 

Um...no. no no no no no no no no no and No.

 

This is not a game for lightsabers or even the thought of lightsabers. Thats what Jedi Outcast and Academy were for.

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No lightsabers! Commandos use vibro-knives. You want them get Jedi Academy. Its an excellent game.

 

I could see fighting opponents with lightsabers however, like the Magna guards and their electro-pikes.

 

 

A Mandalorian campaign would be cool, especially as they've been around for over 4000 years so there's a vast arena for stories, but I'm not sure it'd be a good expansion/sequel to RC.

 

It would be nice to use some vehicles ala Halo, but given that you have the squad, and the maps don't seem to be as large/expansive as Halo, Its probably not necessary.

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Vehicle's would indeed be nice. What would be even nicer is that, if you reached an enemy base where they spawned or some thing, you could take them, or maybe you could sabotage them with explosives or some thing. Leave the charge on them. Then if they decide to use that vehicle. You see it, and Boom.

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Vehicles would be cool, I also think more melee weapons would be nice. I thought you would be able to pick up every enemies wepaon, so I was exited about the Magna Gaurd staff and the geonosian pike, until I found out you couldn't use them. :( It'd be like lightsabers in JK1 in first person view. I DON'T want Light Sabers, or the force or Jedi. Maybe a Jedi to make a cameo appearence, but don't BE a Jedi. Jedi commando would be really wierd. Maybe an Republic ARC or something. ARCs are cool, alot like commandos. Exept they use dual weapons. :) Tha twould be nice, dual weapons.

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The Geonosian Warrior Force Pike wouldn't really be any more useful than the vibroblade, but the MagnaGuard electrostaff would be nice to have for its electricity for stunning SBD's and then beating the crap out of them.

 

It would have been nice to have vehicles in MP like with Jedi Academy. With all the nice vehicles in the Clone Wars, it's sorta a shame they're not applied to the game. You could get with some buddies in a Republic Gunship or an AT-TE, or control Dwarf and Homing Spider Droids or fly a Geonosian Starfighter as the Separatists. Then there's the all-new RotS craft.

 

*Some Episode III spoilers ahead*

 

 

Get with three buddies in an ARC-170 or fly solo in a V-Wing, and for the Separatists, the Vulture Droids and Tri-Fighters, equipped with AI-controlled Buzz Droids and all. Crab Droids, Tank Droids, AT-AP's, AT-RT's, BARC Speeders, Juggernauts... so many awesome vehicles here that could be put into service!

 

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Originally posted by TK-8252

 

 

....Tank Droids....

 

 

You mean the Slug Tanks? Not sure if those are the ones you are talking about. (One big tread encompassing the whole body, 2 main cannons, two red eyes)

 

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Originally posted by BeBop

You mean the Slug Tanks? Not sure if those are the ones you are talking about. (One big tread encompassing the whole body, 2 main cannons, two red eyes)

 

Yeah, those. I never realized they looked like slugs though, but they do! :p

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LucasArts had better make a sequel in some form.

Sev's disappearance was too abrupt; no one knows what happened and Delta squad inevitably wants to investigate. Besides, what they were called away to do at the end didn't sound like something that would take forever (or maybe I'm not remembering correctly. :xp: )

In any case, the way LucasArts left us hanging at the end makes me believe hope they're planning on wrapping the story up. :indif:

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Hm. Delta squad can't go rogue, but if they would, Sev would probably go first, since he's a bloodthirsty psycho already. And since he's the one that's missing, they might work it out a bit.

 

It would be nice if you could fly along in a gunship gunner-bubble and gun down enemy droids as you zoom over the battlefield. Y'know, a sort of minigame.

Driving those republic speeder tanks would be neat too, but then it wouldn't be the same game anymore, I'm afraid.

playable Jedi don't seem like a good idea, but encountering a Jedi, ARC trooper, or another pod of commandos would be nice.

I think it would rule if they made it a bit less linear. Instead of having to choose how to open the door (wich didn't even really work much anyway, as enemies always noticed you when you stepped trough) you could choose between going trough the door, or crawling trough an air vent.

 

That's all i can think of right now.

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Originally posted by Doomie

Instead of having to choose how to open the door (wich didn't even really work much anyway, as enemies always noticed you when you stepped trough)

 

True they would notcie you but on occasion they wouldn't be so prepared, they may be facing the other way, (Came in handy with a spider droid once, cause you know those things take forever to turn around.)

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Here's an idea. Maybe a Jedi without a Light Saber. Would it work? Like say they split it into chapters, in the first one you're a captured Jedi with no Light Saber. You break free with the force, grap a DC 15, free some clone buddeis and bam. The whole chapter would be escapeing the prison or something. And the next chapter could be

The Search for Sev

and the last one possibley you're on the other side.

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Originally posted by LukeKatarn

Here's an idea. Maybe a Jedi without a Light Saber. Would it work? Like say they split it into chapters, in the first one you're a captured Jedi with no Light Saber. You break free with the force, grap a DC 15, free some clone buddeis and bam. The whole chapter would be escapeing the prison or something. And the next chapter could be

The Search for Sev

and the last one possibley you're on the other side.

 

Umm... no. This is Republic Commando, not Jedi Knight.

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That's only chapter one. o_O And I know it's Republic Commando, but this is a sequal. I never said Jedi Knight, all i said is that you're a Jedi WITHOUT LIGHT SABER and with a DC 15, and instead of grenades you have the force. Real diffrence: You're a captive Jedi for chapter one. The other chapters are totally Republic Commando. I hate the Jedi Fan Boys, but that may work.

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Um.

 

The whole point of this series was to take the focus AWAY from the Jedi, and instead focus on the Clones.

 

You know. Those guys with the helmets and stuff.

 

If you wanna be a Jedi, go play Jedi Academy. That's what it's there for.

 

Or more preferably, Jedi Outcast.

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I hear you, just an idea. I love the fact that it focused on the Commandos, but no it isn't focused on Clones, it's focused on the SBC. The game is about the SBC, it's called Republic Commando, but you saw how they changed Dark Forces... I love how you were only a grunt though in RC. Well, Elite.

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If a Jedi doesn't have a lightsaber, he's just a generic hero. What would be the point?

In this game, the only way there'd be Jedi is as NPCs. Either you're rescuing them or following their orders.

The whole point of this game is that you aren't powerful enough to get by Rambo style on your own.

 

Now if you wanted to do a campaign as a Mandalorian (which would be really cool), or a Jedi-to-be with this engine, that's all good, but it wouldn't be a sequel to RC.

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I believe that if there was a sequel to this game, then the scope of the war should occasionally be widened. By this, I mean it would be a refreshing change to infrequently introduce the squad to key characters you would encounter in the war, like what other forum members have mentioned...

 

Coming across / crossing objectives with a lone ARC Trooper or dying Jedi / injured Padawan. Having a unit of Clone Troopers escort / support you through largescale ground fire to reach your insertion points. This sort of interaction was mildly present in the original, and to expand on it greatly by increasing the nature and broadening these kinds of interactive situations would most definately ensure the gameplay is more dramatic and enveloping.

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(Someone might have mentioned this but here I go, forgive me if someone has already put ti down.)

 

If they do make a sequal then the objectives should be different along with the character designs.

Heres what im saying, different weapons and armor, becuase unless you havent seen the commericals (Which im sure you have) the clones look entirly different and are getting to look more and more like stormies.

 

If they could tweak it, it would look like the game was really following the sory line, and not just another game that followed its own rules.

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Considering the current events unravelling at this very moment, the sequel would no doubt have to accomodate the new change in Clone Trooper uniform. This could vary, depending on when exactly the storyline of proposed sequel took place. There could be flashback scenes / missions pertaining to the current plot that would show characters in the original armour..

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