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Collision Checks


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I looked but there doesn't seem to be anything. I looked for references for TEAM_SPECTATOR. Maybe I'm just not looking hard enough.

EDIT: Yay I found it. I looked for PM_SPECTATOR and it's done like this:


pm.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; // spectators can fly through bodies


Now I gotta see if I can work out how to make it so that certain players can go through some peoples bodies but not others. Also make people invisible... like mind trick.

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