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Potential returning player with lots of questions!


azurarutlan
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I used to play Pre-CU so it's been a LONG time. Seeing as I'm getting bored of all the games I'm playing, not to mention hearing good stuff about the game through patches I figured it was worth a look.

 

Back then I played a crafter. Specifically a weaponsmith/armorsmith though I did have a smuggler to slice as well. First off, is crafting as my main profession still viable? Also, is there anything like slicing in NGE? I have heard no, but that they are considering putting it back in.

 

Lastly, what would you recommend for a combat class, since we are allowed more than 1 character now? I do not care if it is melee or ranged combat, I just do not want to focus on space combat, that is all.

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A class for you, based off of what you were, would be Munitions Trader, they are what you used to be. There is no slicing, and I haven't heard anything of them putting it back in.

 

My view of combat classes:

 

Commando - Ranged - Great for PvE and PvP

Jedi - Melee -Great for PvE, Ok in PvP

Spy - Ranged/Melee - Great for ganking in PvP, good in PvE

Officer - Ranged? - Not good for PvP or PvE

Smuggler - Melee/Ranged - Good for PvP and PvE

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That depends what you craft. If you craft, make it be armorsmith, because the best weapons out there are looted ones. And yes, my alt is a Trader, and although he doesn't make any money at all (engineer trader), i just love crafting things from it. But yes, Traders are viable to play, but acutally, I'd recommend making your second character a trader, and making your main one a combat class.

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