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Midgar v3.0


Szico VII

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Well, Szico said people were wondering how Sephiroth was coming along...

Seph_WIP.jpg

 

Just a few more tweaks, really - skinning and modeling wise...

..So - maybe by the end of the month, depending on how things, on my side of the world are going.

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hm guys, is there a way to get a fog to distancecull without using the worldspawn command? because the distancecull here is 12,000 but for the chocoboranch it needs to be about 25,000, is this poss?

 

ok did a lil bit more, darkness fog reduced further.

 

highwayv3_10.jpg

highwayv3_11.jpg

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  • 2 weeks later...

nice pics :D

 

looking good. In the spirit of updates then... I scripted cars to go around the highway - you can ride on them and shoot people if you can keep your balance on them. The highway is now finished until I need to put all the areas together and link them.

 

VID:

http://staff.filesnetwork.com/szicovii/work/mapping_files/midgar_v3/highway_final.wmv

 

PICS:

highwayv3_40.jpg

highwayv3_41.jpg

highwayv3_43.jpg

highwayv3_44.jpg

highwayv3_45.jpg

highwayv3_46.jpg

highwayv3_47.jpg

highwayv3_48.jpg

highwayv3_49.jpg

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  • 2 months later...

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