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Aragorn


M@RS

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Have you tried loading the model using the console?

 

if i remember correctly it should be something like /model reborn

 

Where "reborn" would be the name of the path u used for the model.

 

If your icon isnt in power of 2 or has been compressed as progressive it cant be loaded.

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Okay, I'm think I messed up with something and I think this is it...

 

hips,models/players/Aragorn/Hips.jpg

hips_legs_l,models/players/Aragorn/Boots.jpg

hips_legs_r,models/players/Aragorn/Boots.jpg

r_leg,models/players/Aragorn/Boots.jpg

l_leg,models/players/Aragorn/Boots.jpg

torso,models/players/Aragorn/Torso.jpg

hips_belt,models/players/Aragorn/Torso.jpg

head,models/players/Aragorn/Head.jpg

r_arm,models/players/Aragorn/Arms.jpg

r_hand,models/players/Aragorn/Arms.jpg

l_arm,models/players/Aragorn/Arms.jpg

l_hand,models/players/Aragorn/Arms.jpg

l_shoulder,models/players/Aragorn/Arms.jpg

r_shoulder,models/players/Aragorn/Arms.jpg

head_eyes,models/players/Aragorn/mouth_eyes.jpg

 

head_back,*off

head_hair,models/players/Aragorn/hair.jpg

head_hair2,*off

head_e2braid,*off

head_hair3,*off

head_hair3b,*off

head_e2tail,*off

 

l_gloveshoulder,*off

l_glovearm,*off

l_glovehand,*off

l_glovehand_cap_l_glovearm,*off

l_glovearm_cap_l_glovehand,*off

l_glovearm_cap_torso,*off

torso_cap_l_glovearm,*off

 

r_altshoulder,*off

r_altarm,*off

r_althand,*off

r_althand_cap_r_altarm,*off

r_altarm_cap_r_althand,*off

r_altarm_cap_torso,*off

torso_cap_r_altarm,*off

 

 

hips2,*off

hips_belt2,*off

torso2,*off

r_altarm2,*off

l_arm2,*off

 

torso_robe,*off

hips_robe,*off

l_shoulder_robe,*off

r_shoulder_robe,*off

torso_robe_hood,*off

r_arm_robe,*off

l_arm_robe,*off

head_robe_hood,*off

 

 

hips_robecap_torso,*off

torso_robecap_head,*off

torso_robecap_hips,*off

l_shoulder_robecap,*off

r_shoulder_robecap,*off

r_arm_robecap,*off

l_arm_robecap,*off

 

 

r_leg_cap_hips_off,models/players/stormtrooper/caps.jpg

l_leg_cap_hips_off,models/players/stormtrooper/caps.jpg

l_hand_cap_l_arm_off,models/players/stormtrooper/caps.jpg

l_arm_cap_l_hand_off,models/players/stormtrooper/caps.jpg

l_arm_cap_torso_off,models/players/stormtrooper/caps.jpg

r_arm_cap_r_hand_off,models/players/stormtrooper/caps.jpg

r_arm_cap_torso_off,models/players/stormtrooper/caps.jpg

r_hand_cap_r_arm_off,models/players/stormtrooper/caps.jpg

torso_cap_head_off,models/players/stormtrooper/caps.jpg

torso_cap_hips_off,models/players/stormtrooper/caps.jpg

torso_cap_l_arm_off,models/players/stormtrooper/caps.jpg

torso_cap_r_arm_off,models/players/stormtrooper/caps.jpg

hips_cap_l_leg_off,models/players/stormtrooper/caps.jpg

hips_cap_torso_off,models/players/stormtrooper/caps.jpg

hips_cap_r_leg_off,models/players/stormtrooper/caps.jpg

head_cap_torso_off,models/players/stormtrooper/caps.jpg

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No it's not a continuity as KotOR :lol: Also I'm not making a robed Aragorn, just how he looks at Helm's Deep ;) I have a nice chain mail texture so he should turn out nice...just to fix the icon problem

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