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This could be the counter for The Executor Super Star Destroyer???


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It may just be me but the SSD and the Eclipse should not be balanced at all!!

 

You'll get better Gameplay from having to use a number of Tactics than having one ship that can take it out.

 

Oh look they have the SSD...Build a MC10000 (No such Ship btw) to kill it.

 

My point is that its so stupid.

The SSD and other ships are meant to be Weapon Bristling ships. They aren't meant to have a direct opponent.

 

 

Do you even understand what balancing is all about? In the same post, you talk about wanting it unbalanced yet you talk about the possibility to use a number tactics to take it out.

That is still balancing.

 

You just assumed that people wanted a Rebel equivalent to the Eclipse. That, I believe, is not what people want or had in mind.

Having smaller ships such as fighters and bombers capable to take down an Eclipse makes much more sense and I think that's what people were thinking about.

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Just because bombers are its weakness doesn't mean it shouldn't be able to protect itself from them at all. I partially agree with Foshjedi in that I don't think the SSD should have an obvious counter like other ships but it should still be possible to destroy when outnumbered by for example about 3 cruisers maybe and/or lots of bombers. Although in the Star Wars universe I think it should be able to take on more but as you say gameplay>realism.

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maybe the a wing might be the counter because in the film u see an a wing crash into it it might have to crash near the ssd brige but the bridge might be undestoryable by any other units untill all the other sytems are destoryed

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I don't think that they'll implement Suicide Run as a special ability for the B-wing. But like with the ISD and Victory SSD the Executor probably won't have anti-starfighter weaponry; it'll need an escort of Tartans and its own TIEs to defend it from smaller ships.

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The SSD was meant to be, to my memory, nigh on invincable. The A-Wings suicide run was(to my recollection)an accident, due to a blast from an anti-starfighter laser. Albeit it would be nice to have the suicide run ability, all you'd have to do is port in A-Wings en masse and the SSD is dead in seconds, therefore rendering the SSD completely useless.

 

I think prehaps Home One's "Concentrate Firepower" ability will be what you have to use to get rid of the SSD.

 

EDIT: I do hope the Eclipse has anti-laser weaponry though...

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Whether or not it has anti-starfighter lasers is a moot point. Certainly, it can't possibly be as proefficient as a Tartan in destroying fighters.

The ISD in the game can defend itself against fighter assaults, either by sending its own or replying with lasers. It can be hard, but it's doable and the ISD is not totally helpless. The same idea can be easily applied to the SSD.

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The SSD was meant to be, to my memory, nigh on invincable. The A-Wings suicide run was(to my recollection)an accident, due to a blast from an anti-starfighter laser. Albeit it would be nice to have the suicide run ability, all you'd have to do is port in A-Wings en masse and the SSD is dead in seconds, therefore rendering the SSD completely useless.

 

I think prehaps Home One's "Concentrate Firepower" ability will be what you have to use to get rid of the SSD.

 

EDIT: I do hope the Eclipse has anti-laser weaponry though...

 

Eclipse and anti-fighters Well we see shadow droid starfighters then???

 

I don't think suicide runs are feasable for rebels, cause A Wing suicide run is not a "feature", though it mind as well be one cause even Jedi(or chicken) will use this tactic in years to come.

 

I can see renegrade pirates with a control ship ordering unmanned ties going 'kazes but I don't see Rebels doing it in A wings... maybe gungans in ancient fighters(or retired Z95s) with disposable flight suits ramming around yelling "Meza goin' to die?" would be fun.

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Here's my feel. Balance is needed in RTS games for the sake of gameplay. But a certian amount of realisim must be held onto. The game is real enough becasue it doesn't(as far as I can tell) make up ships that act as counters to others. i.e. Rebellion. They made a "Bulwark Cruiser" which was the rebel equivilant. But keep this in mind. In FoC you play as the pirates against everybody else. Which means if you have the Eclipse the counter is most likely the SSD. Why? Because you are fighting everybody else, it would make sense that you would have to fight something that has near the same amount of power that you have.

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It is Home One. We scaled it up slightly for effect - we may leave it there since it looks cool bigger :) We haven't shown many of the Rebel units yet, but they DO have a counter.

 

 

XD pls leave it at that size, the Home One is supposed to be bigger than the liberty class crusiers ( think thats the name of the other mon cal crusiers we have in the pic, no sure). I asked for this in other post

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In the films Home one does not appear to be much bigger than the Defiance.

One point I would like to make is why can you only build the winged version of the mon calamari star cruiser. There was more than one of the unwinged version at the battle of endor. You could give them a different abilty to the winged version.

 

I would like to see the Bulwark Cruiser again in Rebelion/Supremacy it was the rebels main counter to the SSD.

 

The other point I would like to make is that the rebels main strength is there fighters. The whole point of the rebels was they used guerrilla tactics in the films not all out shows of force.

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NO BULWARK. That was the worst ship ever. It was made up as a Rebel "counter" to the SSD, which they would never have, and wouldnt build it anyway.

 

And Sithman, think Assault Frigate MKII, Tartan, and Broadside Cruiser. Plus they made the Marauder a "Missle Cruiser"

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It is Home One. We scaled it up slightly for effect - we may leave it there since it looks cool bigger :) We haven't shown many of the Rebel units yet, but they DO have a counter.

Im guessing MC-90? Althoughnot quite as powerful, almost. More than enough to bring down an Executor with some help.

mc_star.gif vs sstd.gif = MASSIVE FUN BATTLES!!

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What the? The MC-90 was closer to a counter for the Imperial Star Destroyer MKII. Considering that it took 2 MC-80s to even think of challenging a MKI, the MC-90 was the first ship that could actually bring it down on its own. But even 5 of these could take on a SSD.

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  • 4 weeks later...
I love discussions of realism and "Star Wars", that is rich, real rich :giggle1:

 

Was gonna say the same thing. Realism + Star Wars = Laughable. The reason why Star Wars is so fun to watch is because it isn't realistic, sure some parts were inspired by westerns and ww2 but the rest is just good story telling.

 

As for the SSD, a handful of mc80's could bring it down, it's just a matter of positioning and tactics. I already have numerous ways to bring it down and I haven't even seen it in play yet. Bombers with a fighter screen is already a sure bet.

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I'm going to repeat something that's been said a few times, primarily by the esteemed master o' mod FoshJedi. A giant counter ship simply is NOT the Rebel style. The Alliance To Restore The Republic was about subterfuge, speed, fighter strength. Their Mon Calamari Cruisers were very rare in the Rebellion fleet. Later on, as the Rebel Alliance transforms into the New Republic and then in the wake of the Yuuzhan Vong war into the Galactic Alliance (btw, if we ever see a Yuuzhan Vong game, I will literally bawl tears composed of pure happy joy), we start seeing some of the bigger ships, like the MC-80b Mon Remonda class, the MC-90 Defiance class, the Viscount and Strident classes of Star Defender. Now that it's a legit government, it has both the resources and legitimacy as a government to field massive battlecruisers. However, the expansion takes place in the Death Star II, Later Stages of Rebellion era, and the Alliance just didn't have a huge cruiser fleet at that time.

 

The point has been raised, and I again raise it, that the Executor and Eclipse classes, while being very intimidating and impressive, does NOT imbalance the game. B-Wings, Y-Wings, those alone with support from X-Wings, A-Wings, and Corellian vessels for TIE defense, can lay low one of the big ships. Like another guy said about the pop cap, if he has four ISDs and one gets taken out with an ion, and those ships took up all his popcap points, the Rebels CAN take those ships down.

 

Like the dev said, though, in the very end, gameplay over realism, always.

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