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CW weapon pack


[JFH]Robert[L]
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I've been mapping the dc-17 rocket launcher actually, but the thing looks so well made it might just be ported who modelled it? >_>

 

hey tesla, i got the models from maurox when he posted them non-Uvmapped

they are not ported so dont worry :)

besides, the models are from maurox. tesla can we put the DC-17 you UVmapped into the pack? you wil get credits fore the UV-map

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So, is the DC-17 gonna take the place of the E-11? That's really all it is, a simple blaster rifle. The Sniper variant is obviously gonna be the Disruptor rifle, but what will the Anti Armor attachment take the place of? Thermal Detonators maybe? Would it be possible to model the gun, and have the thermal det that you throw be the shot?

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So, is the DC-17 gonna take the place of the E-11? That's really all it is, a simple blaster rifle. The Sniper variant is obviously gonna be the Disruptor rifle, but what will the Anti Armor attachment take the place of? Thermal Detonators maybe? Would it be possible to model the gun, and have the thermal det that you throw be the shot?

 

well, whe have a complete other idea. we are thinking of making a small mod to have more weapon slots so you can have multimple rifles with the same shooting effect.

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The A.A.A (Anti Armor Attachement) should be either for concussion rifle or (more likely) merr sohn, since if you made it to replace TD, you would be throwing whole rifle around...

 

ye i now, but it was not the idea we got of wich weapon we should overwrite

we wil do the flechette.gif

or the merr sohn

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The A.A.A (Anti Armor Attachement) should be either for concussion rifle or (more likely) merr sohn, since if you made it to replace TD, you would be throwing whole rifle around...

 

Well, no not really.

 

The TD works just like any other weapon: It has a player view model (with animations), a world view model, and a projectile model... all accompanied by muzzle flash and shot effects that are simply empty. So yes, this could be turned into an anti-armour weapon.

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