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NeoMarz's Ultimate Clone Pack VM


NeoMarz1
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I was talking about in the v3 model not v2. The version 3 I like to call it, has one model for all clones. So you can add even more stuff on the clones. BTW your skin is looking good.

 

Is that true?

Cause if it is it will be alot easier implementing the model for both Arc and Clone Classes in MB2 since we hardcoded it the way that both classes use the same model.

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clonebly_000.jpg

 

here i put neyo textures on bly model but this is what i hawe ... dunno why but the tag on his helmet mirrored 2 the other side ... the same mirroring been made for his LEG !!! zappa can you fix this ?! Oh ye the shoulder pad and googles shud be removed 2 ! (BUT NOW HE HAS CAPE) x)

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This looks incredible Marz. (I should just create a macro that says that lol)

 

Question though- Is there a way to override/extend the amount of player models (icons) displayed on the character select screen? Because I am full. If not I can just type the names out I guess.

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